---------------------------------------- Build 14 (22 December 2017) Savegame Compatibility: 14.939 ---------------------------------------- Gauging: StartGauging Gauging: starting init Gauging: interface Gauging: Storylines Gauging: Profiles Gauging: starting init ==> BuildSettings: Sets to default ==> BuildSettings: New settings applied Gauging: load build settings Gauging: periods InitNations: NATIONS_QUANTITY=7, bGuest1NationExists=1, bGuest2NationExists=0 Gauging: nations Gauging: preprocessor Init encounters complete. Gauging: enc Gauging: cann Gauging: goods Gauging: ships IslandsInit: 22 islands loaded. Gauging: islands Init weathers complete. 0 weathers found. Gauging: weather InitSounds (English): created 19 entries. InitMusic: created 99 entries. Gauging: Aliases Gauging: sound Main_LogoVideo() 0 PauseAllSounds ResumeAllSounds Main_LogoVideo() 1 PauseAllSounds ResumeAllSounds Main_LogoVideo() 2 PauseAllSounds ResumeAllSounds Main_LogoVideo() 3 PauseAllSounds ResumeAllSounds Main_LogoVideo() 4 Gauging: initgame start Gauging: createlayers Gauging: stores Gauging: sound Gauging: delete sea env Gauging: towns Number of locations: 802 Gauging: locations IslandsInit: 22 islands loaded. Gauging: islands Gauging: wdmap Gauging: dialogs Gauging: teleport bool CreateParticleEntity() Gauging: particles Items initialization complete. Loaded 928 items. Gauging: items Gauging: quests Gauging: sea ai groups Gauging: questmapenc Gauging: landenc ==> BuildSettings: Sets to default ==> BuildSettings: New settings applied Gauging: load options Gauging: models - Total number of models: 1130 InitSounds (English): created 19 entries. InitMusic: created 99 entries. Gauging: Aliases Gauging: infoshow Gauging: initgame done Init character names complete. SETTING MUSIC: music_main_menu storyline\standard\SL_utils.c was loaded, unloading now... storyline\standard\quests\both_reaction.c was loaded, unloading now... storyline\standard\quests\quests_reaction.c was loaded, unloading now... Done loading storyline\FreePlay\quests\both_reaction.c not loaded, loading now! storyline\FreePlay\quests\quests_reaction.c not loaded, loading now! bool CreateParticleEntity() !!! Reload to BC_Store (index=365) ItemLogic: On load location BC_Store ItemLogic: found 0 buttons ==> BuildSettings: New settings applied ==> BuildSettings: New settings applied SETTING MUSIC: music_shop SETTING MUSIC: music_shop Quest name trade_quest_open FOUND in CommonQuestComplete TRADING: None: Bought 401 Clothes for 39090 Reload: Process started for locator_name = locator2 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 365 reload_island_index = -1 reload_location_index = 313 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 14, theHour = 21 !gWeatherInit Whr_Generator() - Initialized ItemLogic: On load location Buccaneers_Camp ItemLogic: found 0 buttons ItemLogic: Loaded model items\\purse SETTING MUSIC: music_jungle SETTING MUSIC: music_jungle Reload: Process started for locator_name = reload1_back and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 313 reload_island_index = -1 reload_location_index = 312 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 21, theHour = 21 Equip Character Florentino Azaña with blade27+3 his nation: 2 blade nation= Equip Character Pepe Urteaga with blade20+2 his nation: 2 blade nation= Equip Character Guzmán de Aguirre with blade27+3 his nation: 2 blade nation= Equip Character Agustín Busquets with bladeC12+3 his nation: 2 blade nation= ItemLogic: On load location Hispaniola_Jungle_03 ItemLogic: found 0 buttons Quest name LandEnc_RaidersLogin FOUND in CommonQuestComplete SETTING MUSIC: music_jungle SETTING MUSIC: music_jungle Quest name LandEnc_RaidersStart FOUND in CommonQuestComplete LAi_type_actor_EndDialog -> LAi_type_actor_Reset Quest name LandEnc_RaidersFight FOUND in CommonQuestComplete SETTING MUSIC: music_bitva SETTING MUSIC: music_jungle Reload: Process started for locator_name = reload1_back and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 312 reload_island_index = -1 reload_location_index = 311 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 21, theHour = 21 ItemLogic: On load location Hispaniola_Jungle_02 ItemLogic: found 0 buttons SETTING MUSIC: music_jungle SETTING MUSIC: music_jungle Reload: Process started for locator_name = reload1_back and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 311 reload_island_index = -1 reload_location_index = 310 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 21, theHour = 21 ItemLogic: On load location Hispaniola_shore_02 ItemLogic: found 0 buttons ItemLogic: Loaded model items\\pursem SETTING MUSIC: music_jungle SETTING MUSIC: music_jungle Reload: Process started for locator_name = boat and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 310 reload_island_index = 9 reload_location_index = -1 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 21, theHour = 22 SEA: sealogin loading island Hispaniola SEA: added pchar to sea SEA: Did CRs SEA: Did any groups SEA: Login Fantom Groups SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_storm ResumeAllSounds SEA: SeaLogin end Sea_FirstInit Sea_FirstInit done SETTING MUSIC: music_storm ResumeAllSounds storyline\FreePlay\SL_utils.c was loaded, unloading now... storyline\FreePlay\quests\both_reaction.c was loaded, unloading now... storyline\FreePlay\quests\quests_reaction.c was loaded, unloading now... Done loading storyline\FreePlay\quests\both_reaction.c not loaded, loading now! storyline\FreePlay\quests\quests_reaction.c not loaded, loading now! bool CreateParticleEntity() !!! Reload to Hispaniola_shore_02 (index=310) ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 21, theHour = 22 ItemLogic: On load location Hispaniola_shore_02 ItemLogic: found 0 buttons ItemLogic: Loaded model items\\pursem ==> BuildSettings: New settings applied ==> BuildSettings: New settings applied SETTING MUSIC: music_jungle SETTING MUSIC: music_jungle storyline\FreePlay\SL_utils.c was loaded, unloading now... storyline\FreePlay\quests\both_reaction.c was loaded, unloading now... storyline\FreePlay\quests\quests_reaction.c was loaded, unloading now... Done loading storyline\FreePlay\quests\both_reaction.c not loaded, loading now! storyline\FreePlay\quests\quests_reaction.c not loaded, loading now! bool CreateParticleEntity() !!! Reload to Hispaniola_shore_02 (index=310) ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 21, theHour = 22 ItemLogic: On load location Hispaniola_shore_02 ItemLogic: found 0 buttons ItemLogic: Loaded model items\\pursem ==> BuildSettings: New settings applied ==> BuildSettings: New settings applied SETTING MUSIC: music_jungle SETTING MUSIC: music_jungle Reload: Process started for locator_name = boat and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 310 reload_island_index = 9 reload_location_index = -1 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 22, theHour = 22 SEA: sealogin loading island Hispaniola SEA: added pchar to sea SEA: Did CRs SEA: Did any groups SEA: Login Fantom Groups SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_storm ResumeAllSounds SEA: SeaLogin end Sea_FirstInit Sea_FirstInit done SETTING MUSIC: music_storm ResumeAllSounds PauseAllSounds Reload: Process started for locator_name = reload_4 and lockedReloadLocator = reload_cur_island_index = 9 reload_cur_location_index = -1 reload_island_index = -1 reload_location_index = 310 Start reload PauseAllSounds ReloadStartFade DS: Player ship was at sea for 0 days ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 22, theHour = 22 ItemLogic: On load location Hispaniola_shore_02 ItemLogic: found 0 buttons ItemLogic: Loaded model items\\pursem SETTING MUSIC: music_jungle SETTING MUSIC: music_jungle Reload: Process started for locator_name = boat and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 310 reload_island_index = 9 reload_location_index = -1 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 22, theHour = 22 SEA: sealogin loading island Hispaniola SEA: added pchar to sea SEA: Did CRs SEA: Did any groups SEA: Login Fantom Groups SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_storm ResumeAllSounds SEA: SeaLogin end Sea_FirstInit Sea_FirstInit done SETTING MUSIC: music_storm ResumeAllSounds PauseAllSounds Reload: Process started for locator_name = reload_4 and lockedReloadLocator = reload_cur_island_index = 9 reload_cur_location_index = -1 reload_island_index = -1 reload_location_index = 310 Start reload PauseAllSounds ReloadStartFade DS: Player ship was at sea for 0 days ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 22, theHour = 22 ItemLogic: On load location Hispaniola_shore_02 ItemLogic: found 0 buttons ItemLogic: Loaded model items\\pursem SETTING MUSIC: music_jungle SETTING MUSIC: music_jungle Reload: Process started for locator_name = boat and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 310 reload_island_index = 9 reload_location_index = -1 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 22, theHour = 22 SEA: sealogin loading island Hispaniola SEA: added pchar to sea SEA: Did CRs SEA: Did any groups SEA: Login Fantom Groups SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_storm ResumeAllSounds SEA: SeaLogin end Sea_FirstInit Sea_FirstInit done SETTING MUSIC: music_storm ResumeAllSounds PauseAllSounds SETTING MUSIC: music_map ResumeAllSounds WARNING!!! 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Item id = -1 not implemented SMUGGLING date of last change is: 3-10-1692 (dd-mm-yyyy) SMUGGLING decreased state of Douwesen to: 2 SMUGGLING contraband reset SMUGGLING nation: Holland SMUGGLING get amount of coast guard SMUGGLING check town: Douwesen town nation: Holland percentage of troops taken: 10 amount of guards: 57 0 patrol starts at: 0:00 ends at: 5:45 with 3 groups 1 patrol starts at: 5:45 ends at: 9:34 with 1 groups 2 ontbijt starts at: 9:34 ends at: 10:55 with 0 groups 3 patrol starts at: 10:55 ends at: 13:49 with 1 groups 4 patrol starts at: 13:49 ends at: 15:19 with 1 groups 5 lunch starts at: 15:19 ends at: 16:50 with 0 groups 6 patrol starts at: 16:50 ends at: 19:05 with 1 groups 7 patrol starts at: 19:05 ends at: 20:00 with 1 groups 8 avondeten starts at: 20:00 ends at: 21:30 with 0 groups 9 patrol starts at: 21:30 ends at: 24:00 with 1 groups SMUGGLING smuggler visited QuebradasCostillas Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = LuggerCT SMUGGLING total amount of smuggled goods: QuebradasCostillas is 2545 SMUGGLING date of last change is: 3-10-1692 (dd-mm-yyyy) SMUGGLING decreased state of Hispaniola to: 3 SMUGGLING contraband reset SMUGGLING nation: Spain SMUGGLING get amount of coast guard SMUGGLING check town: Santo Domingo town nation: Spain percentage of troops taken: 15 amount of guards: 131 0 patrol starts at: 0:00 ends at: 11:45 with 7 groups 1 patrol starts at: 11:45 ends at: 13:40 with 6 groups 2 comida starts at: 13:40 ends at: 15:04 with 0 groups 3 patrol starts at: 15:04 ends at: 16:00 with 6 groups 4 siësta starts at: 16:00 ends at: 18:09 with 0 groups 5 patrol starts at: 18:09 ends at: 21:20 with 6 groups 6 patrol starts at: 21:20 ends at: 24:00 with 10 groups SMUGGLING smuggler visited FalaiseDeFleur Force_GetShipType: Maxclass = 6, Minclass = 7, Per = Golden Age of Piracy, Nat = France, Type = trade, Loop = 0, Ship ID = FR_Derfflinger SMUGGLING total amount of smuggled goods: FalaiseDeFleur is 637 WARNING!!! 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Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented PauseAllSounds SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherNum = 275, theDay = 282 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 22, theHour = 8 !gWeatherInit Whr_Generator() - Initialized SEA: added pchar to sea SEA: Did any groups SEA: Login Fantom Groups SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds SEA: SeaLogin end Sea_FirstInit Sea_FirstInit done ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 8, theHour = 9 Whr_UpdateWeather finish weather update PauseAllSounds SETTING MUSIC: music_map ResumeAllSounds PauseAllSounds SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 9, theHour = 11 !gWeatherInit Whr_Generator() - Initialized SEA: sealogin loading island Cuba SEA: added pchar to sea Force_GetShipType: Maxclass = 1, Minclass = 8, Per = Golden Age of Piracy, Nat = Spain, Type = war, Loop = 0, Ship ID = Brig2 Equip Character Alfonso Benavides with bladeC30+1 his nation: 2 blade nation= Force_GetShipType: Maxclass = 1, Minclass = 8, Per = Golden Age of Piracy, Nat = Spain, Type = war, Loop = 0, Ship ID = Cutter2 Equip Character Segismundo Solares with bladeC30+3 his nation: 2 blade nation= Force_GetShipType: Maxclass = 1, Minclass = 8, Per = Golden Age of Piracy, Nat = Spain, Type = war, Loop = 0, Ship ID = Schooner2 Equip Character Gorka Fandiño with bladeC2+2 his nation: 2 blade nation= Force_GetShipType: Maxclass = 1, Minclass = 8, Per = Golden Age of Piracy, Nat = Spain, Type = war, Loop = 0, Ship ID = Ketch Equip Character Abundancio Mohedano with bladeC12+3 his nation: 2 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Ketch Equip Character Edwin Partner with bladeC2+3 his nation: 0 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = PO_Hoy Equip Character Dougal Service with bladeC2+1 his nation: 0 blade nation= SEA: Did CRs SEA: Did any groups SEA: Login Fantom Groups SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds SEA: SeaLogin end Sea_FirstInit Sea_FirstInit done ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 11, theHour = 12 Whr_UpdateWeather finish weather update == Directsail called at 12:14 == Directsail called at 12:29 PauseAllSounds SETTING MUSIC: music_map ResumeAllSounds PauseAllSounds SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 16 !gWeatherInit Whr_Generator() - Initialized SEA: sealogin loading island Cuba SEA: added pchar to sea SEA: Did CRs SEA: Did any groups SEA: Login Fantom Groups SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds SEA: SeaLogin end Sea_FirstInit Sea_FirstInit done == Directsail called at 16:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 16, theHour = 17 Whr_UpdateWeather finish weather update == Directsail called at 17:14 == Directsail called at 17:29 == Directsail called at 17:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 17, theHour = 18 Whr_UpdateWeather finish weather update == Directsail called at 18:14 == Directsail called at 18:29 == Directsail called at 18:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 18, theHour = 19 Whr_UpdateWeather finish weather update == Directsail called at 19:14 == Directsail called at 19:29 == Directsail called at 19:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 19, theHour = 20 Whr_UpdateWeather finish weather update == Directsail called at 20:14 == Directsail called at 20:29 == Directsail called at 20:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 20, theHour = 21 Whr_UpdateWeather finish weather update == Directsail called at 21:14 == Directsail called at 21:29 == Directsail called at 21:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 21, theHour = 22 Whr_UpdateWeather finish weather update SETTING MUSIC: music_night_sailing SETTING MUSIC: music_night_sailing ResumeAllSounds == Directsail called at 22:14 == Directsail called at 22:29 == Directsail called at 22:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 22, theHour = 23 Whr_UpdateWeather finish weather update == Directsail called at 23:14 == Directsail called at 23:29 == Directsail called at 23:44 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC2+1) in favor of higher quality (bladeC2+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol3) in favor of higher quality (pistol3+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 23, theHour = 0 Whr_UpdateWeather finish weather update == Directsail called at 00:14 == Directsail called at 00:29 == Directsail called at 00:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 0, theHour = 1 Whr_UpdateWeather finish weather update == Directsail called at 01:14 == Directsail called at 01:29 == Directsail called at 01:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 1, theHour = 2 Whr_UpdateWeather finish weather update == Directsail called at 02:14 == Directsail called at 02:29 == Directsail called at 02:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 2, theHour = 3 Whr_UpdateWeather finish weather update == Directsail called at 03:14 == Directsail called at 03:29 == Directsail called at 03:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 3, theHour = 4 Whr_UpdateWeather finish weather update == Directsail called at 04:14 == Directsail called at 04:29 == Directsail called at 04:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 4, theHour = 5 Whr_UpdateWeather finish weather update == Directsail called at 05:14 == Directsail called at 05:29 == Directsail called at 05:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 5, theHour = 6 Whr_UpdateWeather finish weather update SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds == Directsail called at 06:14 == Directsail called at 06:29 == Directsail called at 06:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 6, theHour = 7 Whr_UpdateWeather finish weather update == Directsail called at 07:14 == Directsail called at 07:29 == Directsail called at 07:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 7, theHour = 8 Whr_UpdateWeather finish weather update == Directsail called at 08:14 == Directsail called at 08:29 == Directsail called at 08:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 8, theHour = 9 Whr_UpdateWeather finish weather update == Directsail called at 09:14 PauseAllSounds Reload: Process started for locator_name = reload_3 and lockedReloadLocator = reload_cur_island_index = 10 reload_cur_location_index = -1 reload_island_index = -1 reload_location_index = 247 Start reload PauseAllSounds ReloadStartFade DS: Player ship was at sea for 8 days ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 9, theHour = 9 Equip Character Guillermo González with bladeC6 his nation: 2 blade nation= Equip Character Ana Meléndez with blade12-1 his nation: 2 blade nation= Equip Character Cosme Tovar with blade46 his nation: 2 blade nation= Equip Character Carmina Uceda with blade4+1 his nation: 2 blade nation= Equip Character Felipe Olmos with bladeC11 his nation: 2 blade nation= Equip Character Luis Ballester with blade27+1 his nation: 2 blade nation= Equip Character Gregorio Calleja with bladeC26 his nation: 2 blade nation= Equip Character Simón Almansa with blade48 his nation: 2 blade nation= Equip Character Francisco Echevarría with bladeC26-1 his nation: 2 blade nation= Equip Character Macario Ballesteros with bladeC30-1 his nation: 2 blade nation= Equip Character Esteban Vergara with blade49-1 his nation: 2 blade nation= Equip Character Deodato Rivas with bladeC2 his nation: 2 blade nation= CreateCharacter -> character Location fantom character <22> can invalide model(B_soldier) or animation(man) LAi_CreateFantomCharacter -> CreateCharacter return false CreateCharacter -> character Location fantom character <23> can invalide model(B_invisible) or animation(man) LAi_CreateFantomCharacter -> CreateCharacter return false ItemLogic: On load location Cuba_port ItemLogic: found 0 buttons ItemLogic -> randItem draw: no model for item Cuba_port.medical1 ItemLogic -> randItem draw: no model for item Cuba_port.medical1 ItemLogic: Loaded model items\\Adrenaline SETTING MUSIC: music_spa_town SETTING MUSIC: music_spa_town in dialog in dialog IT traded with trader 1 times in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog Reload: Process started for locator_name = reload_2_city and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 247 reload_island_index = -1 reload_location_index = 248 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 9, theHour = 9 Equip Character Romualda Valencia with blade2+1 his nation: 2 blade nation= Equip Character Teresa Chávarri with Merchantsdagger his nation: 2 blade nation= Equip Character Benedicto de la Rosa with blade10 his nation: 2 blade nation= Equip Character Camilo Quintanilla with blade36+1 his nation: 2 blade nation= Equip Character Eufemia Cerezo with bladeC6-1 his nation: 2 blade nation= Equip Character Alejandro Niño with blade49 his nation: 2 blade nation= ItemLogic: On load location Havana_Town_01 ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potion trying to spawn item: indian12 with rarity=0.7674 itemProb=0.112 trying to spawn item: 250gp with rarity=0.87982 itemProb=0.32 trying to spawn item: chinatiger with rarity=0.95343 itemProb=4.8e-002 trying to spawn item: 250gp with rarity=0.57898 itemProb=0.32 trying to spawn item: bladeX3 with rarity=0.4451 itemProb=0.4 trying to spawn item: 100gp with rarity=6.1066e-002 itemProb=0.48 trying to spawn item: potionrum with rarity=0.6618 itemProb=0.16 trying to spawn item: potion1 with rarity=0.41824 itemProb=0.24 trying to spawn item: medical2 with rarity=0.90012 itemProb=0.48 trying to spawn item: potion3 with rarity=0.49631 itemProb=0.64 trying to spawn item: skillbook3 with rarity=0.13132 itemProb=8.e-002 trying to spawn item: pistolstink with rarity=1.2268e-002 itemProb=0.4 trying to spawn item: mineral15 with rarity=0.76065 itemProb=8.e-002 trying to spawn item: 100gp with rarity=0.56436 itemProb=0.48 trying to spawn item: powderbarrel with rarity=0.33835 itemProb=4.8e-002 trying to spawn item: jewelry3 with rarity=1.1383e-002 itemProb=0.16 SETTING MUSIC: music_spa_town SETTING MUSIC: music_spa_town Reload: Process started for locator_name = shipyard and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 248 reload_island_index = -1 reload_location_index = 252 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ItemLogic: On load location Havana_Shipyard ItemLogic: found 0 buttons SETTING MUSIC: music_shop SETTING MUSIC: music_shop Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 252 reload_island_index = -1 reload_location_index = 248 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 9, theHour = 9 Equip Character Alonso Garduño with bladeC30+1 his nation: 2 blade nation= Equip Character Víctor Briones with bladeC6-1 his nation: 2 blade nation= Equip Character Eleuterio Cabeza with bladeC12 his nation: 2 blade nation= Equip Character Leandra Aguirre with bladeC6 his nation: 2 blade nation= Equip Character Venceslao Becerril with bladeC6+1 his nation: 2 blade nation= Equip Character Materno Quintanilla with bladeC6-1 his nation: 2 blade nation= Equip Character Abelardo Boyero with bladeC11-1 his nation: 2 blade nation= ItemLogic: On load location Havana_Town_01 ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potion SETTING MUSIC: music_spa_town SETTING MUSIC: music_spa_town Reload: Process started for locator_name = reload_1_4_back and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 248 reload_island_index = -1 reload_location_index = 249 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 9, theHour = 9 Equip Character Teobaldo Samaniego with bladeC6+1 his nation: 2 blade nation= Equip Character Gisberto Cogolludo with blade12+1 his nation: 2 blade nation= Equip Character Alejandro Tárrega with blade28+1 his nation: 2 blade nation= Equip Character Dulcidio Muriedas with bladeC18-1 his nation: 2 blade nation= Equip Character Pío Otero with bladeC18+1 his nation: 2 blade nation= Equip Character Linda Ruano with bladeC6-1 his nation: 2 blade nation= Equip Character Jerónimo Vendrell with blade10+1 his nation: 2 blade nation= Equip Character Silvestre Morón with bladeC30-1 his nation: 2 blade nation= ItemLogic: On load location Havana_town_05 ItemLogic: found 0 buttons ItemLogic: Loaded model items\\pursem ItemLogic: Loaded model items\\purse SETTING MUSIC: music_spa_town SETTING MUSIC: music_spa_town in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog IT for Location fantom character <4>, town Havana size 5000, raw quality set to 10 IT tradetype checked current = vagabond, now Sneaky Trader IT tradetype checked fantom character, now Sneaky Trader IT tradetype chr override, now Sneaky Trader IT for Location fantom character <4>, quality set to 10 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade51-1) in favor of higher quality (blade51) WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade51) in favor of higher quality (blade51+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC35-1) in favor of higher quality (bladeC35) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol8-1) in favor of higher quality (pistol8) WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol8) in favor of higher quality (pistol8+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol5) in favor of higher quality (pistol5+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT traded with trader 2 times in dialog in dialog in dialog in dialog in dialog in dialog in dialog Reload: Process started for locator_name = reload_4_2_back and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 249 reload_island_index = -1 reload_location_index = 248 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 9, theHour = 9 Equip Character Primitivo Elorza with blade36+1 his nation: 2 blade nation= Equip Character Manuel Villalobos with bladeC11-1 his nation: 2 blade nation= Equip Character Óscar Osorio with blade28 his nation: 2 blade nation= Equip Character Cucufato Chillida with blade27 his nation: 2 blade nation= Equip Character Edelmiro Montano with blade27-1 his nation: 2 blade nation= Equip Character Antonia Voces with blade10 his nation: 2 blade nation= ItemLogic: On load location Havana_Town_01 ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potion SETTING MUSIC: music_spa_town SETTING MUSIC: music_spa_town in dialog in dialog Reload: Process started for locator_name = Door_1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 248 reload_island_index = -1 reload_location_index = 251 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ItemLogic: On load location Havana_Store ItemLogic: found 0 buttons SETTING MUSIC: music_shop SETTING MUSIC: music_shop Quest name close_trade_quest FOUND in CommonQuestComplete TRADING: None: Sold 401 Clothes for 42765 TRADING: None: Bought 39 Rum for 4173 IT ch Juan Mendoza has no items tree WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade51-1) in favor of higher quality (blade51) WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade51) in favor of higher quality (blade51+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC35-1) in favor of higher quality (bladeC35) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol8-1) in favor of higher quality (pistol8) WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol8) in favor of higher quality (pistol8+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol5) in favor of higher quality (pistol5+1) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT traded with trader 6 times Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 251 reload_island_index = -1 reload_location_index = 248 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 9, theHour = 19 !gWeatherInit Whr_Generator() - Initialized Equip Character Esteban Azaña with blade27-1 his nation: 2 blade nation= Equip Character Beltrán de Cádiz with blade28+1 his nation: 2 blade nation= Equip Character Emilio Cuenca with bladeC6 his nation: 2 blade nation= Equip Character Gilberto Carvajal with blade4-1 his nation: 2 blade nation= Equip Character Matías del Pinar with blade49 his nation: 2 blade nation= Equip Character Estrella Ballesteros with blade36+1 his nation: 2 blade nation= Equip Character Indalecio Barba with blade7 his nation: 2 blade nation= ItemLogic: On load location Havana_Town_01 ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potion SETTING MUSIC: music_spa_town SETTING MUSIC: music_spa_town in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog Reload: Process started for locator_name = reload_2_3 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 248 reload_island_index = -1 reload_location_index = 250 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 19, theHour = 19 Equip Character Ausonio Gea with bladeC12+1 his nation: 2 blade nation= Equip Character Salvador de Tudela with blade12 his nation: 2 blade nation= Equip Character Martín Monreal with bladeC11-1 his nation: 2 blade nation= Equip Character Andrés Chicote with bladeC6 his nation: 2 blade nation= Equip Character Abel Rubiales with bladeC6+1 his nation: 2 blade nation= ItemLogic: On load location Havana_Town_02 ItemLogic: found 0 buttons SETTING MUSIC: music_spa_town SETTING MUSIC: music_spa_town Reload: Process started for locator_name = reload9 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 250 reload_island_index = -1 reload_location_index = 260 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 19, theHour = 19 trying to spawn item: potionwine with rarity=0.17639 itemProb=0.16 trying to spawn item: albatross with rarity=0.9613 itemProb=8.e-002 trying to spawn item: pistolbbuss with rarity=0.42673 itemProb=0.24 trying to spawn item: potion2 with rarity=0.98724 itemProb=8.e-002 trying to spawn item: compass1 with rarity=0.30927 itemProb=0.32 Equip Character Máximo de Úbeda with bladeC2+3 his nation: 2 blade nation= trying to spawn item: 100gp with rarity=0.80896 itemProb=0.48 trying to spawn item: mineral3 with rarity=2.3102e-002 itemProb=0.128 Equip Character Aquilino Becerril with bladeC35+2 his nation: 2 blade nation= trying to spawn item: potion3 with rarity=0.36301 itemProb=0.64 Equip Character Ireneo Elguero with bladeC30+3 his nation: 2 blade nation= trying to spawn item: 100gp with rarity=0.55215 itemProb=0.48 trying to spawn item: bladekit with rarity=0.40421 itemProb=0.16 trying to spawn item: medical1 with rarity=0.24829 itemProb=1.28 Equip Character Emeterio de Diego with blade38 his nation: 2 blade nation= trying to spawn item: roseskull with rarity=0.89874 itemProb=8.e-002 trying to spawn item: potion1 with rarity=0.36041 itemProb=0.24 trying to spawn item: jewelry6 with rarity=0.69504 itemProb=0.16 trying to spawn item: indian9 with rarity=0.15747 itemProb=8.e-002 trying to spawn item: ammopouch with rarity=0.99033 itemProb=0.16 trying to spawn item: mineral3 with rarity=0.86313 itemProb=0.128 trying to spawn item: indian8 with rarity=0.40924 itemProb=0.128 trying to spawn item: potion1 with rarity=0.45404 itemProb=0.24 trying to spawn item: potion4 with rarity=0.4584 itemProb=0.24 trying to spawn item: smugglingbook2 with rarity=0.23199 itemProb=1.6e-002 trying to spawn item: medical2 with rarity=0.71735 itemProb=0.48 trying to spawn item: medical1 with rarity=0.87576 itemProb=1.28 Equip Character Adolfo de Escaño with bladeC12+1 his nation: 2 blade nation= trying to spawn item: potion4 with rarity=0.12503 itemProb=0.24 Equip Character Mauricio Fáñez with bladeC30+3 his nation: 2 blade nation= trying to spawn item: potion4 with rarity=0.67953 itemProb=0.24 trying to spawn item: potion4 with rarity=0.42126 itemProb=0.24 trying to spawn item: potion3 with rarity=0.51086 itemProb=0.64 Equip Character Gorka Bailén with blade27+3 his nation: 2 blade nation= ItemLogic: On load location Havana_fakefort1 ItemLogic: found 0 buttons trying to spawn item: potion4 with rarity=3.9795e-002 itemProb=0.24 trying to spawn item: potion4 with rarity=0.83752 itemProb=0.24 trying to spawn item: medical1 with rarity=7.6599e-003 itemProb=1.28 trying to spawn item: 250gp with rarity=0.94574 itemProb=0.32 trying to spawn item: medical2 with rarity=0.4577 itemProb=0.48 trying to spawn item: medical1 with rarity=0.55508 itemProb=1.28 trying to spawn item: cheaparmor with rarity=0.74634 itemProb=0.24 trying to spawn item: potion1 with rarity=0.42081 itemProb=0.24 trying to spawn item: 250gp with rarity=0.99933 itemProb=0.32 trying to spawn item: jewelry13 with rarity=0.10751 itemProb=0.16 trying to spawn item: 500gp with rarity=0.48654 itemProb=0.16 trying to spawn item: potion4 with rarity=0.60861 itemProb=0.24 trying to spawn item: 100gp with rarity=0.51077 itemProb=0.48 trying to spawn item: medical2 with rarity=0.12006 itemProb=0.48 trying to spawn item: potion2 with rarity=0.14865 itemProb=8.e-002 trying to spawn item: medical2 with rarity=0.89124 itemProb=0.48 trying to spawn item: medical2 with rarity=6.1676e-002 itemProb=0.48 trying to spawn item: 250gp with rarity=0.86731 itemProb=0.32 trying to spawn item: 100gp with rarity=0.85117 itemProb=0.48 trying to spawn item: potion4 with rarity=0.15002 itemProb=0.24 trying to spawn item: potion2 with rarity=0.77957 itemProb=8.e-002 trying to spawn item: potion3 with rarity=0.15292 itemProb=0.64 trying to spawn item: medical2 with rarity=8.2214e-002 itemProb=0.48 trying to spawn item: cured with rarity=4.3915e-002 itemProb=0.24 trying to spawn item: potion2 with rarity=0.30685 itemProb=8.e-002 trying to spawn item: meds2 with rarity=0.39993 itemProb=0.24 trying to spawn item: jewelry6 with rarity=0.27209 itemProb=0.16 trying to spawn item: potion1 with rarity=0.7735 itemProb=0.24 trying to spawn item: potion2 with rarity=0.25055 itemProb=8.e-002 trying to spawn item: potionwine with rarity=0.82458 itemProb=0.16 trying to spawn item: jewelry5 with rarity=0.95511 itemProb=0.16 trying to spawn item: medical1 with rarity=0.20267 itemProb=1.28 trying to spawn item: powderbarrel with rarity=0.98615 itemProb=4.8e-002 trying to spawn item: potion3 with rarity=0.98215 itemProb=0.64 trying to spawn item: potion1 with rarity=0.90817 itemProb=0.24 trying to spawn item: potion3 with rarity=0.59555 itemProb=0.64 trying to spawn item: medical2 with rarity=0.84494 itemProb=0.48 trying to spawn item: albatross with rarity=0.2532 itemProb=8.e-002 trying to spawn item: medical2 with rarity=0.68243 itemProb=0.48 trying to spawn item: potion2 with rarity=0.71204 itemProb=8.e-002 trying to spawn item: jewelry12 with rarity=0.50964 itemProb=0.32 trying to spawn item: 100gp with rarity=0.70221 itemProb=0.48 trying to spawn item: medical1 with rarity=0.67465 itemProb=1.28 trying to spawn item: 100gp with rarity=0.17438 itemProb=0.48 trying to spawn item: medical1 with rarity=0.5907 itemProb=1.28 trying to spawn item: pistolmket with rarity=0.98297 itemProb=8.e-002 trying to spawn item: potionrum with rarity=0.7049 itemProb=0.16 trying to spawn item: jewelry4 with rarity=0.534 itemProb=0.16 trying to spawn item: indian2 with rarity=0.95309 itemProb=8.e-002 trying to spawn item: jewelry5 with rarity=0.74106 itemProb=0.16 trying to spawn item: potion4 with rarity=0.73767 itemProb=0.24 trying to spawn item: potion3 with rarity=0.97321 itemProb=0.64 trying to spawn item: 250gp with rarity=0.1908 itemProb=0.32 trying to spawn item: 250gp with rarity=0.79086 itemProb=0.32 trying to spawn item: 250gp with rarity=0.23538 itemProb=0.32 trying to spawn item: bladeX3 with rarity=8.902e-002 itemProb=0.4 trying to spawn item: 250gp with rarity=0.44427 itemProb=0.32 trying to spawn item: potion2 with rarity=0.63708 itemProb=8.e-002 trying to spawn item: 250gp with rarity=0.33783 itemProb=0.32 trying to spawn item: potion1 with rarity=0.4628 itemProb=0.24 trying to spawn item: meds3 with rarity=0.91968 itemProb=0.24 trying to spawn item: medical1 with rarity=0.39316 itemProb=1.28 trying to spawn item: medical2 with rarity=0.20328 itemProb=0.48 trying to spawn item: potion2 with rarity=0.37366 itemProb=8.e-002 trying to spawn item: indian7 with rarity=0.12424 itemProb=0.16 trying to spawn item: medical1 with rarity=0.89764 itemProb=1.28 trying to spawn item: medical1 with rarity=0.21741 itemProb=1.28 SETTING MUSIC: military SETTING MUSIC: military LAi_type_actor_EndDialog -> LAi_type_actor_Reset Reload: Process started for locator_name = reloadc3 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 260 reload_island_index = -1 reload_location_index = 250 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 19, theHour = 19 Equip Character Gertrudis Grande with blade48 his nation: 2 blade nation= Equip Character Gustavo Peñalver with bladeC26 his nation: 2 blade nation= Equip Character Juan Melgar with bladeC11+1 his nation: 2 blade nation= Equip Character Jerónimo Luque with blade49+1 his nation: 2 blade nation= Equip Character Narciso Lozana with blade46 his nation: 2 blade nation= ItemLogic: On load location Havana_Town_02 ItemLogic: found 0 buttons SETTING MUSIC: music_spa_town SETTING MUSIC: music_spa_town in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog in dialog Reload: Process started for locator_name = reload4 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 250 reload_island_index = -1 reload_location_index = 752 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ItemLogic: On load location Havana_blacksmith ItemLogic: found 0 buttons trying to spawn item: indian9 with rarity=0.53024 itemProb=8.5e-002 trying to spawn item: potion1 with rarity=0.58768 itemProb=0.255 trying to spawn item: cured with rarity=0.57254 itemProb=0.255 trying to spawn item: skillbook4 with rarity=0.29816 itemProb=1.7e-002 trying to spawn item: 250gp with rarity=0.96539 itemProb=0.34 trying to spawn item: potion4 with rarity=0.43146 itemProb=0.255 trying to spawn item: commonarmor with rarity=0.94928 itemProb=0.136 trying to spawn item: 100gp with rarity=0.22235 itemProb=0.51 trying to spawn item: pistolbullets with rarity=2.7191e-002 itemProb=1.615 trying to spawn item: spyglass1 with rarity=0.77966 itemProb=0.51 trying to spawn item: meds4 with rarity=0.71799 itemProb=0.255 trying to spawn item: potion2 with rarity=0.18155 itemProb=8.5e-002 trying to spawn item: medical1 with rarity=0.48245 itemProb=1.36 trying to spawn item: meds3 with rarity=0.83945 itemProb=0.255 trying to spawn item: indian15 with rarity=0.69327 itemProb=8.5e-002 trying to spawn item: jewelry11 with rarity=0.32382 itemProb=0.255 trying to spawn item: medical2 with rarity=0.69464 itemProb=0.51 trying to spawn item: potion1 with rarity=6.4514e-002 itemProb=0.255 trying to spawn item: potion3 with rarity=0.48486 itemProb=0.68 SETTING MUSIC: music_shop SETTING MUSIC: music_shop SMUGGLING smuggler visited Cayman Force_GetShipType: Maxclass = 5, Minclass = 7, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Barque2 SMUGGLING total amount of smuggled goods: Cayman is 684 SMUGGLING smuggler visited Antigua Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = LuggerCT SMUGGLING total amount of smuggled goods: Antigua is 120 SMUGGLING smuggler visited Aruba Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = BarqueHeavy SMUGGLING total amount of smuggled goods: Aruba is 2721 Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 752 reload_island_index = -1 reload_location_index = 250 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 19, theHour = 19 Equip Character Basilio Cieza with blade48+1 his nation: 2 blade nation= Equip Character Mendo de Teruel with blade7+1 his nation: 2 blade nation= Equip Character Galeno Sieira with blade8-1 his nation: 2 blade nation= Equip Character Francisco Morán with blade7+1 his nation: 2 blade nation= Equip Character Nuño Marchena with blade8-1 his nation: 2 blade nation= ItemLogic: On load location Havana_Town_02 ItemLogic: found 0 buttons SETTING MUSIC: music_spa_town SETTING MUSIC: music_spa_town Reload: Process started for locator_name = reload10 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 250 reload_island_index = -1 reload_location_index = 248 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 19, theHour = 19 Equip Character Rolando Arcos with blade49 his nation: 2 blade nation= Equip Character Darío Monte with bladeC12 his nation: 2 blade nation= Equip Character Gregorio Barco with blade28+1 his nation: 2 blade nation= Equip Character Giraldo Illescas with blade19 his nation: 2 blade nation= Equip Character Antonio Gurruchaga with blade27 his nation: 2 blade nation= Equip Character Blanca Figueras with blade36-1 his nation: 2 blade nation= Equip Character Lázaro Cerdà with bladeC11 his nation: 2 blade nation= Equip Character Abundio Cuello with blade10+1 his nation: 2 blade nation= ItemLogic: On load location Havana_Town_01 ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potion SETTING MUSIC: music_spa_town SETTING MUSIC: music_spa_town Reload: Process started for locator_name = shipyard and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 248 reload_island_index = -1 reload_location_index = 252 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ItemLogic: On load location Havana_Shipyard ItemLogic: found 0 buttons SETTING MUSIC: music_shop SETTING MUSIC: music_shop Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 252 reload_island_index = -1 reload_location_index = 248 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 19, theHour = 19 Equip Character Abercio Valencia with blade48+1 his nation: 2 blade nation= Equip Character Juan Estébanez with bladeC11-1 his nation: 2 blade nation= Equip Character Getulio Fiz with blade7 his nation: 2 blade nation= Equip Character Glicerio Almagro with blade36-1 his nation: 2 blade nation= Equip Character Diego Maura with blade49-1 his nation: 2 blade nation= Equip Character Josefina Sarmiento with blade10-1 his nation: 2 blade nation= Equip Character Bartolomeo Molla with bladeC6 his nation: 2 blade nation= Equip Character Rogelio Mendizábal with bladeC11+1 his nation: 2 blade nation= ItemLogic: On load location Havana_Town_01 ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potion SETTING MUSIC: music_spa_town SETTING MUSIC: music_spa_town Reload: Process started for locator_name = Door_1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 248 reload_island_index = -1 reload_location_index = 251 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ItemLogic: On load location Havana_Store ItemLogic: found 0 buttons SETTING MUSIC: music_shop SETTING MUSIC: music_shop Quest name trade_quest_open FOUND in CommonQuestComplete TRADING: None: Bought 563 Silver for 325079 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol8+1) in favor of higher quality (pistol8+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 251 reload_island_index = -1 reload_location_index = 248 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 19, theHour = 1 !gWeatherInit Whr_Generator() - Initialized ItemLogic: On load location Havana_Town_01 ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potion SETTING MUSIC: music_spa_town SETTING MUSIC: music_spa_town Reload: Process started for locator_name = reload_from_port and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 248 reload_island_index = -1 reload_location_index = 247 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 1, theHour = 1 Equip Character Cecilia Pérez with blade8-1 his nation: 2 blade nation= Equip Character Braulio Mendoza with blade49 his nation: 2 blade nation= Equip Character Valerio Pueyo with blade49 his nation: 2 blade nation= Equip Character Rolando Varona with blade49 his nation: 2 blade nation= Equip Character Abundio Segovia with blade12-1 his nation: 2 blade nation= Equip Character Hernán Berlanga with blade48+1 his nation: 2 blade nation= Equip Character Gilberto Olmos with blade8-1 his nation: 2 blade nation= Equip Character Gabino Azpilicueta with bladeC6+1 his nation: 2 blade nation= Equip Character Hernán Angulo with blade19 his nation: 2 blade nation= ItemLogic: On load location Cuba_port ItemLogic: found 0 buttons ItemLogic: Loaded model items\\ ItemLogic -> randItem draw: no model for item Cuba_port.medical1 ItemLogic: Loaded model items\\Adrenaline SETTING MUSIC: music_spa_town SETTING MUSIC: music_spa_town PauseAllSounds ItemLogic: On unload location PauseAllSounds ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 1, theHour = 1 Equip Character Crewmember with blade50-1 his nation: 3 blade nation=3 ItemLogic: On load location ShipDeck5 ItemLogic: found 0 buttons ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 1, theHour = 1 Whr_UpdateWeather finish weather update SETTING MUSIC: music_night_sailing SETTING MUSIC: music_night_sailing Quest name gunner_ammo FOUND in CommonQuestComplete ItemLogic: On unload location PauseAllSounds ItemLogic: On unload location PauseAllSounds ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 1, theHour = 1 ItemLogic: On load location Tutorial_Deck SETTING MUSIC: music_night_sailing SETTING MUSIC: music_night_sailing PauseAllSounds ItemLogic: On unload location SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 1, theHour = 1 SEA: sealogin loading island Cuba SEA: added pchar to sea SEA: Did CRs SEA: Did any groups SEA: Login Fantom Groups SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_night_sailing SETTING MUSIC: music_night_sailing ResumeAllSounds SEA: SeaLogin end ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 1, theHour = 1 Whr_UpdateWeather finish weather update Sea_FirstInit FLAGS: The 'Havana Fort' has spotted us at 392.05, but is not interested as we are not hostile Sea_FirstInit done SETTING MUSIC: music_night_sailing SETTING MUSIC: music_night_sailing ResumeAllSounds PauseAllSounds SETTING MUSIC: music_map ResumeAllSounds WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited Hispaniola Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Spain, Type = trade, Loop = 0, Ship ID = LuggerCT SMUGGLING total amount of smuggled goods: Hispaniola is 480 SMUGGLING smuggler visited SaintMartin Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = Lugger2 SMUGGLING total amount of smuggled goods: SaintMartin is 1288 SMUGGLING smuggler visited IslaMuelle Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Spain, Type = trade, Loop = 0, Ship ID = Barque1 SMUGGLING total amount of smuggled goods: IslaMuelle is 2841 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol5+1) in favor of higher quality (pistol5+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited Aruba Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = Lugger1 SMUGGLING total amount of smuggled goods: Aruba is 2880 SMUGGLING smuggler visited Antigua Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Lugger4 SMUGGLING total amount of smuggled goods: Antigua is 262 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited Douwesen Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = Sloop1 SMUGGLING total amount of smuggled goods: Douwesen is 210 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited IslaMuelle Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Spain, Type = trade, Loop = 0, Ship ID = BarqueHeavy SMUGGLING total amount of smuggled goods: IslaMuelle is 3066 PauseAllSounds SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherNum = 285, theDay = 292 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 1, theHour = 5 !gWeatherInit Whr_Generator() - Initialized SEA: added pchar to sea SEA: Did any groups SEA: Login Fantom Groups SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_storm ResumeAllSounds SEA: SeaLogin end Sea_FirstInit Sea_FirstInit done ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 5, theHour = 5 Whr_UpdateWeather finish weather update SETTING MUSIC: music_storm ResumeAllSounds ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 5, theHour = 6 Whr_UpdateWeather finish weather update SETTING MUSIC: music_storm ResumeAllSounds == Directsail called at 06:14 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 6, theHour = 6 Whr_UpdateWeather finish weather update SETTING MUSIC: music_storm ResumeAllSounds SETTING MUSIC: music_storm SETTING MUSIC: music_storm SETTING MUSIC: music_storm == Directsail called at 06:29 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 6, theHour = 6 Whr_UpdateWeather finish weather update SETTING MUSIC: music_spokplavanie PauseAllSounds SETTING MUSIC: music_map ResumeAllSounds Repair & Defence skill added in ProcessSailRepair: 3.3333 actual 3 SMUGGLING smuggler visited Douwesen Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = Sloop2 SMUGGLING total amount of smuggled goods: Douwesen is 349 SMUGGLING smuggler visited SaintMartin Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = LuggerVML SMUGGLING total amount of smuggled goods: SaintMartin is 1618 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited Aruba Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = LuggerCT SMUGGLING total amount of smuggled goods: Aruba is 3039 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited FalaiseDeFleur Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = France, Type = trade, Loop = 0, Ship ID = LuggerVML SMUGGLING total amount of smuggled goods: FalaiseDeFleur is 856 SMUGGLING smuggler visited Oxbay Force_GetShipType: Maxclass = 3, Minclass = 7, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Barque4_47 SMUGGLING total amount of smuggled goods: Oxbay is 574 PauseAllSounds SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherNum = 292, theDay = 298 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 6, theHour = 3 !gWeatherInit Whr_Generator() - Initialized SEA: sealogin loading island QuebradasCostillas SEA: added pchar to sea Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Barque3_50 Equip Character Lewis Dunne with bladeC30+3 his nation: 0 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Pinnace2 Equip Character Owaine Sixsmith with blade38+3 his nation: 0 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Lugger4 Equip Character Hamond Clothier with blade27-1 his nation: 0 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Schooner1 CARGO: Fantom_SetGoods rare chance gold shipment! Equip Character Lewis Pole with bladeC26+3 his nation: 0 blade nation= Force_GetShipType: Maxclass = 1, Minclass = 8, Per = Golden Age of Piracy, Nat = Sweden, Type = war, Loop = 0, Ship ID = Brig1 Equip Character Ingvar Garvare with bladeC35+2 his nation: 6 blade nation= Force_GetShipType: Maxclass = 1, Minclass = 8, Per = Golden Age of Piracy, Nat = Sweden, Type = war, Loop = 0, Ship ID = Sloop1 Equip Character Rolf Mjäldrunga with bladeC30+1 his nation: 6 blade nation= SEA: Did CRs SEA: Did any groups SEA: Login Fantom Groups SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_night_sailing SETTING MUSIC: music_night_sailing ResumeAllSounds SEA: SeaLogin end == Directsail called at 03:14 Sea_FirstInit Sea_FirstInit done == Directsail called at 03:29 FLAGS: The HSwMS 'Gäddan' has spotted us at 922.54, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 908.54, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 895.03, but is not interested as we are not hostile == Directsail called at 03:44 FLAGS: The HSwMS 'Gäddan' has spotted us at 884.07, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 876.03, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 871.22, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 871.28, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 875.15, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 880.41, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 886.4, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 892.88, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 899.3, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 905.59, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 912.17, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 922.73, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 3, theHour = 4 Whr_UpdateWeather finish weather update == Directsail called at 04:14 == Directsail called at 04:29 == Directsail called at 04:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 4, theHour = 5 Whr_UpdateWeather finish weather update == Directsail called at 05:14 FLAGS: The HSwMS 'Gäddan' has spotted us at 929.63, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 