Playing "Ardent", I'm at the point where he goes to the temple on Hispaniola. When I went into the temple, there was an error on the screen, "ERROR - Unable to load storyline\Ardent\quests\quests_reaction.c!!!". It was also copied to "compile.log". "error.log" complained about function "StoreDialog", which is defined in "PROGRAM\Storyline\Ardent\SL_utils.c".
This is not consistent. I reloaded a savegame from where I was in the area of the temple, about to fight some Indians, and when I then went into the temple, the error did not happen again. Nor is it confined to this area - I occasionally had the same thing happen in various places while playing the game based on the 7th January installer. Sometimes it happened when I went to a new location which had nothing to do with the storyline.
The error message comes from "PROGRAM\QUESTS\quests.c", function "LoadStorylineFile":
This is not consistent. I reloaded a savegame from where I was in the area of the temple, about to fight some Indians, and when I then went into the temple, the error did not happen again. Nor is it confined to this area - I occasionally had the same thing happen in various places while playing the game based on the 7th January installer. Sometimes it happened when I went to a new location which had nothing to do with the storyline.
The error message comes from "PROGRAM\QUESTS\quests.c", function "LoadStorylineFile":
Code:
if (!SegmentIsLoaded(segName))
{
bSegLoaded = LoadSegment(segName);
trace(segName + " not loaded, loading now!");
}
if (!SegmentIsLoaded(segName))
{
TraceAndLog("ERROR - Unable to load " + segName + "!!!");
}