• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. 0

    [WIP] Sailing Mod

    I believe that my version of "sailing mod" is now functional. It is at best a BETA test version, no worldmap encounter, no storm... but it can change island map with the loading screen automatically showing up, if a different closer island is found. I've put all the functions in the file...
  2. 0

    [WIP] Sailing Mod

    Thanks. I'm getting something here. The distance calculation seems work fine from now. And I am also able to trigger the loading screen at sea when the ship is closer to another island than the one already been loaded. During the last test, I sail from Nevis, direction is southeast, and I...
  3. 0

    [WIP] Sailing Mod

    Game can start, but when the function is called, an window will show up, and says "Runtime Error".
  4. 0

    [WIP] Sailing Mod

    Someone help me check these codes! Why my following functions "int getRTclosestIsland()" can't works correctly? I thought it should return the nearest island ID by calculating world map position in sea mode...but CTD happened.
  5. 0

    [WIP] Sailing Mod

    I find an interesting parameter "worldMap.island" (not "worldMap.islands"), and I think it should play an important part if I manage to solve the direct sail puzzle. However, I can't find the code that assign its value, or even get it initialized. other than the "void setWDMPointXZ(string...
  6. 0

    [WIP] Limit special ship type to certain country

    I noticed "AIFantom.c" before. I knew that the function "int Fantom_GenerateEncounter(.....)" is the most resonable place to add those codes. However, as this function does not involve the "nation" parameter, and frankly, I am not a skill modder. I thought that if I change the function, such as...
  7. 0

    World Time, at sea time

    It is located in "\\WorldMap\worldmap_init.c" ...... worldMap.date.day = STARTGAME_DAY; worldMap.date.month = STARTGAME_MONTH; worldMap.date.year = STARTGAME_YEAR; worldMap.date.hourPerSec = 1.5; ...... Just reduce the last parameter. There is another way, with the similar effect. Later...
  8. 0

    [WIP] Limit special ship type to certain country

    I believe I have found a way to set special ship type to certain country, such as Ship_Victory only to England, and Ship_Dutchlineship only to Holland. I put the code into "\ships\ships.c", and change the existing function "void SetRandomNameToShip(ref rCharacter)" a little. The original...
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