924.6, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 920.15, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 916.55, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 916.6, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 919.84, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 926.09, but is not interested as we are not hostile == Directsail called at 05:29 FLAGS: The HSwMS 'Gäddan' has spotted us at 933.8, but is not interested as we are not hostile == Directsail called at 05:44 FLAGS: The HSwMS 'Ärtan' has spotted us at 712.22, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 692.37, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 677.74, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 655.7, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 5, theHour = 6 Whr_UpdateWeather finish weather update SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds == Directsail called at 06:14 FLAGS: The HSwMS 'Gäddan' has spotted us at 932.74, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 632.21, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 919.08, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 611.06, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 906.35, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 591.49, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 897.6, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 574.91, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 894.47, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 562.51, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 894.51, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 553.37, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 896.23, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 545.81, but is not interested as we are not hostile == Directsail called at 06:29 FLAGS: The HSwMS 'Gäddan' has spotted us at 898.95, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 539.92, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 903.76, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 534.68, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 911.11, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 530.33, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 923.15, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 523.53, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 939.6, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 514.24, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 959.82, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 502.81, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 981.4, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 490.95, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1003., but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 479.71, but is not interested as we are not hostile == Directsail called at 06:44 FLAGS: The HSwMS 'Gäddan' has spotted us at 1023.5, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 470.28, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1040.7, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 462.68, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1054.4, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 455.56, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 948.94, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1065.8, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 447.66, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 935.73, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1075.8, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 438.28, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 922.91, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1084.5, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 427.66, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 909.57, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1093.3, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 415.37, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 896.56, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1102.1, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 403.03, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 883.45, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1110.5, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 390.59, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 870.11, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1115.3, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 378.44, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 857.1, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1116.2, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 368.23, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 843.99, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1114.9, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 360.89, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 831.18, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1112.6, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 356.83, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 818.48, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1110.3, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 353.55, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 805.29, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1110., but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 349.01, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 6, theHour = 7 Whr_UpdateWeather finish weather update == Directsail called at 07:14 FLAGS: The 'Frolic' has spotted us at 832.31, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 792.18, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1114.1, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 342.83, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 817.87, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 778.14, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1120.7, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 337.02, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 802.86, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 763.55, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1130.2, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 334.91, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 787.3, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 748.4, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1141.3, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 336.94, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 771.96, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 733.3, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1152.4, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 339.61, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 756.51, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 717.88, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1163.3, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 342.41, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 741.51, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 702.73, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1173.4, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 346.27, but is not interested as we are not hostile == Directsail called at 07:29 FLAGS: The 'Frolic' has spotted us at 726.78, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 687.69, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1183., but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 353.02, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 712.79, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 673.33, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1192., but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 361.9, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 698.82, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 658.97, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1202.4, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 371.78, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 684.74, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 644.5, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1217.8, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 381.75, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 670.95, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 630.33, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1236.3, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 391.02, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 657.66, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 616.67, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 399.43, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 644.03, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 602.65, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 407.55, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 630.28, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 588.5, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 415.39, but is not interested as we are not hostile == Directsail called at 07:44 FLAGS: The 'Frolic' has spotted us at 616.66, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 574.47, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 423.4, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 603.37, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 560.76, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 430.71, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 589.48, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 546.41, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 434.74, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 575.89, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 532.35, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 440.09, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 562.18, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 518.15, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 445.73, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 548.49, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 503.94, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 451.62, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 534.84, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 489.74, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 459.67, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 521.6, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 475.95, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 470.47, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 508.39, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 462.15, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 482.77, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 494.83, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 447.95, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 496.75, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 481.45, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 433.9, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 509.62, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 468.14, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 419.89, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 521.06, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 454.89, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 405.89, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 531.18, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 441.19, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 391.37, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 540.56, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 427.98, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 377.32, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 547.44, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 7, theHour = 8 Whr_UpdateWeather finish weather update == Directsail called at 08:14 FLAGS: The 'Frolic' has spotted us at 415.08, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 363.38, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 551.22, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 404.93, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 351.99, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 551.95, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 397.02, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 342.55, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 548.22, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 390.91, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 334.54, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 538.82, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 386.95, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 328.55, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 524.74, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 384.75, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 324.24, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 507.16, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 383.99, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 321.55, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 490.93, but is not interested as we are not hostile == Directsail called at 08:29 FLAGS: The 'Frolic' has spotted us at 384.03, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 319.83, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 479.01, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 384.61, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 318.53, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 473.49, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 386.16, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 317.11, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 470.88, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 388.7, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 316.05, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 469.88, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 392.35, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 315.54, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 470.21, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 396.91, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 315.71, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 470.78, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 401.75, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 316.08, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 471.79, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 406.67, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 316.55, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 473.55, but is not interested as we are not hostile PauseAllSounds == Directsail called at 08:44 Reload: Process started for locator_name = reload_1 and lockedReloadLocator = reload_cur_island_index = 6 reload_cur_location_index = -1 reload_island_index = -1 reload_location_index = 148 Start reload PauseAllSounds ReloadStartFade DS: Player ship was at sea for 15 days ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 8, theHour = 8 ItemLogic: On load location QC_port ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potionbig SETTING MUSIC: music_pir_town SETTING MUSIC: music_pir_town Reload: Process started for locator_name = reload3_back and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 148 reload_island_index = -1 reload_location_index = 150 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 8, theHour = 8 ItemLogic: On load location QC_town_exit ItemLogic: found 0 buttons ItemLogic: Loaded model items\\balsam SETTING MUSIC: music_jungle SETTING MUSIC: music_jungle Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 150 reload_island_index = -1 reload_location_index = 149 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 8, theHour = 8 Equip Character Ramón Plaza with bladeC26+1 his nation: 3 blade nation= Equip Character Sampson Booker with blade7+1 his nation: 3 blade nation= Equip Character Teofilo Cutileiro with blade31-1 his nation: 3 blade nation= Equip Character Isidoro Castilla with bladeC18-1 his nation: 3 blade nation= Equip Character Rodrigo de Lora with Piratesdagger his nation: 3 blade nation= Equip Character Cathelinen Stoll with blade8-1 his nation: 3 blade nation= ItemLogic: On load location QC_town ItemLogic: found 0 buttons SETTING MUSIC: music_pir_town SETTING MUSIC: music_pir_town in dialog in dialog IT for Location fantom character <1>, town Quebradas Costillas size 400, raw quality set to 1 IT tradetype checked current = vagabond, now Sneaky Trader IT tradetype checked fantom character, now Sneaky Trader IT tradetype chr override, now Sneaky Trader IT for Location fantom character <1>, quality set to 5 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC30-1) in favor of higher quality (bladeC30) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol3-1) in favor of higher quality (pistol3+1) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT traded with trader 1 times in dialog in dialog in dialog Reload: Process started for locator_name = reload5 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 149 reload_island_index = -1 reload_location_index = 152 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ItemLogic: On load location QC_Store ItemLogic: found 0 buttons SETTING MUSIC: music_shop SETTING MUSIC: music_shop Quest name close_trade_quest FOUND in CommonQuestComplete TRADING: None: Sold 563 Silver for 381497 IT ch Kate Blowhorn has no items tree WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade2-1) in favor of higher quality (blade2) WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade2) in favor of higher quality (blade2+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade3) in favor of higher quality (blade3+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade4) in favor of higher quality (blade4+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade5) in favor of higher quality (blade5+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade6) in favor of higher quality (blade6+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade7) in favor of higher quality (blade7+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade19-1) in favor of higher quality (blade19) WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade19) in favor of higher quality (blade19+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade20) in favor of higher quality (blade20+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade27-1) in favor of higher quality (blade27) WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade27) in favor of higher quality (blade27+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade28) in favor of higher quality (blade28+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade31-1) in favor of higher quality (blade31) WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade31) in favor of higher quality (blade31+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade38) in favor of higher quality (blade38+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade47-1) in favor of higher quality (blade47+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC6) in favor of higher quality (bladeC6+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC11) in favor of higher quality (bladeC11+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC12) in favor of higher quality (bladeC12+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC18) in favor of higher quality (bladeC18+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC26) in favor of higher quality (bladeC26+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol1-2) in favor of higher quality (pistol1) WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol1) in favor of higher quality (pistol1+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol7-1) in favor of higher quality (pistol7+1) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (PiratesPistol-1) in favor of higher quality (PiratesPistol+1) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT traded with trader 14 times Reload: Process started for locator_name = locator2 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 152 reload_island_index = -1 reload_location_index = 149 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 8, theHour = 14 !gWeatherInit Whr_Generator() - Initialized Equip Character Storm Bogart with blade12 his nation: 3 blade nation= Equip Character Katerinen Schenck with bladeC6-1 his nation: 3 blade nation= Equip Character Feliciana Canseco with blade36 his nation: 3 blade nation= Equip Character Arie Van Patten with blade10+1 his nation: 3 blade nation= Equip Character Jordan Sievewright with blade20 his nation: 3 blade nation= Equip Character Elias Mangall with blade7+1 his nation: 3 blade nation= Equip Character Duane Pauncefoot with blade28+1 his nation: 3 blade nation= ItemLogic: On load location QC_town ItemLogic: found 0 buttons ItemLogic: Loaded model items\\pursem SETTING MUSIC: music_pir_town SETTING MUSIC: music_pir_town Reload: Process started for locator_name = reload4 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 149 reload_island_index = -1 reload_location_index = 153 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ItemLogic: On load location QC_shipyard ItemLogic: found 0 buttons trying to spawn item: luckcharm with rarity=0.56677 itemProb=3.2e-002 trying to spawn item: potion2 with rarity=0.88773 itemProb=8.e-002 trying to spawn item: potion1 with rarity=0.3222 itemProb=0.24 trying to spawn item: potion1 with rarity=0.97589 itemProb=0.24 trying to spawn item: potion3 with rarity=0.5148 itemProb=0.64 trying to spawn item: mineral1 with rarity=0.89746 itemProb=0.128 trying to spawn item: book9 with rarity=0.24277 itemProb=0.4 trying to spawn item: skillbook2 with rarity=8.5388e-002 itemProb=3.2e-002 trying to spawn item: jewelry6 with rarity=6.6742e-002 itemProb=0.16 trying to spawn item: medical1 with rarity=0.33798 itemProb=1.28 SETTING MUSIC: music_shop SETTING MUSIC: music_shop Repair & Defence skill added in ProcessSailRepair: 9.2122 actual 9 SMUGGLING smuggler visited IslaMuelle Force_GetShipType: Maxclass = 6, Minclass = 7, Per = Golden Age of Piracy, Nat = Spain, Type = trade, Loop = 0, Ship ID = Barque3_50 SMUGGLING total amount of smuggled goods: IslaMuelle is 3816 SMUGGLING smuggler visited Douwesen Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = Lugger1 SMUGGLING total amount of smuggled goods: Douwesen is 508 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade2+1) in favor of higher quality (blade2+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade45) in favor of higher quality (blade45+1) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol2) in favor of higher quality (pistol2+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited Cayman Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Sloop2 SMUGGLING total amount of smuggled goods: Cayman is 894 SMUGGLING smuggler visited Aruba Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = Lugger3 SMUGGLING total amount of smuggled goods: Aruba is 3268 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade3+1) in favor of higher quality (blade3+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade12+1) in favor of higher quality (blade12+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade36+1) in favor of higher quality (blade36+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited IslaMuelle Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Spain, Type = trade, Loop = 0, Ship ID = Sloop2 SMUGGLING total amount of smuggled goods: IslaMuelle is 3921 SMUGGLING smuggler visited Oxbay Force_GetShipType: Maxclass = 5, Minclass = 7, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Yacht1 SMUGGLING total amount of smuggled goods: Oxbay is 949 SMUGGLING smuggler visited QuebradasCostillas Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = LuggerVML SMUGGLING total amount of smuggled goods: QuebradasCostillas is 2875 SMUGGLING smuggler visited Antigua Force_GetShipType: Maxclass = 5, Minclass = 7, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = BarqueHeavy SMUGGLING total amount of smuggled goods: Antigua is 412 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited Douwesen Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = Barque4_47 SMUGGLING total amount of smuggled goods: Douwesen is 757 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade27+1) in favor of higher quality (blade27+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited FalaiseDeFleur Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = France, Type = trade, Loop = 0, Ship ID = Lugger1 SMUGGLING total amount of smuggled goods: FalaiseDeFleur is 1096 Reload: Process started for locator_name = locator2 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 153 reload_island_index = -1 reload_location_index = 149 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherNum = 298, theDay = 310 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 14, theHour = 14 !gWeatherInit Whr_Generator() - Initialized Equip Character Ordoño Torrejón with blade49 his nation: 3 blade nation= Equip Character Janotje Hugesson with blade49+1 his nation: 3 blade nation= Equip Character Aernde Bomberger with blade4 his nation: 3 blade nation= Equip Character Elizabeth Scrimgeor with blade46 his nation: 3 blade nation= Equip Character Gillian Boar with bladeC6+1 his nation: 3 blade nation= Equip Character Melchor Escrivá with bladeC6 his nation: 3 blade nation= Equip Character Machtelt Noorlander with blade7+1 his nation: 3 blade nation= Equip Character Catarina Diaz with blade10-1 his nation: 3 blade nation= ItemLogic: On load location