• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Recent content by paravantis

  1. paravantis

    Mod Release AoP:CT - Historical Immersion Mod v5.0

    Thank you for this great tip! I have started doing that, although it looks like a daunting task due to the length of the Ships_init.c file.
  2. paravantis

    Mod Release AoP:CT - Historical Immersion Mod v5.0

    Dear pirate friends, if you please allow me I would like to get back to that supper annoying issue of very slow sailing. Kindly download my save game entitled "YannisP San Juan 2" from Meet Google Drive – One place for all your files. You may be able to confirm that the ship I have in the San...
  3. paravantis

    Mod Release AoP:CT - Historical Immersion Mod v5.0

    The work done in this standalone mod looks amazing, but I am facing a weird issue that has taken much of the fun away. Occasionally, but annoyingly often, when I depart a port, the speed of my ship is very slow, usually just over one knot even when having the wind behind me. It's not that the...
  4. paravantis

    Mod Release Age of Pirates: Caribbean Tales - Historical Immersion Supermod

    Oops, saw that there is an dedicated Supermod version 5.0 forum thread, posting there.
  5. paravantis

    Mod Release Age of Pirates: Caribbean Tales - Historical Immersion Supermod

    Please forgive me if this is not the correct place to post this question on an issue I am having with the otherwise amazing Caribbean Tales Historical Immersion Supermod version 5.0 (standalone). Occasionally, but annoyingly often, when I depart a port the speed of my ship is very slow, usually...
  6. paravantis

    Mod Release AoP:CT - Historical Immersion Mod v5.0

    Thanks for your response, from the information that you kindly provided I would say that VSync may be ignored for the moment; it is not such a big deal. Otherwise, let me know if I may be of help in trying out any solutions for the videos. An nVidia user can always force the game to run in...
  7. paravantis

    Mod Release AoP:CT - Historical Immersion Mod v5.0

    I confirm that I have been running it in Windows XP SP3 compatibility mode, per the README-INSTALL-FEATURES.docx instructions. I tried running it with XP SP2 compatibility, and it bombed again, with the same error message. I noticed that it crashes after showing the small blue screen with the...
  8. paravantis

    Mod Release AoP:CT - Historical Immersion Mod v5.0

    An additional issue is this: playing with integrated graphics I can see that vsync is off. Additional to my question on whether it is possible to run this amazing mod with the nVidia driver, I would appreciate input on whether it is possible to turn vsync on.
  9. paravantis

    Mod Release AoP:CT - Historical Immersion Mod v5.0

    Many thanks for the work you put in this mod! I just downloaded the mod from AoP CT: Historical Immersion Mod v5.0 Standalone file, unzipped it, confirmed that I have the redistributables, run it, and found out that it crashes with the message "Gentlemen of Fortune ERAS has stopped working"...
  10. paravantis

    Need Help Stuck after quelling mutiny in Sea Dogs Caribbean Tales

    Thank you for the polite welcome Modder01, your response certainly saved the ... honor of this forum (just kidding)! Truth be told, I knew that I posted about an oldish game, and was not very hopeful for an answer. In respect to my question, I was in fact using the unmodded GOG game (legal...
  11. paravantis

    Need Help Stuck after quelling mutiny in Sea Dogs Caribbean Tales

    New to this wonderful forum, I would appreciate some help with Sea Dogs Caribbean Tales. After accepting a mission to escort another ship to Guadeloupe, I get the mutiny warning mid sea, I successfully quell the mutiny by helping some crew members kill the mutinees, and then I am stuck roaming...
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