• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. R

    Need Help Ambient/seashore folder empty

    That's the thing, I don't hear any birds. I did hear them the last time I played this game, many years ago, but no more. :( Why would devs create a folder and leave it empty?
  2. R

    Need Help Ambient/seashore folder empty

    After a long time I reinstalled this game (inspired by recent rewatch of the movies - yes Elizabeth/Will still annoys me, lol) and noticed there was something wrong with sound. I remember there being ambient sounds when anchored near shore, for example hearing birds and other things. Now there...
  3. R

    Solved Is this the mod?

    Thanks, guys, much appreciated! :)
  4. R

    Solved Is this the mod?

    Hi! It's been a long time since I've been around and after several years' break I'm back to piracy! Landlubbers beware! Ahem, anyway, a long time ago I played a POTC mod that allowed you to actually build a settlement, even down to specific buildings, for which you needed material and time...
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    Solved Need help with Stealth

    Am Spaniard, but have the English flag. I went from 6 to 23 Stealth quite rapidly (within minutes). At the beginning of my deliberate Stealth-build-up campaign I was discovered as enemy already through a huge piece of island before I even came into view around the south tip of the Port of Spain...
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    The Flying P-Liners

    Dunno. It was one of the alternate game starts where IIRC I get dumped by my crew on some atoll and then swim to this flooded island with the wreck. There I have to build a raft to get back to civilization,where I get put in prison IIRC. It's been a while since I played it so my memory is kinda...
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    The Flying P-Liners

    For example, walking and moving physics. I tried that stranded-on-an-island start. For example in that wrecked ship with the tilted floor, I kept falling through a floor that was supposed to be solid and when I moved sideways I actually levitated and went through walls. There were some other...
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    The Flying P-Liners

    Yes, that's the one. POTC... figures. :( I tried to get back into POTC last year with the build mod, but it's so inferior to AOP2 in so many ways. IF they caught her! :D And that danger would definitely be part of the thrill. Right now in GOF I'm sailing a boat I completely disarmed to make...
  9. R

    The Flying P-Liners

    I'm still not used to this forum, so unfortunately can't find that thread again, but it might've been in Storm Modding. Yup, no cannons and bad maneuverability, but it would have speed (thus would not need either since it would be fast enough to outrun any threat) and a a huge cargobay! :D...
  10. R

    The Flying P-Liners

    In another thread I saw the development of steamers for the GOF mod. Now I wonder/request the creation (if it's possible and anyone feels like it) of some 5-masted cargo barques of the late 19th century, with the most known being the Flying P-Liners (Potosi, Preussen) or some of it's 4-masters...
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    Bug ERROR: Wrong index is -1. And stealth question

    I've got a weird problem now, this time with GOF 2.0.8 (finally updated and started a new game). Fresh install of game and GOF, no other mods. Situation: storm in the bay of Port of Spain. I'm a Spaniard, btw.. I went from the map screen into the 3d screen (not sure anymore if it was done by me...
  12. R

    Need Help Inez Diaz Tool needed

    That makes two of us on both counts. :(
  13. R

    Need Help Inez Diaz Tool needed

    Well, according to this http://www.piratesahoy.net/threads/reinit-init_ships-base-ships-real-ships.18025/ which is a couple of posts above this one in the thread reinit is done for GOF 1.1: *shrug* The baffling thing is that reinit doesn't seem to work in GOF 1.1 for game in progress, so to...
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    Need Help Missing ambient sounds in COAS?

    One of the things that still make me think nostalgically of POTC compared to COAS were the ambient sounds. I used to anchor at an island at night and for a long time just listen to the sounds of the jungle, the whispers of the waves and gaze at the reflection of the moon on the water. I could...
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    Need Help Inez Diaz Tool needed

    Thank you! :dance EDIT: huh. changed the locators and the init file. As said before, 22 guns on each side, 2 guns aft. I appropriated two of the side guns and changed their names to cannonb so they're rear guns in the locators field of the tool. I can now fix the cannons in the game, but: 1...
  16. R

    Need Help Inez Diaz Tool needed

    After a long while away from gaming I've returned back to the GOF 1.1 modded COAS and after 2 days again stumbled on a problem I KNOW I fixed with some other ship months ago - the cannon replication bug. The thing is I don't remember how I fixed it way back then nor can I find any good thread...
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    Solved Ship geometry/start of sea battle crash - geometry.dll

    Thanks for the answer! :) So, if I wanted as stable a game as I can the best thing to do would be to install 2.0 and start afresh? From the changelog I presume it's more stable with less various bugs than 1.1? - Selling and buying the ship works! Though I have to chant "she's worth it! shes...
  18. R

    Solved Ship geometry/start of sea battle crash - geometry.dll

    No edits to any file and no pushing reinit. What you say makes a lot of sense, it's just amazing to me that this game so advanced that even the number of the crew would adjust how deep in the water it sits. That would make sense of the crash as soon as I exited the tavern and the game was...
  19. R

    Solved Ship geometry/start of sea battle crash - geometry.dll

    Seems like Surprise was never fixed in 1.1, with an unsure status in 2.0. Is it even worth the effort of installing 2.0 and having to start all over again? Can I use my 1.1 savegames in 2.0.7?
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