QC_town ItemLogic: found 0 buttons SETTING MUSIC: music_pir_town SETTING MUSIC: music_pir_town Reload: Process started for locator_name = reload2 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 149 reload_island_index = -1 reload_location_index = 155 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade no sex found Equip Character Ataúlfo Fresneda with blade38+2 his nation: 3 blade nation= ItemLogic: On load location QC_Tavern ItemLogic: found 0 buttons SETTING MUSIC: music_tavern_pirate SETTING MUSIC: music_tavern_pirate Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 155 reload_island_index = -1 reload_location_index = 149 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 14, theHour = 14 Equip Character Gheryt Van Cleve with bladeC30-1 his nation: 3 blade nation= Equip Character Mayew Faulkner with bladeC6+1 his nation: 3 blade nation= Equip Character Guinemant Queneau with blade31 his nation: 3 blade nation= Equip Character Rodrigo Íñiguez with bladeC18-1 his nation: 3 blade nation= Equip Character Carmen Monte with blade5+1 his nation: 3 blade nation= Equip Character Alistair Senior with blade49-1 his nation: 3 blade nation= Equip Character Francoise Frouville with blade4 his nation: 3 blade nation= ItemLogic: On load location QC_town ItemLogic: found 0 buttons SETTING MUSIC: music_pir_town SETTING MUSIC: music_pir_town Reload: Process started for locator_name = reload5 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 149 reload_island_index = -1 reload_location_index = 152 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ItemLogic: On load location QC_Store ItemLogic: found 0 buttons SETTING MUSIC: music_shop SETTING MUSIC: music_shop FLAGS: The 'Frolic' has spotted us at 410.48, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 317.16, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1336.8, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 475.17, but is not interested as we are not hostile FLAGS: The 'Frolic' has spotted us at 410.48, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 317.16, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1336.8, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 475.17, but is not interested as we are not hostile Quest name trade_quest_open FOUND in CommonQuestComplete TRADING: None: Bought 152 Planks for 3033 TRADING: None: Bought 124 Ale for 6339 TRADING: None: Bought 124 Wheat for 4876 FLAGS: The 'Frolic' has spotted us at 410.48, but is not interested as we are not hostile FLAGS: The 'Bellerophon' has spotted us at 317.16, but is not interested as we are not hostile FLAGS: The HSwMS 'Gäddan' has spotted us at 1336.8, but is not interested as we are not hostile FLAGS: The HSwMS 'Ärtan' has spotted us at 475.17, but is not interested as we are not hostile Reload: Process started for locator_name = locator2 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 152 reload_island_index = -1 reload_location_index = 149 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 14, theHour = 23 !gWeatherInit Whr_Generator() - Initialized ItemLogic: On load location QC_town ItemLogic: found 0 buttons ItemLogic: Loaded model items\\pursem SETTING MUSIC: music_pir_town SETTING MUSIC: music_pir_town Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 149 reload_island_index = -1 reload_location_index = 150 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 23, theHour = 23 ItemLogic: On load location QC_town_exit ItemLogic: found 0 buttons SETTING MUSIC: music_jungle SETTING MUSIC: music_jungle Reload: Process started for locator_name = reload2_back and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 150 reload_island_index = -1 reload_location_index = 148 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 23, theHour = 23 ItemLogic: On load location QC_port ItemLogic: found 0 buttons ItemLogic: Loaded model items\\Antidote SETTING MUSIC: music_pir_town SETTING MUSIC: music_pir_town Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 148 reload_island_index = 6 reload_location_index = -1 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 23, theHour = 23 SEA: sealogin loading island QuebradasCostillas SEA: added pchar to sea Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Portugal, Type = trade, Loop = 0, Ship ID = Lugger3 Equip Character Godofredo Aníbal with blade31+3 his nation: 5 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Portugal, Type = trade, Loop = 0, Ship ID = FastGalleon1 Equip Character Martinho d'Allmeida with bladeC30+2 his nation: 5 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = PinnaceMerchant Equip Character Ronald Partridge with bladeC30+3 his nation: 0 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = PO_Hoy Equip Character Killian Attenborough with bladeC30-1 his nation: 0 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Sloop2 Equip Character Gareth Quaife with blade27+3 his nation: 0 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Lugger1 Equip Character Simon Constable with bladeC2 his nation: 0 blade nation= SEA: Did CRs SEA: Did any groups SEA: Login Fantom Groups SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_night_sailing SETTING MUSIC: music_night_sailing ResumeAllSounds SEA: SeaLogin end Sea_FirstInit Sea_FirstInit done SETTING MUSIC: music_night_sailing SETTING MUSIC: music_night_sailing ResumeAllSounds ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 23, theHour = 0 Whr_UpdateWeather finish weather update == Directsail called at 00:14 == Directsail called at 00:29 == Directsail called at 00:44 FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 832.24, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 824.37, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 817.1, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 810.51, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 804.67, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 799.43, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 794.75, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 790.75, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 0, theHour = 1 Whr_UpdateWeather finish weather update FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 787.38, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 784.69, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 782.79, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 781.54, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 780.92, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 780.9, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 781.51, but is not interested as we are not hostile == Directsail called at 01:14 FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 782.72, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 784.53, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 786.81, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 789.76, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 793.36, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 797.47, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 802.15, but is not interested as we are not hostile == Directsail called at 01:29 FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 807.44, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 813.24, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 819.53, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 826.39, but is not interested as we are not hostile FLAGS: The 'Almirante Pereira Da Silva' has spotted us at 833.7, but is not interested as we are not hostile == Directsail called at 01:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 1, theHour = 2 Whr_UpdateWeather finish weather update == Directsail called at 02:14 == Directsail called at 02:29 == Directsail called at 02:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 2, theHour = 3 Whr_UpdateWeather finish weather update == Directsail called at 03:14 == Directsail called at 03:29 == Directsail called at 03:44 Add good direct : Sailcloth, rCharacter.id = Blaze, iQuantity = 60 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 3, theHour = 4 Whr_UpdateWeather finish weather update Got Goods: Sailcloth (120) == Directsail called at 04:14 == Directsail called at 04:29 == Directsail called at 04:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 4, theHour = 5 Whr_UpdateWeather finish weather update == Directsail called at 05:14 == Directsail called at 05:29 == Directsail called at 05:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 5, theHour = 6 Whr_UpdateWeather finish weather update SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds == Directsail called at 06:14 == Directsail called at 06:29 == Directsail called at 06:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 6, theHour = 7 Whr_UpdateWeather finish weather update == Directsail called at 07:14 == Directsail called at 07:29 == Directsail called at 07:44 Add good direct : Rum, rCharacter.id = Blaze, iQuantity = 9 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 7, theHour = 8 Whr_UpdateWeather finish weather update Got Goods: Rum (9) == Directsail called at 08:14 == Directsail called at 08:29 == Directsail called at 08:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 8, theHour = 9 Whr_UpdateWeather finish weather update == Directsail called at 09:14 == Directsail called at 09:29 == Directsail called at 09:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 9, theHour = 10 Whr_UpdateWeather finish weather update == Directsail called at 10:14 == Directsail called at 10:29 == Directsail called at 10:44 == Directsail called at 10:49 == Directsail called at 10:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 10, theHour = 11 Whr_UpdateWeather finish weather update == Directsail called at 11:04 == Directsail called at 11:09 == Directsail called at 11:14 == Directsail called at 11:19 == Directsail called at 11:24 == Directsail called at 11:29 == Directsail called at 11:34 == Directsail called at 11:39 == Directsail called at 11:44 == Directsail called at 11:49 == Directsail called at 11:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 11, theHour = 12 Whr_UpdateWeather finish weather update == Directsail called at 12:04 == Directsail called at 12:09 == Directsail called at 12:14 == Directsail called at 12:19 == Directsail called at 12:24 == Directsail called at 12:29 == Directsail called at 12:34 == Directsail called at 12:39 == Directsail called at 12:44 == Directsail called at 12:49 == Directsail called at 12:54 Add good direct : Planks, rCharacter.id = Blaze, iQuantity = 75 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 13 Whr_UpdateWeather finish weather update == Directsail called at 13:04 == Directsail called at 13:09 == Directsail called at 13:14 == Directsail called at 13:19 == Directsail called at 13:24 == Directsail called at 13:29 Got Goods: Planks (32) == Directsail called at 13:34 == Directsail called at 13:39 == Directsail called at 13:44 == Directsail called at 13:49 == Directsail called at 13:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 13, theHour = 14 Whr_UpdateWeather finish weather update == Directsail called at 14:04 == Directsail called at 14:09 == Directsail called at 14:14 == Directsail called at 14:19 == Directsail called at 14:24 == Directsail called at 14:29 == Directsail called at 14:34 == Directsail called at 14:39 == Directsail called at 14:44 == Directsail called at 14:49 == Directsail called at 14:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 14, theHour = 15 Whr_UpdateWeather finish weather update == Directsail called at 15:04 == Directsail called at 15:09 == Directsail called at 15:14 == Directsail called at 15:19 == Directsail called at 15:24 == Directsail called at 15:29 == Directsail called at 15:34 == Directsail called at 15:39 == Directsail called at 15:44 == Directsail called at 15:49 == Directsail called at 15:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 15, theHour = 16 Whr_UpdateWeather finish weather update == Directsail called at 16:04 == Directsail called at 16:09 == Directsail called at 16:14 == Directsail called at 16:19 Add good direct : Oil, rCharacter.id = Blaze, iQuantity = 104 == Directsail called at 16:24 == Directsail called at 16:29 == Directsail called at 16:34 == Directsail called at 16:39 == Directsail called at 16:44 == Directsail called at 16:49 == Directsail called at 16:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 16, theHour = 17 Whr_UpdateWeather finish weather update == Directsail called at 17:04 == Directsail called at 17:09 == Directsail called at 17:14 == Directsail called at 17:19 == Directsail called at 17:24 == Directsail called at 17:29 == Directsail called at 17:34 == Directsail called at 17:39 == Directsail called at 17:44 == Directsail called at 17:49 == Directsail called at 17:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 17, theHour = 18 Whr_UpdateWeather finish weather update == Directsail called at 18:04 == Directsail called at 18:09 == Directsail called at 18:14 == Directsail called at 18:19 == Directsail called at 18:24 == Directsail called at 18:29 == Directsail called at 18:34 == Directsail called at 18:39 == Directsail called at 18:44 == Directsail called at 18:49 == Directsail called at 18:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 18, theHour = 19 Whr_UpdateWeather finish weather update == Directsail called at 19:04 == Directsail called at 19:09 == Directsail called at 19:14 == Directsail called at 19:19 == Directsail called at 19:24 == Directsail called at 19:29 == Directsail called at 19:34 == Directsail called at 19:39 Add good direct : Ebony, rCharacter.id = Blaze, iQuantity = 12 == Directsail called at 19:44 == Directsail called at 19:49 == Directsail called at 19:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 19, theHour = 20 Whr_UpdateWeather finish weather update == Directsail called at 20:04 == Directsail called at 20:09 == Directsail called at 20:14 == Directsail called at 20:19 == Directsail called at 20:24 == Directsail called at 20:29 == Directsail called at 20:34 == Directsail called at 20:39 == Directsail called at 20:44 == Directsail called at 20:49 == Directsail called at 20:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 20, theHour = 21 Whr_UpdateWeather finish weather update == Directsail called at 21:04 == Directsail called at 21:09 == Directsail called at 21:14 == Directsail called at 21:19 == Directsail called at 21:24 == Directsail called at 21:29 == Directsail called at 21:34 == Directsail called at 21:39 == Directsail called at 21:44 == Directsail called at 21:49 == Directsail called at 21:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 21, theHour = 22 Whr_UpdateWeather finish weather update SETTING MUSIC: music_night_sailing SETTING MUSIC: music_night_sailing ResumeAllSounds == Directsail called at 22:04 == Directsail called at 22:09 == Directsail called at 22:14 == Directsail called at 22:19 == Directsail called at 22:24 == Directsail called at 22:29 == Directsail called at 22:34 == Directsail called at 22:39 == Directsail called at 22:44 == Directsail called at 22:49 == Directsail called at 22:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 22, theHour = 23 Whr_UpdateWeather finish weather update == Directsail called at 23:04 == Directsail called at 23:09 == Directsail called at 23:14 == Directsail called at 23:19 == Directsail called at 23:24 == Directsail called at 23:29 == Directsail called at 23:34 == Directsail called at 23:39 == Directsail called at 23:44 == Directsail called at 23:49 == Directsail called at 23:54 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited FalaiseDeFleur Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = France, Type = trade, Loop = 0, Ship ID = Yacht2 SMUGGLING total amount of smuggled goods: FalaiseDeFleur is 1283 SMUGGLING smuggler visited SaintMartin Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = Lugger3 SMUGGLING total amount of smuggled goods: SaintMartin is 1847 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 23, theHour = 0 Whr_UpdateWeather finish weather update == Directsail called at 00:04 == Directsail called at 00:09 == Directsail called at 00:14 == Directsail called at 00:19 == Directsail called at 00:24 == Directsail called at 00:29 == Directsail called at 00:34 == Directsail called at 00:39 == Directsail called at 00:44 == Directsail called at 00:49 == Directsail called at 00:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 0, theHour = 1 Whr_UpdateWeather finish weather update == Directsail called at 01:04 == Directsail called at 01:09 == Directsail called at 01:14 == Directsail called at 01:19 == Directsail called at 01:24 == Directsail called at 01:29 == Directsail called at 01:34 == Directsail called at 01:39 == Directsail called at 01:44 == Directsail called at 01:49 == Directsail called at 01:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 1, theHour = 2 Whr_UpdateWeather finish weather update == Directsail called at 02:04 == Directsail called at 02:09 == Directsail called at 02:14 == Directsail called at 02:19 == Directsail called at 02:24 Add good direct : Gunpowder, rCharacter.id = Blaze, iQuantity = 24 == Directsail called at 02:29 == Directsail called at 02:34 == Directsail called at 02:39 == Directsail called at 02:44 == Directsail called at 02:49 == Directsail called at 02:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 2, theHour = 3 Whr_UpdateWeather finish weather update == Directsail called at 03:04 == Directsail called at 03:09 == Directsail called at 03:14 == Directsail called at 03:19 == Directsail called at 03:24 == Directsail called at 03:29 == Directsail called at 03:34 == Directsail called at 03:39 == Directsail called at 03:44 == Directsail called at 03:49 == Directsail called at 03:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 3, theHour = 4 Whr_UpdateWeather finish weather update == Directsail called at 04:04 == Directsail called at 04:09 == Directsail called at 04:14 == Directsail called at 04:19 == Directsail called at 04:24 == Directsail called at 04:29 == Directsail called at 04:34 == Directsail called at 04:39 == Directsail called at 04:44 == Directsail called at 04:49 == Directsail called at 04:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 4, theHour = 5 Whr_UpdateWeather finish weather update == Directsail called at 05:04 == Directsail called at 05:09 == Directsail called at 05:14 == Directsail called at 05:19 == Directsail called at 05:24 == Directsail called at 05:29 == Directsail called at 05:34 == Directsail called at 05:39 == Directsail called at 05:44 == Directsail called at 05:49 == Directsail called at 05:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 5, theHour = 6 Whr_UpdateWeather finish weather update SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds == Directsail called at 06:04 == Directsail called at 06:09 == Directsail called at 06:14 == Directsail called at 06:19 == Directsail called at 06:24 == Directsail called at 06:29 == Directsail called at 06:34 == Directsail called at 06:39 == Directsail called at 06:44 == Directsail called at 06:49 == Directsail called at 06:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 6, theHour = 7 Whr_UpdateWeather finish weather update == Directsail called at 07:04 == Directsail called at 07:09 == Directsail called at 07:14 == Directsail called at 07:19 == Directsail called at 07:24 == Directsail called at 07:29 == Directsail called at 07:34 == Directsail called at 07:39 == Directsail called at 07:44 == Directsail called at 07:49 == Directsail called at 07:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 7, theHour = 8 Whr_UpdateWeather finish weather update == Directsail called at 08:04 == Directsail called at 08:09 == Directsail called at 08:14 == Directsail called at 08:19 == Directsail called at 08:24 == Directsail called at 08:29 == Directsail called at 08:34 == Directsail called at 08:39 == Directsail called at 08:44 == Directsail called at 08:49 == Directsail called at 08:54 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 8, theHour = 9 Whr_UpdateWeather finish weather update == Directsail called at 09:04 == Directsail called at 09:09 SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 9, theHour = 9 SEA: sealogin loading island QuebradasCostillas SEA: added pchar to sea SEA: Did CRs SEA: Did any groups SEA: Login Direct Sail Encounters Fantom_GenerateEncounter: type = Fleet: warships, # Mer = 0, Mer MAX = 0, Mer MIN = 0, # War = 3, War MAX = 2, War MIN = 4 Force_GetShipType: Maxclass = 2, Minclass = 4, Per = Golden Age of Piracy, Nat = Portugal, Type = War, Loop = 0, Ship ID = HeavyLineship Equip Character Leão Caldeira with bladeC35+2 his nation: 5 blade nation= Force_GetShipType: Maxclass = 2, Minclass = 4, Per = Golden Age of Piracy, Nat = Portugal, Type = War, Loop = 0, Ship ID = RN_RaaFrigate Equip Character Amtónio Vidigal with blade35 his nation: 5 blade nation= Force_GetShipType: Maxclass = 2, Minclass = 4, Per = Golden Age of Piracy, Nat = Portugal, Type = War, Loop = 0, Ship ID = WallerPinnace Equip Character Amdré Neto with bladeC30+3 his nation: 5 blade nation= Directsail encounter nation: 5, task move Directencounter done SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds SEA: SeaLogin end Sea_FirstInit Sea_FirstInit done == Directsail called at 09:04 PauseAllSounds SETTING MUSIC: music_map ResumeAllSounds WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited SaintMartin Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = LuggerCT SMUGGLING total amount of smuggled goods: SaintMartin is 2087 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited QuebradasCostillas Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = LuggerCT SMUGGLING total amount of smuggled goods: QuebradasCostillas is 3115 SMUGGLING smuggler visited Cayman Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = LuggerVML SMUGGLING total amount of smuggled goods: Cayman is 1003 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade7+1) in favor of higher quality (blade7+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC6+1) in favor of higher quality (bladeC6+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC12+1) in favor of higher quality (bladeC12+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol7+1) in favor of higher quality (pistol7+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented PauseAllSounds SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherNum = 312, theDay = 316 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 9, theHour = 16 !gWeatherInit Whr_Generator() - Initialized SEA: sealogin loading island Douwesen SEA: added pchar to sea Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Sweden, Type = trade, Loop = 0, Ship ID = LuggerVML Equip Character Kristofer Alderman with bladeC2 his nation: 6 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Sweden, Type = trade, Loop = 0, Ship ID = Barque3_50 Equip Character Hasse Villig with blade27+3 his nation: 6 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = NL_Pinnace Equip Character Baernt Hoogduytscher with bladeC2+2 his nation: 4 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = Barque4_47 Equip Character Jury Suffern with bladeC35-1 his nation: 4 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = PinnaceMerchant Equip Character Bastian Van Der Broek with bladeC35 his nation: 4 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = Lugger2 Equip Character Melijs Poulse with bladeC30 his nation: 4 blade nation= SEA: Did CRs SEA: Did any groups SEA: Login Fantom Groups SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds SEA: SeaLogin end == Directsail called at 16:04 Sea_FirstInit Sea_FirstInit done == Directsail called at 16:14 == Directsail called at 16:29 == Directsail called at 16:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 16, theHour = 17 Whr_UpdateWeather finish weather update == Directsail called at 17:14 == Directsail called at 17:29 == Directsail called at 17:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 17, theHour = 18 Whr_UpdateWeather finish weather update == Directsail called at 18:14 == Directsail called at 18:29 == Directsail called at 18:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 18, theHour = 19 Whr_UpdateWeather finish weather update == Directsail called at 19:14 == Directsail called at 19:29 == Directsail called at 19:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 19, theHour = 20 Whr_UpdateWeather finish weather update == Directsail called at 20:14 FLAGS: The 'Kralendijk Fort' has spotted us at 1174.1, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 1168.6, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 1155.8, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 1150.4, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 1137.8, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 1132.3, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 1119.5, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 1114., but is not interested as we are not hostile == Directsail called at 20:29 FLAGS: The 'Kralendijk Fort' has spotted us at 1101.3, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 1095.8, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 1083.2, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 1077.7, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 1064.9, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 1059.4, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 1047., but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 1041.4, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 1029., but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 1023.5, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 1010.3, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 