• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Recent content by danitim1

  1. danitim1

    Blender Plugins

    Nope, as crazy as can be I love Maya xD
  2. danitim1

    Blender Plugins

    Wonder if he can port the pluggin to the newest versions of Maya
  3. danitim1

    Blender Plugins

    Is this plugging working on Blender 4.0?
  4. danitim1

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Heey! Good to find someone from the same country around these waters, yees its possible, but its indeed a lot of work
  5. danitim1

    Porting New Horizons to Maelstrom Engine

    Yea, thats what I thought at first, but its up to you guys, ill keep mine changed cuz I really dislike the slow pace that the character runs, I haven't changed anything regarding the walk speed though. There are more .ani files on the folder of the animations
  6. danitim1

    Porting New Horizons to Maelstrom Engine

    Is there a way to change it? unless you really want to stick with super slow characters, or maybe even set the pchar speed for that exact moment in the game
  7. danitim1

    Porting New Horizons to Maelstrom Engine

    That and some of them were not working like the falling animation for male and female
  8. danitim1

    Porting New Horizons to Maelstrom Engine

    ill give it a try for sure! I also made some fixes for the main character animation as well, increased movement speed to match CoAS and CT. Those will be on the video as well
  9. danitim1

    Porting New Horizons to Maelstrom Engine

    Yyyyep! Thats what im thinking as well
  10. danitim1

    Porting New Horizons to Maelstrom Engine

    Im also a professional video editor, I can make something wonderfull
  11. danitim1

    Porting New Horizons to Maelstrom Engine

    I do have the engine, just dont know if its the latest, bought the engine and dont know how to update those, sorry for being soo noob xD
  12. danitim1

    Porting New Horizons to Maelstrom Engine

    If you see on my log I just posted the issue might be: E:\VSProjects\Maelstrom\DirectX9_2019_64bit\START\sources\s_stack.cpp line 50. I have no such file or directory for that. And I did what you said and it prompted out the same thing
  13. danitim1

    Porting New Horizons to Maelstrom Engine

    Im having a crash right at start
  14. danitim1

    Porting New Horizons to Maelstrom Engine

    I meant for the sfx working, but spyglass is acting weird too
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