• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. cwm33

    new starting characters - not working

    Did you try saving it in the original format with English only characters? I'm not sure how international the modding is, or how good I am at resolving international modding issues. :shrug
  2. cwm33

    few questions about gameplay

    You definitely have enough money to do some goofing around and taking your time exploring the world without having to worry about going broke from paying your crew, but I wouldn't say you're rich. Comfortable would be a good word. Last night when I was playing, I was sitting around 10 million...
  3. cwm33

    few questions about gameplay

    Here is where you can go to upgrade your ship: http://www.maplib.net/map.php?id=5942&marker=25297 Hopefully the map will make it nice and easy to find! :keith
  4. cwm33

    Interactive map

    I'm adding things to it as we speak, and should have all the landmarks that are listed in that mod on there by the time I leave from work. Then I'll just be tweaking the locations etc, and adding in anything missing. :onya2 After that, it comes down to adding information into each location...
  5. cwm33

    Interactive map

    That's actually what I based my map off of, and mine isn't a game mod. It's a website that uses the google maps API to create a map that is searchable that you can put all sorts of notes on, that pop up when you click on the landmark. I set it up for my own reference, but figured others might...
  6. cwm33

    Interactive map

    I tried all of them, and a fair number of them are dead. I did manage to get a VERY high resolution image of the fold out map though, too bad the service I used for that map only allows a 4MB JPG to be uploaded for free accounts. :E
  7. cwm33

    Interactive map

    Hey if you can figure out how to get Google Translate to work on an image, you're a much smarter man than I! :shrug I think with the amount of time it would take me to figure out the Russian characters and get it all transposed, I would probably be able to do it faster just through having my...
  8. cwm33

    Interactive map

    I found your thread, but there's one teensy problem with that. The really detailed map is in Russian, and I haven't the foggiest clue how to read Russian. :kev
  9. cwm33

    Interactive map

    Avast mateys! I took a little time this morning (bored at work :will ) and set up an interactive map for AoP2:COAS. Currently it only features all of the main cities in game, but I plan to expand it to all landmarks (once I have more than a rough idea of where they are :kev ). Either way...
  10. cwm33

    Merchant Ripoffs

    Somehow I doubt those would be very useful after the first shot, would sure look pretty though. :lol:
  11. cwm33

    Quick Map

    Used this mod last night, and apart from the map scrolling really fast (probably based off of in-game mouse speed) it worked exceptionally well. Very good add-on! Damn near a required mod to play the game now that I've tried it. Thanks for your work! :doff
  12. cwm33

    fleet captains

    I know the answer to that one! :woot Only one officer per ship! The officers mostly are for boosting your own stats to make up for a lack of levels/ability etc. That way you can actually hit something with your cannons while your character is just a young lad with shaky sea legs! :sail
  13. cwm33

    fleet captains

    Avast mateys! I've been debating over setting up myself a nice little fleet to aid me in my piratin' duties (other than the fleet of ships that were just captured to take back to port and sell :(o) ) One thing I'm wondering though, is what sort of traits should I look for in the Officer that...
  14. cwm33

    Does someone know how to raise the loyality of neutral officers?

    I figured out how to max out their loyalty with the debug menu. Works great if you don't mind using it. :whee
  15. cwm33

    Trouble sneakin' amongst the Dons

    Make with the frequent saving, and don't overwrite your old ones and the buggy bits can be forgiven pretty quick by a quick reload. I save fairly often and haven't lost more than 15 minutes or so from a crash/bug. :onya2
  16. cwm33

    Merchant Ripoffs

    Yer scallywag crew pilfered it for grog money! I think ye need to fire the lot of thieves and get yourself a crew that isn't full of alcoholics! :buds
  17. cwm33

    Spoiler Reanabling CHEATS aka Debugwindow in German and UK Version

    I figured out a way to enable god mode for your officers, I tested it and it works great! If you go into your debuger.c in the interface folder, and add the following into one of the available sections. My example puts it into the F20 command. :onya2 string descF20 = "God mode - Navigator"...
  18. cwm33

    Find the Pirate for the Guv Quest

    I be thinkin your scurvy crew of scallywags sold off all the ships guns at port for more grog money! :cat
  19. cwm33

    Trouble sneakin' amongst the Dons

    Avast ye salty dog! Have ye tried sailin into port under cover o' darkness and shadows while the moon be high? When ye switched to Spanish colors, was it still on the world map? or were ye in view of the spanish fort o' cannons? The last time I sailed' into a spanish port flyin' th' spanish...
  20. cwm33

    government reputation

    Hey, thanks for your answer! I spent the majority of an afternoon working for a single governor (charlottetown), without him offering me a patent. Is there a ballpark number of missions that he gets you to do before offering one? If it's an entire weekend affair of trying to please one...
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