1004.7, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 992.52, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 1002.7, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 986.94, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 917.51, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 973.75, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 945.83, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 984.02, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 968.14, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 898.58, but is not interested as we are not hostile == Directsail called at 20:44 FLAGS: The 'Kralendijk Fort' has spotted us at 955.9, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 928.75, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 966.31, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 950.27, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 880.58, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 937.77, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 911.43, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 948.33, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 932.13, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 862.3, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 919.88, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 894.37, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 930.59, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 914.22, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 844.24, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 901.51, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 876.9, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 912.38, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 895.83, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 825.7, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 883.14, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 859.45, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 894.17, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 877.43, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 807.15, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 864.78, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 842.06, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 875.99, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 859.05, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 788.61, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 846.87, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 825.14, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 858.26, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 841.12, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 770.51, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 828.64, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 807.95, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 840.22, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 822.86, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 752.07, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 810.88, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 791.27, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 822.65, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 805.08, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 734.11, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 792.6, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 774.13, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 804.58, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 786.77, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 715.6, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 20, theHour = 21 Whr_UpdateWeather finish weather update FLAGS: The 'Kralendijk Fort' has spotted us at 774.68, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 757.39, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 786.86, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 768.82, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 697.46, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 756.38, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 740.36, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 768.79, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 750.49, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 678.92, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 737.72, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 723.05, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 750.38, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 731.8, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 660., but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 719.07, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 705.82, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 731.97, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 713.11, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 641.07, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 700.27, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 688.53, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 713.44, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 694.27, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 621.97, but is not interested as we are not hostile == Directsail called at 21:14 FLAGS: The 'Kralendijk Fort' has spotted us at 681.7, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 671.53, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 695.15, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 675.67, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 603.11, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 662.55, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 654.1, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 676.3, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 656.48, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 583.63, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 643.86, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 637.18, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 657.93, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 637.74, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 564.59, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 625.34, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 620.52, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 639.73, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 619.18, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 545.72, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 606.68, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 603.84, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 621.42, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 600.47, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 526.67, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 587.89, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 587.17, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 603., but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 581.63, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 507.47, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 569.17, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 570.7, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 584.68, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 562.86, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 488.32, but is not interested as we are not hostile == Directsail called at 21:29 FLAGS: The 'Kralendijk Fort' has spotted us at 550.59, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 554.5, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 566.51, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 544.21, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 469.27, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 532.37, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 538.77, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 548.73, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 525.94, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 450.58, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 513.7, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 522.82, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 530.54, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 507.2, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 431.37, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 495.27, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 507.27, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 512.61, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 488.7, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 412.38, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 476.96, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 492.02, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 494.84, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 470.32, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 393.46, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 458.54, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 476.91, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 477., but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 451.82, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 374.39, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 439.98, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 461.94, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 459.08, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 433.18, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 355.12, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 421.63, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 447.42, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 441.4, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 414.74, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 336., but is not interested as we are not hostile == Directsail called at 21:44 FLAGS: The 'Kralendijk Fort' has spotted us at 403.57, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 433.42, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 424.06, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 396.58, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 317.12, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 385.34, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 419.63, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 406.62, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 378.25, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 297.98, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 367.14, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 406.23, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 389.28, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 359.94, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 278.79, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 349.26, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 393.73, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 372.55, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 342.14, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 260., but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 330.77, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 381.65, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 355.66, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 324.01, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 240.69, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 312.15, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 370.34, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 339.07, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 306.04, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 221.37, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 293.62, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 359.92, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 322.95, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 288.38, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 202.21, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 275.27, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 350.44, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 307.36, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 271.13, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 183.3, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 257.28, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 342.02, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 292.49, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 254.46, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 164.87, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 239.69, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 334.69, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 278.39, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 238.44, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 146.99, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 21, theHour = 22 Whr_UpdateWeather finish weather update SETTING MUSIC: music_night_sailing SETTING MUSIC: music_night_sailing ResumeAllSounds FLAGS: The 'Kralendijk Fort' has spotted us at 222.51, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 328.46, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 265.09, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 223.11, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 129.79, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 206.73, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 323.62, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 253.36, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 209.37, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 114.4, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 192.57, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 320.07, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 243.27, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 197.38, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 101.18, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 179.43, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 317.54, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 234.35, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 186.6, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 89.818, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 167.01, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 315.92, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 226.4, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 176.86, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 80.545, but is not interested as we are not hostile == Directsail called at 22:14 FLAGS: The 'Kralendijk Fort' has spotted us at 155.71, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 315.23, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 219.63, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 168.46, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 74.184, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 145.49, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 315.42, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 213.97, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 161.38, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 71.249, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 136.48, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 316.48, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 209.46, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 155.73, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 72.133, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 128.97, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 318.44, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 206.18, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 151.69, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 76.772, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 123.41, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 321.19, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 204.27, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 149.48, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 84.338, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 119.84, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 324.8, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 203.67, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 149.06, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 94.321, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 118.5, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 329.14, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 204.41, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 150.45, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 105.81, but is not interested as we are not hostile == Directsail called at 22:29 FLAGS: The 'Kralendijk Fort' has spotted us at 119.42, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 334.28, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 206.46, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 153.62, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 118.56, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 122.53, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 340.05, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 209.75, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 158.37, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 131.95, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 127.83, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 346.7, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 214.38, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 164.82, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 146.37, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 135.07, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 354.05, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 220.23, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 172.7, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 161.3, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 143.34, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 362.35, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 227.51, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 182.07, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 176.53, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 151.69, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 372.55, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 237.11, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 193.63, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 192.55, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 159.44, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 385.3, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 249.59, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 207.76, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 209.51, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 166.43, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 399.88, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 264.08, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 223.48, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 226.62, but is not interested as we are not hostile == Directsail called at 22:44 FLAGS: The 'Kralendijk Fort' has spotted us at 173.59, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 414.51, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 278.72, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 239.07, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 242.97, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 182.15, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 430.27, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 294.55, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 255.76, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 260.22, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 192.01, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 446.76, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 311.16, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 273.13, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 277.99, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 202.25, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 462.56, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 327.1, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 289.7, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 294.85, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 211.03, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 475.34, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 340., but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 303.06, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 308.39, but is not interested as we are not hostile PauseAllSounds Reload: Process started for locator_name = reload_1 and lockedReloadLocator = reload_cur_island_index = 5 reload_cur_location_index = -1 reload_island_index = -1 reload_location_index = 190 Start reload PauseAllSounds ReloadStartFade DS: Player ship was at sea for 18 days ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 22, theHour = 22 ItemLogic: On load location Douwesen_port ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potion SETTING MUSIC: music_hol_town SETTING MUSIC: music_hol_town Reload: Process started for locator_name = reload3 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 190 reload_island_index = -1 reload_location_index = 191 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 22, theHour = 22 Equip Character Hannijn Brunner with blade36 his nation: 4 blade nation= Equip Character Roelof Oudshoorn with blade49+1 his nation: 4 blade nation= Equip Character Coenraet Sneden with bladeC2 his nation: 4 blade nation= Equip Character Peter Bahn with bladeC30+1 his nation: 4 blade nation= Equip Character Machteld Banta with blade46+1 his nation: 4 blade nation= ItemLogic: On load location Douwesen_town ItemLogic: found 0 buttons ItemLogic: Loaded model items\\Antidote ItemLogic: Loaded model items\\potion ItemLogic: Loaded model items\\Antidote ItemLogic: Loaded model items\\pursem ItemLogic -> randItem draw: no model for item Douwesen_town.indian4 trying to spawn item: powderbarrel with rarity=0.53894 itemProb=4.8e-002 trying to spawn item: medical1 with rarity=0.90167 itemProb=1.28 trying to spawn item: 100gp with rarity=0.96103 itemProb=0.48 trying to spawn item: indian16 with rarity=0.71362 itemProb=8.e-002 trying to spawn item: mineral2 with rarity=0.96844 itemProb=0.144 trying to spawn item: medical1 with rarity=0.9874 itemProb=1.28 trying to spawn item: albatross with rarity=2.2186e-002 itemProb=8.e-002 trying to spawn item: medical2 with rarity=0.10843 itemProb=0.48 SETTING MUSIC: music_hol_town SETTING MUSIC: music_hol_town in dialog in dialog in dialog Reload: Process started for locator_name = reload3 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 191 reload_island_index = -1 reload_location_index = 197 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade no sex found Equip Character Heinkijn Stryckers with blade31 his nation: 4 blade nation= ItemLogic: On load location Douwesen_Tavern ItemLogic: found 0 buttons SETTING MUSIC: music_tavern SETTING MUSIC: music_tavern Reload: Process started for locator_name = fakeReload and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 197 reload_island_index = -1 reload_location_index = 198 Start reload Quest name sleep_in_tavern FOUND in CommonQuestComplete PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ItemLogic: On load location Douwesen_tavern_upstairs ItemLogic: found 0 buttons trying to spawn item: meds1 with rarity=0.63855 itemProb=0.21 trying to spawn item: potion4 with rarity=0.23804 itemProb=0.21 trying to spawn item: jewelry4 with rarity=0.71274 itemProb=0.14 trying to spawn item: medical1 with rarity=0.5416 itemProb=1.12 trying to spawn item: medical1 with rarity=0.24509 itemProb=1.12 trying to spawn item: potion2 with rarity=0.63922 itemProb=7.e-002 trying to spawn item: 250gp with rarity=9.5001e-002 itemProb=0.28 trying to spawn item: mineral16 with rarity=0.42181 itemProb=0.14 trying to spawn item: potion2 with rarity=0.8743 itemProb=7.e-002 trying to spawn item: mineral9 with rarity=8.783e-002 itemProb=0.14 Quest name restore_hp FOUND in CommonQuestComplete SETTING MUSIC: music_house SETTING MUSIC: music_house Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 198 reload_island_index = -1 reload_location_index = 197 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade Equip Character Stoffel Lueders with bladeC30+3 his nation: 4 blade nation= Equip Character Bartelmus Van Heutz with bladeC2 his nation: 4 blade nation= Equip Character Calle Badie with blade27 his nation: 4 blade nation= Equip Character Moyses Sjoerte with bladeC30+1 his nation: 4 blade nation= Equip Character Andries Kulmus with bladeC26+3 his nation: 4 blade nation= ItemLogic: On load location Douwesen_Tavern ItemLogic: found 0 buttons SETTING MUSIC: music_tavern SETTING MUSIC: music_tavern Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 197 reload_island_index = -1 reload_location_index = 191 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 22, theHour = 10 !gWeatherInit Whr_Generator() - Initialized ItemLogic: On load location Douwesen_town ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potion ItemLogic: Loaded model items\\potion ItemLogic: Loaded model items\\Antidote ItemLogic: Loaded model items\\pursem ItemLogic -> randItem draw: no