• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Southsider

    Need Help Create an object in a location

    I take a close look the code and understand this: The function, which uses the engine, is responsible for the placement of objects in a scene. It's spelled out in the Modules folder and compilated in one of several file *.dll. If realize my idea, using the PROGRAM folder - will not work. So I...
  2. Southsider

    Need Help Create an object in a location

    Because this is a very handy function to place the object at any time (quest or something else) Yeah, you understood me correctly. This should be a static model (like a barrels, planks or some another scenery objects). Making this through the TOOL - isn't very practical, cause it should be...
  3. Southsider

    Need Help Create an object in a location

    I want to make a function that will put the object on the specified coordinates. In my code, something is missing.
  4. Southsider

    Need Help Create an object in a location

    Yeah. It's working ways, but I would like to make a universal function that puts objects in the coordinates. AoP2
  5. Southsider

    Need Help Create an object in a location

    Good day vatos. I was trying to figure out how to create an object in a location. My code: object LoadObjectInLoc; void LoadTestModel() { int n; aref randItem; aref al; FindLocator("Havana_town", "patrol7", &al, true); // Find locator coordinates n =...
  6. Southsider

    Need Help Convert models to AoP2 bones

    In TOOL? I think that can edit skeleton only in Maya. At least in the TOOL I not found how to do it
  7. Southsider

    Need Help Convert models to AoP2 bones

    Too bad! He did not leave their contact details. Probably, I'll do it myself. At least make an attempt to but I don't know what will come of this. :( I'll wait, maybe more someone replied to this topic. Anyway, thanks for help! If I can do it I will write what I got
  8. Southsider

    Need Help Convert models to AoP2 bones

    No. I want to port VCO (Voyage Century Online) char to AoP2. :) Use these models: This armor can be equip like a cuirass in Inez Dias TOOL. And do likewise for helmets. :unsure
  9. Southsider

    Need Help Convert models to AoP2 bones

    Thanks for answers, Pieter Boelen and Armada! It is a question of adding models from another game. But this game is also on the Storm-engine, so I thought that this should make it easier (char models also in GM format and work in the same way as in AoP). The problem is that the animation...
  10. Southsider

    Storm 2.8, Particles?

    Sooner or later someone has to answer. For a while I was looking for a solution to this problem, but I came to the fact that editing is not available. The particles are edited in a program that is only for official developers. We can forget about this, because not give this program anyone. :(
  11. Southsider

    Need Help Convert models to AoP2 bones

    Hi all! I need help to convert multiple character models to AoP2 bones, that models can work with standard animation. Alas, I myself do not understand this. Maybe it will facilitate the task - Models that will convert from the game, which on the Storm engine. In return for your help, I can do...
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