• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Sean.Flann

    Base game problem

    Thank you, this worked, although I am running windows 7. How would I go about installing the mod with this new engine in the vanilla game directory?
  2. Sean.Flann

    Base game problem

    tried to install it in a folder just inside C/: drive but same result
  3. Sean.Flann

    Base game problem

    Hello guys, back from the dead I am Recently wanted to get back into this game however I am having trouble even getting the base game to start, nevermind the mod :( Installed everything correctly (i hope) and tried to run the game however it does not seem to want to start. The only unusual...
  4. Sean.Flann

    Solved Smugglers life for me

    Hi all just a quick question I have start to become part of the pirate faction and a quest given to me by the pirate lord was called a smugglers life for me. Initially he wanted me to infiltrate the smugglers and find out what I could, so I smuggled some goods, wrote a report, handed it to him...
  5. Sean.Flann

    Feature Request Gore/Blood

    in the mean time, do you know why the particle settings do not seem to take effect? And I will eventually rename [ship_fire] to be a blood effect on its on it was just for testing purposes that I used it
  6. Sean.Flann

    Feature Request Gore/Blood

    Thank you, got to go to work be back at 10 and I will test that
  7. Sean.Flann

    Feature Request Gore/Blood

    Currently still stuck with the problems aligned in the previous two posts, some help would be very welcome Thanks Sean
  8. Sean.Flann

    Feature Request Gore/Blood

    alright so this is what i'v managed to do so far (not alot) I have managed to get the console to display an effect (by guess work of position) I have managed to change the texture and particle technique I can't seem to resize the texture I can't find where to edit the particle technique (only...
  9. Sean.Flann

    Feature Request Gore/Blood

    I tried pasting that line of code under the console to make it work with f12 however it did not seem to activate, there was no message on screen of the cordinates. (I have a sound play on f12 as well so I know if it has worked
  10. Sean.Flann

    Feature Request Gore/Blood

    Thanks but I think going by the code that case (2) may only be ship position? (also does the logit function tell me in game or log it to a different file?) case 2: if (!bSeaActive) { float x,y,z,ay,xx,zz,xz,zx; GetCharacterPos(GetMainCharacter(), &x...
  11. Sean.Flann

    Feature Request Gore/Blood

    A question, is there anywhere I can find instruction for GM viewer, apart from the readme which I can't read (I don't know how to find the co-ordinates of my current position in Gm-viewer)
  12. Sean.Flann

    Feature Request Gore/Blood

    sorry I'l be back in 5 hours
  13. Sean.Flann

    Feature Request Gore/Blood

    GM viewer? :unsure
  14. Sean.Flann

    Feature Request Gore/Blood

    So placing that code into the console and executing it should result in a puff of smoke at my character?
  15. Sean.Flann

    Feature Request Gore/Blood

    Cool, what is the X, Y and Z axis in respect to?
  16. Sean.Flann

    Feature Request Gore/Blood

    CreateParticleSystem("gunfire_small" , -66.6, 9.0, 48.7, 5.1, 4.0, 0.0, sti(20) ); OOHHH pweety ... but what do the numbers after the effect mean?
  17. Sean.Flann

    Feature Request Gore/Blood

    Woo! I can play any sound at my will by pressing f12 :) now if it was only as easy as putting in a command playparticleeffect(effect) :p
  18. Sean.Flann

    Feature Request Gore/Blood

    It would be greatly appreciated,
  19. Sean.Flann

    Feature Request Gore/Blood

    Shotgun mode is first person? And why couldn't we control it if it's available in that mode? Unfortunately I don't own AoP or CoAS
  20. Sean.Flann

    Feature Request Gore/Blood

    Will defiantly look into this when I get home, any advice for my first time modding :) :sparrow
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