model for item Douwesen_town.indian4 SETTING MUSIC: music_hol_town SETTING MUSIC: music_hol_town Reload: Process started for locator_name = reload4 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 191 reload_island_index = -1 reload_location_index = 196 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ItemLogic: On load location Douwesen_Store ItemLogic: found 0 buttons SETTING MUSIC: music_shop SETTING MUSIC: music_shop Quest name close_trade_quest FOUND in CommonQuestComplete TRADING: None: Sold 124 Ale for 4330 TRADING: None: Sold 124 Wheat for 3109 TRADING: None: Sold 152 Planks for 4380 IT ch Gheerlof Darlang has no items tree WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade12) in favor of higher quality (blade12+1) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade16-1) in favor of higher quality (blade16) WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade16) in favor of higher quality (blade16+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade27-1) in favor of higher quality (blade27) WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade27) in favor of higher quality (blade27+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade38-1) in favor of higher quality (blade38+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade39) in favor of higher quality (blade39+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade50-1) in favor of higher quality (blade50+1) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC11) in favor of higher quality (bladeC11+1) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC12) in favor of higher quality (bladeC12+1) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC18-1) in favor of higher quality (bladeC18+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC26) in favor of higher quality (bladeC26+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC30) in favor of higher quality (bladeC30+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC33) in favor of higher quality (bladeC33+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol7+1) in favor of higher quality (pistol7+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (PiratesPistol) in favor of higher quality (PiratesPistol+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol5-2) in favor of higher quality (pistol5-1) WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (pistol5-1) in favor of higher quality (pistol5+1) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT traded with trader 8 times Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 196 reload_island_index = -1 reload_location_index = 191 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 10, theHour = 16 !gWeatherInit Whr_Generator() - Initialized ItemLogic: On load location Douwesen_town ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potion ItemLogic: Loaded model items\\potion ItemLogic: Loaded model items\\Antidote ItemLogic: Loaded model items\\pursem ItemLogic -> randItem draw: no model for item Douwesen_town.indian4 SETTING MUSIC: music_hol_town SETTING MUSIC: music_hol_town Reload: Process started for locator_name = reload11 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 191 reload_island_index = -1 reload_location_index = 195 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ItemLogic: On load location Douwesen_shipyard ItemLogic: found 0 buttons SETTING MUSIC: music_shop SETTING MUSIC: music_shop Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 195 reload_island_index = -1 reload_location_index = 191 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 16, theHour = 16 ItemLogic: On load location Douwesen_town ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potion ItemLogic: Loaded model items\\potion ItemLogic: Loaded model items\\Antidote ItemLogic: Loaded model items\\pursem ItemLogic -> randItem draw: no model for item Douwesen_town.indian4 SETTING MUSIC: music_hol_town SETTING MUSIC: music_hol_town Reload: Process started for locator_name = reload4 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 191 reload_island_index = -1 reload_location_index = 196 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ItemLogic: On load location Douwesen_Store ItemLogic: found 0 buttons SETTING MUSIC: music_shop SETTING MUSIC: music_shop TRADING: Douwesen_Store: Bought 207 Silk for 34002 TRADING: Douwesen_Store: Bought 256 Tobacco for 28924 SMUGGLING smuggler visited SaintMartin Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = Lugger1 SMUGGLING total amount of smuggled goods: SaintMartin is 2246 TRADING: None: Bought 518 Medicines for 64563 TRADING: None: Bought 1021 Ale for 46813 TRADING: None: Bought 309 Medicines for 47760 TRADING: None: Bought 53 Ebony for 18184 Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 196 reload_island_index = -1 reload_location_index = 191 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 16, theHour = 17 ItemLogic: On load location Douwesen_town ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potion ItemLogic: Loaded model items\\potion ItemLogic: Loaded model items\\Antidote ItemLogic: Loaded model items\\pursem ItemLogic -> randItem draw: no model for item Douwesen_town.indian4 SETTING MUSIC: music_hol_town SETTING MUSIC: music_hol_town Reload: Process started for locator_name = reload11 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 191 reload_island_index = -1 reload_location_index = 195 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ItemLogic: On load location Douwesen_shipyard ItemLogic: found 0 buttons SETTING MUSIC: music_shop SETTING MUSIC: music_shop Reload: Process started for locator_name = reload1 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 195 reload_island_index = -1 reload_location_index = 191 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 17, theHour = 17 ItemLogic: On load location Douwesen_town ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potion ItemLogic: Loaded model items\\potion ItemLogic: Loaded model items\\Antidote ItemLogic: Loaded model items\\pursem ItemLogic -> randItem draw: no model for item Douwesen_town.indian4 SETTING MUSIC: music_hol_town SETTING MUSIC: music_hol_town Reload: Process started for locator_name = reload9 and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 191 reload_island_index = -1 reload_location_index = 190 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 17, theHour = 17 Equip Character Hugo Eckhaus with bladeC30+1 his nation: 4 blade nation= Equip Character Anneken Eckhaus with blade10 his nation: 4 blade nation= Equip Character Baeye Hulit with bladeC11 his nation: 4 blade nation= Equip Character Gerrit Geerlingh with bladeC6+1 his nation: 4 blade nation= ItemLogic: On load location Douwesen_port ItemLogic: found 0 buttons ItemLogic: Loaded model items\\potion SETTING MUSIC: music_hol_town SETTING MUSIC: music_hol_town Reload: Process started for locator_name = reload2_back and lockedReloadLocator = reload_cur_island_index = -1 reload_cur_location_index = 190 reload_island_index = 5 reload_location_index = -1 Start reload PauseAllSounds ReloadStartFade ItemLogic: On unload location ReloadEndFade SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 17, theHour = 17 SEA: sealogin loading island Douwesen SEA: added pchar to sea SEA: Did CRs SEA: Did any groups SEA: Login Fantom Groups SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds SEA: SeaLogin end Sea_FirstInit FLAGS: The 'Kralendijk Fort' has spotted us at 334.56, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 873.83, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 848.78, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 430.9, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 422.03, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 508.48, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 464.11, but is not interested as we are not hostile Sea_FirstInit done SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds FLAGS: The 'Kralendijk Fort' has spotted us at 334.56, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 873.84, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 848.79, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 431.04, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 422.12, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 508.64, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 464.19, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 334.49, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 874.16, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 849.07, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 431.82, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 422.59, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 509.46, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 464.83, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 333.58, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 876.97, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 851.78, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 430.93, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 421.03, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 508.65, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 463.51, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 331.47, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 882.26, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 856.87, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 428.02, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 417.13, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 505.83, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 459.87, but is not interested as we are not hostile == Directsail called at 17:44 FLAGS: The 'Kralendijk Fort' has spotted us at 328.36, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 888.98, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 863.26, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 423.65, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 411.65, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 501.54, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 454.63, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 324.2, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 896.52, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 870.38, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 417.98, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 404.87, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 495.94, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 448.08, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 318.98, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 904.42, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 877.74, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 411.14, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 397.01, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 489.15, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 440.42, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 313.07, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 912.41, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 885.07, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 403.56, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 388.5, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 481.61, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 432.08, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 306.7, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 920.74, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 892.69, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 395.33, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 379.34, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 473.4, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 423.08, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 300.29, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 929.26, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 900.48, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 386.85, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 369.91, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 464.95, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 413.79, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 293.96, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 937.97, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 908.46, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 378.22, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 360.26, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 456.32, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 404.29, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 287.88, but is not interested as we are not hostile FLAGS: The 'David' has spotted us at 946.5, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 916.28, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 369.74, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 350.76, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 447.83, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 394.93, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 282.01, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 924.04, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 361.32, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 341.3, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 439.39, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 385.6, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 275.99, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 932.29, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 352.4, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 331.24, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 430.44, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 375.67, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 270.43, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 940.24, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 343.87, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 321.56, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 421.85, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 366.11, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 17, theHour = 18 Whr_UpdateWeather finish weather update FLAGS: The 'Kralendijk Fort' has spotted us at 265.1, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 948.25, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 335.36, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 311.86, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 413.27, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 356.53, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 260.53, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 955.51, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 327.75, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 303.11, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 405.57, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 347.89, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 256.73, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 961.86, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 321.15, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 295.47, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 398.89, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 340.35, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 253.3, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 967.92, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 314.93, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 288.23, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 392.57, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 333.2, but is not interested as we are not hostile == Directsail called at 18:14 FLAGS: The 'Kralendijk Fort' has spotted us at 250.18, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 973.74, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 309.02, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 281.3, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 386.55, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 326.36, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 247.31, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 979.44, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 303.29, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 274.55, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 380.7, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 319.69, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 244.75, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 984.85, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 297.93, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 268.17, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 375.21, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 313.39, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 242.26, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 990.45, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 292.42, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 261.58, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 369.56, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 306.88, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 239.95, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 996.08, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 286.97, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 254.99, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 363.94, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 300.37, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 237.83, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 1001.7, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 281.6, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 248.45, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 358.38, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 293.91, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 235.89, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 1007.3, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 276.28, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 241.91, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 352.86, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 287.45, but is not interested as we are not hostile == Directsail called at 18:29 FLAGS: The 'Kralendijk Fort' has spotted us at 234.15, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 1013., but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 271.05, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 235.41, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 347.4, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 281.03, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 232.64, but is not interested as we are not hostile FLAGS: The 'Fröja' has spotted us at 1018.5, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 266.03, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 229.11, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 342.13, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 274.8, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 231.3, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 261.04, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 222.78, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 336.87, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 268.54, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 230.14, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 256.05, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 216.37, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 331.58, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 262.2, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 229.21, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 251.26, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 210.13, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 326.46, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 256.02, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 228.47, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 246.57, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 203.94, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 321.42, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 249.9, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 227.93, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 241.96, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 197.76, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 316.41, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 243.78, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 227.59, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 237.38, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 191.53, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 311.4, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 237.6, but is not interested as we are not hostile == Directsail called at 18:44 FLAGS: The 'Kralendijk Fort' has spotted us at 227.45, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 232.98, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 185.43, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 306.53, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 231.55, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 227.49, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 228.69, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 179.38, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 301.74, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 225.54, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 227.76, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 224.48, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 173.3, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 296.96, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 219.49, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 228.23, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 220.41, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 167.32, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 292.29, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 213.53, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 228.89, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 216.48, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 161.4, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 287.7, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 207.62, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 229.76, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 212.68, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 155.53, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 283.18, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 201.74, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 230.81, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 209.09, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 149.83, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 278.83, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 196.01, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 232.1, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 205.51, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 143.97, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 274.39, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 190.1, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 233.54, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 202.23, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 138.41, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 270.2, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 184.47, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 235.16, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 199.15, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 133.03, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 266.16, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 178.97, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 236.9, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 196.3, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 127.86, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 262.3, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 173.65, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 18, theHour = 19 Whr_UpdateWeather finish weather update FLAGS: The 'Kralendijk Fort' has spotted us at 238.91, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 193.52, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 122.61, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 258.39, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 168.2, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 241.17, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 190.86, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 117.36, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 254.48, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 162.68, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 243.68, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 188.38, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 112.19, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 250.62, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 157.15, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 246.44, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 186.1, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 107.16, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 246.84, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 151.66, but is not interested as we are not hostile == Directsail called