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"Naval" ships/Hopital port

1) I have found a series of "Naval" ships, more or less similar to the usual ships, but somewhat different.

E.g. the Naval sloop has only 14 guns instead 16.

Maybe is a military version of the regular ship models?

2) I have problems to find the correct place where stop my ship at Hopital (Port au Prince in latest eras).

I have tried to move around the bay, but seem the usual "Port" (the area with an anchor that signal where stop the ship) seem not be anywhere.
 
When the water was clearer we could see on the bottom a large green patch and that is the anchor point. Now I have to go back and forth searching for it too. It is closer to the fort than you might think.
 
"Naval Sloop" is "FR_Sloop" in "PROGRAM\Ships\Ships_init.c". Compared to most basic sloops, it does indeed have two fewer guns - it lacks the bow chasers. But it has a larger crew, 72 compared to 48 on the standard sloop. Also "FR_Sloop" is equipped with 18lb carronades by default instead of 6lb long guns.

"FR_Sloop" was imported from "Age of Pirates: Caribbean Tales". I believe it was originally intended for use in the "Hornblower" storyline, but it's available generally, and like other sloops it can appear in all time periods.
 
@Hilye: I will go there and try to see this green patch.

@Grey: seem these "Naval" are a class of various ships. I told you about sloop, but there are also other "Naval" ships.
 
When the water was clearer we could see on the bottom a large green patch and that is the anchor point. Now I have to go back and forth searching for it too. It is closer to the fort than you might think.
I don't remember the water clarity ever being changed.
Only the colour to light blue close to shores.
 
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