• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Imperial

    Notice [WIP] Enhancement Mod 1.0

    Enhancement Mod For Sea Dogs v1.30 + 2 DLC Seeing as I'm back into modding, I was generally distraught about some bad things that I didn't like in the game. The flags, the sounds, and some minor issues here and there. Since the Program folder is encrypted, I couldn't do much to fix some more...
  2. Imperial

    WIP 1652

    1652 This project is currently in brainstorming phase, we are currently assembling the team and our resources before any actual development takes place. So please bear with us on this, we are not daydreaming here nor we are about to undertake something bigger than us, we do not want to promise...
  3. Imperial

    WIP Red Coats

    By LordMalacath (a mate I brought into AOP) I know it's not realistic and period correct, but now 'em englishmen look more like the Carabinieri corps in the '800s. Why the green tunic on that muskeeter? Oh, I wanted to create regimental colors. Royal Navy "Blue" Coats Details and bump map...
  4. Imperial

    Long time no see

    What the hell happened? I remember the first days when we were working on GOF 1.0 and I suggested removing all the ugly, non-fitting POTC models from our repertory of models. It's not quantity over quality people, that's what made CoAS awesome. Lets not even talk about the hideous...
  5. Imperial

    2D Artist, C++ and Java Scripter, and well... countless hours on the UDK.

    I lack the input of writing something that has a sense. So I'll avoid writing something when I'm particularly indisposed. If you need hands for the project, I'm all in for it. Armada did you read my thread and you've decided to make a general annoucement on Moddb? I feel flattered that I've...
  6. Imperial

    Need Help Confusion, everywhere.

    Greetings folks, I'm back in time to see what I could do for the next release of GoF or the Early mod being developed by MK. MK, if you need help with texturing something drop me a message. I've been busy with life, so I need to excuse myself to all of ye' scurvy curs. :walkplank Next of, I...
  7. Imperial

    [REL] Royal Flag Mod - (Flag retexture mod by Imperial)

    Royal Flag Mod created by Imperial Music Background This mod aims to add graphically pleasant flags while keeping their historical counterpart's value. Download this mod and enjoy. Created in: Adobe Photoshop CS5 / Adobe Lightroom CS5 Necessary time: 45 minutes Spain: The Cross of...
  8. Imperial

    Increasing the sea detail

    So, since this isn't directly regarding a texture, I'm pretty sure that StEngine generates a mesh, with a reduced number of polys. Unfortunately, it looks like crap. Isn't there a way to improve the detail of the sea? Like modifying a value directly in the .exe?
  9. Imperial

    Mod Release [REL] Underwater fix

    Screenshot is attached. This bug will be present in jungle, fort, and sometimes even city scenes. This bug is present after that you update GoF with the 1.2.9 patch. I think that someone 'lighted' the .tga file way too much, and it looks rather nasty. Update: The following will fix the sand...
  10. Imperial

    [HELP] Weird problem with the tga,tx to tga and viceversa

    So, I'm undergoing a process to "re-texture" everything in the game by adding an enhanced bump map on the .tga files, as I did in many mods that I worked on before. The problem is, since it's the first time that I work with a tga.tx extension is this error that demoralizes me a lot.
  11. Imperial

    I'm bamboozled.

    WHERE! WHERE! WHERE! :will
  12. Imperial

    WIP [WIP] Modded Broadside FX

    Still need to figure out how to make it more intense, by balancing EnbSeries and by modding the mesh itself. EDIT: Re-modified a bit.
  13. Imperial

    Multiplayer for CoAS?

    *Points at title* So, is it possible to make a sort of open universe of players on a server, in which one is the captain of its own ship, member of said nation, and a merchant/corsair/adventurer etc etc on a sort of roleplaying server.
  14. Imperial

    Peter Blood model, help needed!

    So, I never kinda liked the model of Peter Blood (the one in black now), so I want to change that model to that of Antonio de Sotomayor (Inqu1 ecc ecc Model). So, everything fine. I modified the model data in HeroDescribe, the model seemed to have changed, but I was wrong, in the London part of...
  15. Imperial

    How can you change the textures

    So, I'm playing with Nathaniel Butler (renamed from HeroDescribe to my real name), but I never liked that blue shirt, man I hate blue like I hate spiders. So, how can I open the character's texture files in Photoshop (Where can I find them firstly) what format should I use and etc/etc Then I...
  16. Imperial

    New 'ere..ye scurvy dawgs...

    *InRP:Greetings mein freunds.. Kapitan Klaude von Stauffen at your zervice! ... I'm a well known mercenary working for the greater glory of the Zeven Provinces. InRL. Well,my passion for navigation and exploration have led me here.On this wonderful gaming community with an awesome name. :gday...
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