at 19:14 FLAGS: The 'Kralendijk Fort' has spotted us at 249.33, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 184.12, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 102.49, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 243.27, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 146.42, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 252.51, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 182.36, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 98.017, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 239.77, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 141.2, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 255.89, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 180.87, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 93.877, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 236.42, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 136.15, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 259.47, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 179.7, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 90.171, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 233.26, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 131.31, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 263.2, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 178.84, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 86.995, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 230.32, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 126.77, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 267.15, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 178.29, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 84.356, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 227.57, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 122.49, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 271.19, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 178.08, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 82.374, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 225.07, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 118.6, but is not interested as we are not hostile == Directsail called at 19:29 FLAGS: The 'Kralendijk Fort' has spotted us at 275.38, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 178.19, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 81.049, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 222.81, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 115.08, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 279.71, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 178.62, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 80.419, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 220.79, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 111.96, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 284.14, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 179.34, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 80.469, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 218.98, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 109.26, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 288.46, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 180.06, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 80.913, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 217.12, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 106.72, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 292.3, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 180.42, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 81.376, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 214.88, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 104.06, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 295.5, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 180.15, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 81.593, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 211.95, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 100.94, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 297.86, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 178.99, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 81.343, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 208.07, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 97.118, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 299.38, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 177.06, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 80.733, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 203.39, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 92.727, but is not interested as we are not hostile == Directsail called at 19:44 FLAGS: The 'Kralendijk Fort' has spotted us at 300.09, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 174.55, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 79.908, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 198.25, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 88.095, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 300.25, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 171.66, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 79.094, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 192.76, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 83.328, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 300.09, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 168.62, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 78.495, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 187.12, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 78.64, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 299.78, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 165.57, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 78.293, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 181.44, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 74.177, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 299.42, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 162.53, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 78.589, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 175.6, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 69.949, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 299.09, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 159.68, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 79.454, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 169.88, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 66.247, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 298.89, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 157.14, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 80.933, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 164.38, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 63.24, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 298.87, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 154.94, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 83.012, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 159.12, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 61.026, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 299.02, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 153.09, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 85.612, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 154.11, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 59.653, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 299.36, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 151.51, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 88.836, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 149.12, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 59.125, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 299.87, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 150.3, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 92.473, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 144.43, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 59.511, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 19, theHour = 20 Whr_UpdateWeather finish weather update FLAGS: The 'Kralendijk Fort' has spotted us at 300.55, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 149.44, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 96.534, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 139.95, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 60.785, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 301.44, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 148.92, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 101.11, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 135.59, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 62.976, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 302.53, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 148.78, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 106.08, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 131.49, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 65.99, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 303.86, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 149.05, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 111.57, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 127.55, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 69.883, but is not interested as we are not hostile == Directsail called at 20:14 FLAGS: The 'Kralendijk Fort' has spotted us at 305.36, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 149.73, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 117.21, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 124.07, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 74.318, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 307.08, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 150.82, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 123.18, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 120.96, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 79.346, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 309.01, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 152.34, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 129.45, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 118.25, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 84.908, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 311.12, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 154.25, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 135.86, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 116.04, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 90.782, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 313.39, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 156.51, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 142.34, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 114.37, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 96.873, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 315.89, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 159.17, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 149.08, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 113.2, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 103.33, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 318.56, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 162.18, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 155.92, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 112.58, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 109.98, but is not interested as we are not hostile == Directsail called at 20:29 FLAGS: The 'Kralendijk Fort' has spotted us at 321.37, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 165.47, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 162.76, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 112.54, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 116.68, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 324.36, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 169.08, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 169.72, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 113.04, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 123.56, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 327.6, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 173.1, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 176.98, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 114.13, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 130.77, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 330.95, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 177.31, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 184.16, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 115.75, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 137.94, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 334.43, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 181.74, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 191.36, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 117.86, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 145.13, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 337.97, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 186.29, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 198.43, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 120.39, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 152.22, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 341.79, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 191.22, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 205.82, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 123.48, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 159.65, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 345.77, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 196.39, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 213.3, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 127.02, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 167.17, but is not interested as we are not hostile == Directsail called at 20:44 FLAGS: The 'Kralendijk Fort' has spotted us at 349.81, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 201.63, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 220.66, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 130.88, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 174.58, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 353.88, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 206.93, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 227.9, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 134.99, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 181.87, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 358.11, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 212.41, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 235.22, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 139.44, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 189.25, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 362.54, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 218.14, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 242.7, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 144.27, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 196.79, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 367.04, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 223.95, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 250.15, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 149.32, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 204.31, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 371.69, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 229.93, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 257.68, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 154.64, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 211.9, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 376.39, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 235.95, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 265.14, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 160.1, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 219.41, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 381.2, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 242.07, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 272.61, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 165.76, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 226.95, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 386.14, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 248.33, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 280.17, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 171.63, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 234.57, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 391.15, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 254.65, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 287.7, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 177.63, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 242.16, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 396.23, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 261.03, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 295.23, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 183.74, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 249.75, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 20, theHour = 21 Whr_UpdateWeather finish weather update FLAGS: The 'Kralendijk Fort' has spotted us at 401.4, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 267.48, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 302.75, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 189.97, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 257.34, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 406.56, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 273.89, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 310.17, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 196.21, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 264.81, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 411.85, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 280.42, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 317.67, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 202.6, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 272.36, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 417.07, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 286.84, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 324.98, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 208.91, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 279.73, but is not interested as we are not hostile == Directsail called at 21:14 FLAGS: The 'Kralendijk Fort' has spotted us at 422.23, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 293.15, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 332.11, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 215.14, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 286.92, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 427.43, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 299.48, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 339.23, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 221.41, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 294.08, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 432.84, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 306.03, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 346.55, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 227.93, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 301.46, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 438.13, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 312.41, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 353.64, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 234.28, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 308.6, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 443.56, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 318.93, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 360.85, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 240.79, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 315.85, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 449.05, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 325.48, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 368.07, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 247.35, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 323.11, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 454.55, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 332.02, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 375.23, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 253.9, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 330.32, but is not interested as we are not hostile == Directsail called at 21:29 FLAGS: The 'Kralendijk Fort' has spotted us at 460.14, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 338.64, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 382.46, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 260.55, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 337.6, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 465.75, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 345.25, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 389.64, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 267.18, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 344.82, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 471.57, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 352.08, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 397.05, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 274.06, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 352.27, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 477.33, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 358.83, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 404.33, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 280.85, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 359.59, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 483.21, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 365.68, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 411.7, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 287.74, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 367.01, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 489., but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 372.4, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 418.92, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 294.52, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 374.26, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 494.92, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 379.24, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 426.23, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 301.41, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 381.61, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 500.76, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 385.96, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 433.41, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 308.2, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 388.83, but is not interested as we are not hostile == Directsail called at 21:44 FLAGS: The 'Kralendijk Fort' has spotted us at 506.71, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 392.8, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 440.69, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 315.1, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 396.14, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 512.68, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 399.63, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 447.94, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 321.99, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 403.43, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 518.74, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 406.54, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 455.27, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 328.97, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 410.79, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 524.79, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 413.42, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 462.53, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 335.92, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 418.09, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 530.91, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 420.36, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 469.86, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 342.92, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 425.44, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 537.08, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 427.32, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 477.19, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 349.96, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 432.81, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 543.06, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 434.07, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 484.28, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 356.77, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 439.93, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 549.29, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 441.06, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 