• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Feature Request Bury Your Own Treasure

Of course goods can at the moment only be stored on a ship because they're not items.

How do the game handle stores then? What about creating a "store" in which random amounts of goods do not appear, the ones you left don't get erased, and you can "buy" and "sell" the goods for free? If it's possible then it should work for personal items too. Maybe that would be a way of creating the on land storage ANSEL craves for, as well as the "safe chest" I asked.
 
Last edited:
That might be possible. Would require some figuring out and experimenting, of course.
Something like such a "store" sounds like the way I want to see it done.:pirate07:

I don't know if the ideas I gave are possible Pieter, with my actual modding skill level I can't really help. I can only hope it be so and you guys that have the know-how find a way, hopefully I'll become able to help out in a not so distant future.
But just in order to not let the brainstorm pass, if modders find a way to it, it would also be nice to have such type of "store" (treasure hideout) in your residence, accessible if you are not playing a Pirate nation character and in Cozumel if you are so. The one in your residence would be "managed" by a guy with the model of a respectable officer, while the one at Cozumel by a badass pirate looking one, and there would be crates and barrels, just like the ones that appear at beaches when you are smuggling, 1st image, to represent your goods, and chests, both closed and open, showing off golden coins jewelry, as well as coins (not possible to take, like actual items, just the model) scattered on the ground, 2nd image, to represent your gold and items.

potc_s38.jpg



treasure-1.jpg
 
Last edited:
The only possible drawback to this way of creating this feature is that you probably couldn't store your money in such fake store.

So, if it shows to be too complicated to make it possible to transfer your money to the Fake Store (Treasure hideout), then the two ways should be used in conjunction, the safe chest for items and gold and the fake store with it's keeper for the goods, the so called Treasure Hideout becoming the two things at the same place. I guess that this second option of using both mechanisms would be easier than trying to make stores keep coins.

PS: I was writing my post above while you posted your statement about safe chests, Pieter.
 
Last edited:
What is "your residence"?

In any case, there is a very good chance nothing will be done in this for the foreseeable future.
Unless somebody decides to give it a try.
 
What is "your residence"?

Pirates of the Caribbean: New Horizons Beta 3 Trailer at 1:23

In any case, there is a very good chance nothing will be done in this for the foreseeable future.
Unless somebody decides to give it a try.

Personally I didn't expect it to be done overnight, nor I am demanding it either, my intention was just to give a suggestion of what might become a nice addition to the game. ;)
 
"Your residence" then is ANY residence after you've taken over that town.

I didn't know, then the modder might decide to choose one of the residences arbitrarily to house the feature, probably in a major town like Port Royale, or just somewhere else instead of a Residence, no problem. Or if you guys feel like it, allow the feature to be in all residences, I don't know, I'm all ears to what you people think about it.
 
If the town is yours, then its store is available to you. So what need is there then for a place to store your goods when there already is one? o_O

As for a chest, maybe somebody should try sticking some belongings in a random chest and see if that sticks around.
@Jack Rackham is the "chest expert" and if I understand him correctly, using such random chests may just be OK.
 
If the town is yours, then its store is available to you. So what need is there then for a place to store your goods when there already is one? o_O

But your conquered towns might be taken by others, right? If you then proceed to recapture it, the goods you had stored there get lost or not? If they do get lost, the point would be to have a "safe store", if they don't, then there's not much need really.

As for a chest, maybe somebody should try sticking some belongings in a random chest and see if that sticks around.
@Jack Rackham is the "chest expert" and if I understand him correctly, using such random chests may just be OK.

That's a point, just installed New Horizons and will test it placing some gold and items in a random chest at Oxbay in the tutorial then come back there by the main quest and see if it's still there. Will do the same at Redmond just to see if there isn't any interference of the tutorial in it.
If the chests are already "safe" then there would be no need, gameplaywise, for making the feature. The proposed treasure hideout would be only an eye-candy addition, and as such, in an inferior priority level.
 
Last edited:
If the town is yours, then its store is available to you. So what need is there then for a place to store your goods when there already is one? o_O

As for a chest, maybe somebody should try sticking some belongings in a random chest and see if that sticks around.
@Jack Rackham is the "chest expert" and if I understand him correctly, using such random chests may just be OK.
I believe chests are reset when you leave the island. Possibly sooner, e.g. after a day or two. For example, there's one near the town gate in San Juan port which gets looted every time I'm on my way into town and sometimes when I'm on the way out after spending a few days with the blacksmith. Another good place for free stuff is next to the steps leading to Kralendijk tavern.

So if you leave stuff lying around in a random chest, don't expect it to be there when you return because some thieving pirate will have grabbed it. :rpirate
 
I believe chests are reset when you leave the island. Possibly sooner, e.g. after a day or two. For example, there's one near the town gate in San Juan port which gets looted every time I'm on my way into town and sometimes when I'm on the way out after spending a few days with the blacksmith. Another good place for free stuff is next to the steps leading to Kralendijk tavern.

So if you leave stuff lying around in a random chest, don't expect it to be there when you return because some thieving pirate will have grabbed it. :rpirate
That's what I expected as well. Which is why I was hoping @Jack Rackham would know how to make a chest "safe".
No random items to be generated and content to not ever be removed.
Should be possible because the player ship chests are OK like that.
 
Back
Top