• New Horizons on Maelstrom
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Recent content by tommy61157

  1. tommy61157

    Beyond New Horizons Alpha Release

    Click attach files, search for where the game directory is, then look for the Save Folder within the game directory go into the JackSparrow folder there, and the select the file that is the affected save
  2. tommy61157

    Beyond New Horizons Alpha Release

    Can you upload the save from right before this happens? I want to see if I can recreate this
  3. tommy61157

    Mod Release Build 14 Gamma Version [Last update: 12th January 2024]

    Okay, I started a private conversation with you and a few others too if you want to respond there, otherwise, I'll keep checking here as well, just want to make sure you're in the loop :doff
  4. tommy61157

    Beyond New Horizons Alpha Release

    I know Hammie has it on the GitHub for Build 15
  5. tommy61157

    Regarding the Build Mod shifting to Build Mod 15

    @Pieter Boelen Can you up the priority on this thread and possibly pin it?
  6. tommy61157

    Beyond New Horizons Alpha Release

    There should be a folder just called SAVE then JackSparrow then you should see each save file you have there, copy and paste here
  7. tommy61157

    Beyond New Horizons Alpha Release

    I plan on extensively QA testing that questline soon, if you can post your save from right before it happens and any logs, that would be best, Also, you may want to test on the latest Alpha 14 release, Hammie fixed quite a few fader loading bugs in that patch
  8. tommy61157

    Beyond New Horizons Alpha Release

    So, we've been discussing it on the discord, but once the Build 15 Beta releases, all the major bugs should be fixed and we are going to want to shift all active efforts towards the Build Mod 15. It'll be playable enough and having a standalone mod with the new engine will attract a lot of...
  9. tommy61157

    Regarding the Build Mod shifting to Build Mod 15

    I know I posted this in a couple areas, but I want it to have its own thread as well: So, we've been discussing it on the discord, but once the Build 15 Beta releases, all the major bugs should be fixed and we are going to want to shift all active efforts towards the Build Mod 15. It'll be...
  10. tommy61157

    Mod Release Build 14 Gamma Version [Last update: 12th January 2024]

    So, we've been discussing it on the discord, but once the Build 15 Beta releases, all the major bugs should be fixed and we are going to want to shift all active efforts towards the Build Mod 15. It'll be playable enough and having a standalone mod with the new engine will attract a lot of...
  11. tommy61157

    Beyond New Horizons Alpha Release

    Another thing, what version of the Build 15 Alpha are you running?
  12. tommy61157

    Beyond New Horizons Alpha Release

    As we discussed on the discord, so long as all the issues here are fully resolved, I see no reason not to enter Beta. https://github.com/PiratesAhoy/new-horizons/issues?q=is%3Aopen+is%3Aissue+milestone%3A15.0.0-beta.1
  13. tommy61157

    Beyond New Horizons Alpha Release

    There has been more stuff posted to the GitHub regarding a couple weird bugs I found, but I think I'm starting to get near the point where I've found a good portion of the bugs that will immediately hamper or disrupt gameplay (assuming there are no more Storyline breaking bugs beyond the ones...
  14. tommy61157

    Beyond New Horizons Alpha Release

    That #67 took me almost 15 hours of QA testing to find btw, lol. But seriously, thanks Hammie for the critical fixes!
  15. tommy61157

    More to do with your personal nation

    Oh, I thought certain things did change on period change, okay, forget what I said then, lol.
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