491.62, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 363.84, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 447.3, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 555.36, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 447.87, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 498.75, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 370.72, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 454.47, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 561.53, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 454.77, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 505.97, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 377.68, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 461.71, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 567.82, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 461.77, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 513.29, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 384.76, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 469.06, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 21, theHour = 22 Whr_UpdateWeather finish weather update SETTING MUSIC: music_night_sailing SETTING MUSIC: music_night_sailing ResumeAllSounds FLAGS: The 'Kralendijk Fort' has spotted us at 574.15, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 468.81, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 520.63, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 391.87, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 476.43, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 580.39, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 475.74, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 527.85, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 398.87, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 483.67, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 586.83, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 482.86, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 535.26, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 406.07, but is not interested as we are not hostile FLAGS: The 'Gouda' has spotted us at 491.11, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 593.22, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 489.92, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 542.59, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 413.19, but is not interested as we are not hostile == Directsail called at 22:14 FLAGS: The 'Kralendijk Fort' has spotted us at 599.55, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 496.9, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 549.83, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 420.24, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 606.13, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 504.12, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 557.33, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 427.54, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 612.76, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 511.4, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 564.87, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 434.89, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 619.25, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 518.51, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 572.22, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 442.06, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 625.71, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 525.57, but is not interested as we are not hostile FLAGS: The 'Wapen van Monnikendam' has spotted us at 579.51, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 449.19, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 632.22, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 532.66, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 456.35, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 638.78, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 539.81, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 463.56, but is not interested as we are not hostile == Directsail called at 22:29 FLAGS: The 'Kralendijk Fort' has spotted us at 645.33, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 546.92, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 470.74, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 651.87, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 554.02, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 477.9, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 658.44, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 561.14, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 485.08, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 665.11, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 568.35, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 492.36, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 671.84, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 575.61, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 499.68, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 678.45, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 582.74, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 506.87, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 685.02, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 589.8, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 513.99, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 691.86, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 597.16, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 521.41, but is not interested as we are not hostile == Directsail called at 22:44 FLAGS: The 'Kralendijk Fort' has spotted us at 698.49, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 604.28, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 528.59, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 705.24, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 611.51, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 535.88, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 712.05, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 618.79, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 543.22, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 718.65, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 625.84, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 550.33, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 725.44, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 633.09, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 557.63, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 732.16, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 640.26, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 564.85, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 738.81, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 647.35, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 571.99, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 745.72, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 654.69, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 579.39, but is not interested as we are not hostile FLAGS: The 'Kralendijk Fort' has spotted us at 752.21, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 661.59, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 586.34, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 668.98, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 593.79, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 676.19, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 601.04, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 22, theHour = 23 Whr_UpdateWeather finish weather update FLAGS: The 'Prinses Royaal' has spotted us at 683.19, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 608.09, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 690.83, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 615.79, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 699.03, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 624.04, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 707.31, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 632.37, but is not interested as we are not hostile == Directsail called at 23:14 FLAGS: The 'Prinses Royaal' has spotted us at 715.68, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 640.8, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 724.27, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 649.45, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 732.99, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 658.22, but is not interested as we are not hostile FLAGS: The 'Prinses Royaal' has spotted us at 741.6, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 666.88, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 675.49, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 684.32, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 692.99, but is not interested as we are not hostile == Directsail called at 23:29 FLAGS: The 'Jonas' has spotted us at 701.64, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 710.33, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 719.18, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 728.01, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 736.75, but is not interested as we are not hostile FLAGS: The 'Jonas' has spotted us at 745.47, but is not interested as we are not hostile == Directsail called at 23:44 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited QuebradasCostillas Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = FR_Derfflinger SMUGGLING total amount of smuggled goods: QuebradasCostillas is 3640 SMUGGLING smuggler visited Hispaniola Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Spain, Type = trade, Loop = 0, Ship ID = LuggerCT SMUGGLING total amount of smuggled goods: Hispaniola is 600 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 23, theHour = 0 Whr_UpdateWeather finish weather update == Directsail called at 00:14 == Directsail called at 00:29 == Directsail called at 00:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 0, theHour = 1 Whr_UpdateWeather finish weather update == Directsail called at 01:14 == Directsail called at 01:29 == Directsail called at 01:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 1, theHour = 2 Whr_UpdateWeather finish weather update == Directsail called at 02:14 == Directsail called at 02:29 == Directsail called at 02:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 2, theHour = 3 Whr_UpdateWeather finish weather update == Directsail called at 03:14 == Directsail called at 03:29 == Directsail called at 03:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 3, theHour = 4 Whr_UpdateWeather finish weather update == Directsail called at 04:14 == Directsail called at 04:29 == Directsail called at 04:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 4, theHour = 5 Whr_UpdateWeather finish weather update == Directsail called at 05:14 == Directsail called at 05:29 == Directsail called at 05:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 5, theHour = 6 Whr_UpdateWeather finish weather update SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds == Directsail called at 06:14 == Directsail called at 06:29 == Directsail called at 06:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 6, theHour = 7 Whr_UpdateWeather finish weather update == Directsail called at 07:14 == Directsail called at 07:29 == Directsail called at 07:44 Add good direct : Cinnamon, rCharacter.id = Blaze, iQuantity = 66 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 7, theHour = 8 Whr_UpdateWeather finish weather update == Directsail called at 08:14 == Directsail called at 08:29 Got Goods: Cinnamon (6) == Directsail called at 08:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 8, theHour = 9 Whr_UpdateWeather finish weather update == Directsail called at 09:14 PauseAllSounds SETTING MUSIC: music_map ResumeAllSounds WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (blade12+1) in favor of higher quality (blade12+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC2+1) in favor of higher quality (bladeC2+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented IT dropped low quality weapon (bladeC11+1) in favor of higher quality (bladeC11+2) WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited FalaiseDeFleur Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = France, Type = trade, Loop = 0, Ship ID = Yacht2 SMUGGLING total amount of smuggled goods: FalaiseDeFleur is 1532 SMUGGLING smuggler visited QuebradasCostillas Force_GetShipType: Maxclass = 3, Minclass = 7, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Sloop2 SMUGGLING total amount of smuggled goods: QuebradasCostillas is 3850 SMUGGLING smuggler visited Oxbay Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = SloopBermuda SMUGGLING total amount of smuggled goods: Oxbay is 1279 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited Oxbay Force_GetShipType: Maxclass = 6, Minclass = 7, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Sloop1 SMUGGLING total amount of smuggled goods: Oxbay is 1489 SMUGGLING smuggler visited QuebradasCostillas Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = LuggerCT SMUGGLING total amount of smuggled goods: QuebradasCostillas is 4090 SMUGGLING smuggler visited SaintMartin Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = Sloop1 SMUGGLING total amount of smuggled goods: SaintMartin is 2456 WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented WARNING!!! Item id = -1 not implemented SMUGGLING smuggler visited Cayman Force_GetShipType: Maxclass = 3, Minclass = 7, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Yacht1 SMUGGLING total amount of smuggled goods: Cayman is 1378 SMUGGLING smuggler visited SaintMartin Force_GetShipType: Maxclass = 7, Minclass = 8, Per = Golden Age of Piracy, Nat = Holland, Type = trade, Loop = 0, Ship ID = SloopBermuda SMUGGLING total amount of smuggled goods: SaintMartin is 2786 PauseAllSounds SEA: SeaLogin begin ** Whr: CreateWeatherEnvironment - iCurWeatherNum = 319, theDay = 323 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 9, theHour = 4 !gWeatherInit Whr_Generator() - Initialized SEA: sealogin loading island Oxbay SEA: added pchar to sea Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Sloop2 Equip Character Peter Mangall with blade27+3 his nation: 0 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Barque1 Equip Character Rys Large with bladeC30+3 his nation: 0 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Shnyava2 Equip Character Marvin Blewett with bladeC35 his nation: 0 blade nation= Force_GetShipType: Maxclass = 3, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = trade, Loop = 0, Ship ID = Yacht1 Equip Character Rys Pelter with blade38+1 his nation: 0 blade nation= Force_GetShipType: Maxclass = 1, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = war, Loop = 0, Ship ID = Barque3_50 Equip Character Charles Purcell with blade27 his nation: 0 blade nation= Force_GetShipType: Maxclass = 1, Minclass = 8, Per = Golden Age of Piracy, Nat = Britain, Type = war, Loop = 0, Ship ID = Gunboat Equip Character Isaac Silver with bladeC2+1 his nation: 0 blade nation= SEA: Did CRs SEA: Error: Group Treasure_Pirate, Island Oxbay SEA: Error: Find locators Group , Locator SEA: Did any groups SEA: Login Fantom Groups SEA: added ships SEA: Set tasks updated AISea Seafoam done Telescope initiated SETTING MUSIC: music_night_sailing SETTING MUSIC: music_night_sailing ResumeAllSounds SEA: SeaLogin end Sea_FirstInit FLAGS: The 'Queenfish' turned hostile as they have recognized us Sea_FirstInit done SETTING MUSIC: music_sea_battle FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us == Directsail called at 04:14 FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us Error!!! Overup maximum crew quantity (character=1453) FLAGS: The 'Queenfish' turned hostile as they have recognized us Error!!! Overup maximum crew quantity (character=174) Error!!! Overup maximum crew quantity (character=174) Error!!! Overup maximum crew quantity (character=174) Error!!! Overup maximum crew quantity (character=174) Error!!! Overup maximum crew quantity (character=174) Error!!! Overup maximum crew quantity (character=174) Error!!! Overup maximum crew quantity (character=174) FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us == Directsail called at 04:29 FLAGS: The 'Queenfish' turned hostile as they have recognized us SETTING MUSIC: music_sea_battle FLAGS: The 'Queenfish' turned hostile as they have recognized us Error!!! Overup maximum crew quantity (character=174) FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us == Directsail called at 04:44 FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 4, theHour = 5 Whr_UpdateWeather finish weather update FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us SETTING MUSIC: music_spokplavanie SETTING MUSIC: music_night_sailing FLAGS: The 'Queenfish' turned hostile as they have recognized us == Directsail called at 05:14 FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us == Directsail called at 05:29 FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us == Directsail called at 05:44 FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 5, theHour = 6 Whr_UpdateWeather finish weather update SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us == Directsail called at 06:14 FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us == Directsail called at 06:29 FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us == Directsail called at 06:44 FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 6, theHour = 7 Whr_UpdateWeather finish weather update SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us == Directsail called at 07:14 FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us == Directsail called at 07:29 FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us == Directsail called at 07:44 FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 7, theHour = 8 Whr_UpdateWeather finish weather update SETTING MUSIC: music_day_sailing SETTING MUSIC: music_day_sailing ResumeAllSounds FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us FLAGS: The 'Queenfish' turned hostile as they have recognized us == Directsail called at 08:14 == Directsail called at 08:29 == Directsail called at 08:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 8, theHour = 9 Whr_UpdateWeather finish weather update == Directsail called at 09:14 == Directsail called at 09:29 == Directsail called at 09:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 9, theHour = 10 Whr_UpdateWeather finish weather update == Directsail called at 10:14 == Directsail called at 10:29 == Directsail called at 10:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 10, theHour = 11 Whr_UpdateWeather finish weather update == Directsail called at 11:14 == Directsail called at 11:29 == Directsail called at 11:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 11, theHour = 12 Whr_UpdateWeather finish weather update == Directsail called at 12:14 == Directsail called at 12:29 == Directsail called at 12:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 13 Whr_UpdateWeather finish weather update == Directsail called at 13:14 == Directsail called at 13:29 == Directsail called at 13:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 13, theHour = 14 Whr_UpdateWeather finish weather update == Directsail called at 14:14 == Directsail called at 14:29 == Directsail called at 14:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 14, theHour = 15 Whr_UpdateWeather finish weather update == Directsail called at 15:14 == Directsail called at 15:29 == Directsail called at 15:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 15, theHour = 16 Whr_UpdateWeather finish weather update == Directsail called at 16:14 == Directsail called at 16:29 == Directsail called at 16:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 16, theHour = 17 Whr_UpdateWeather finish weather update == Directsail called at 17:14 == Directsail called at 17:29 == Directsail called at 17:44 ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 17, theHour = 18 Whr_UpdateWeather finish weather update == Directsail called at 18:14 FLAGS: The 'Bridgetown Fort' has spotted us at 1228.5, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1219.9, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1211.3, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1202.7, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1194., but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1185.2, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1176.6, but is not interested as we are not hostile == Directsail called at 18:29 FLAGS: The 'Bridgetown Fort' has spotted us at 1168.1, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1159.4, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1151., but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1142.1, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1133.6, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1125.1, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1116.4, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1107.7, but is not interested as we are not hostile == Directsail called at 18:44 FLAGS: The 'Bridgetown Fort' has spotted us at 1098.9, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1090.2, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1081.6, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1072.5, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1064., but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1055.4, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1046.7, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1038., but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1029.6, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 18, theHour = 19 Whr_UpdateWeather finish weather update FLAGS: The 'Bridgetown Fort' has spotted us at 1020.9, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1013.5, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1007.5, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 1002.4, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 998.23, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 994.82, but is not interested as we are not hostile == Directsail called at 19:14 FLAGS: The 'Bridgetown Fort' has spotted us at 992.23, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 990.34, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 989.16, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 988.09, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 986.56, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 984.76, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 982.64, but is not interested as we are not hostile == Directsail called at 19:29 FLAGS: The 'Bridgetown Fort' has spotted us at 980.33, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 978.03, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 975.66, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1270.7, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 973.36, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1260.8, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 971.18, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1251.1, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 969.04, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1240.9, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 967.03, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1230.9, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 965.16, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1221., but is not interested as we are not hostile == Directsail called at 19:44 FLAGS: The 'Bridgetown Fort' has spotted us at 963.4, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1211.1, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 961.74, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1201.1, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 960.2, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1191., but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 958.79, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1181.1, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 957.52, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1171.2, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 956.35, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1161.6, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 954.81, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1152., but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 952.76, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1143.5, but is not interested as we are not hostile FLAGS: The 'Bridgetown Fort' has spotted us at 950.64, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1136.9, but is not interested as we are not hostile ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 19, theHour = 20 Whr_UpdateWeather finish weather update FLAGS: The 'Bridgetown Fort' has spotted us at 948.17, but is not interested as we are not hostile FLAGS: The 'Speightstown Fort' has spotted us at 1131.8, but is not interested as we are not hostile PauseAllSounds Reload: Process started for locator_name = reload_3 and lockedReloadLocator = reload_cur_island_index = 3 reload_cur_location_index = -1 reload_island_index = -1 reload_location_index = 119 Start reload PauseAllSounds ReloadStartFade DS: Player ship was at sea for 7 days ReloadEndFade ** Whr: CreateWeatherEnvironment - iCurWeatherhour = 20, theHour = 20 ItemLogic: On load location Oxbay_shore_02 ItemLogic: found 0 buttons SETTING MUSIC: music_jungle SETTING MUSIC: music_jungle