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Ah, I didn't change the platform setting. There are x64 and "universal (x86 and x64)" options for Linux as well. We'll see how this build runs first.
The Linux build is now live on the Itch page. Please let us know how it runs in the performance testing thread: Need Help - Performance Testing...
Good question. I'll compile a Linux build shortly and let you know when it's live on Itch.
What sort of hardware do you have, out of interest?
Hi @Krutzelpuntz, you might want to look at the brief explanation I wrote in my Bellona thread (which is now publicly visible): Slow Progress -...
It turns out this was actually a bug with the water rendering on top of the fog effect. @Captain Murphy has now fixed this, so the fog looks more...
Thanks for all the reports so far; keep them coming! :cheers
Those of you running the x86 version on 64-bit Windows: please try the x64 version...
Yeah, that's a known issue I'm looking into.
That just seems to be a morning fog effect.
Not sure why that happens, but it might be to do with...
Please be patient if you don't get a reply straight away.
Right now, we don't have a specific need for any particular small assets. If you want...
Of course; a little creativity is more than welcome. :keith
Was it like that when looking at the ocean or sailing? The ocean is probably the most graphically intensive part of most scenes.
Yeah, I noticed...
I actually considered that a while ago, though I wasn't sure if people would like that sort of change. I can certainly look into it, because I...
Hi @Omar_Gamer, could you show us some screenshots of any 3D artwork you've done before?
As we develop New Horizons Remastered, we try to keep an eye on performance to make sure new features or assets don't adversely affect...
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