• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. kb31

    Notice Hook's Mod for TEHO 1.7.0.ENG (09.04.20)

    Since there are too many people asking for 1.6.0 version, it's here: Hook's Mod version 1.0 for TEHO 1.5.2 Pieter/Mr Hook, please stick this UPD: Hook's mod for 1.6.1 can be found here: Notice - Hook's Mod for TEHO 1.6.0 UPD2: HookMod 1.7.0.ENG (09.04.20) attached
  2. kb31

    how safe is LoadSegment

    Can I LoadSegment without UnloadSegment? It seems that it unloads automatically during LoadEngineState with warnings in compile.log. Is it safe to use it this way?
  3. kb31

    Mod: BladeDmg 1.0

    This simple mod calculates raw blade damage from damage/weight/balance/curve/length. The value in brackets considers related perks. Raw damage means damage calculated before skill/rank/random additions, this is not tool to calculate real damage, but to compare blades. However, these calculations...
  4. kb31

    Mod: ActiveMap 1.3

    Ahoy there :pirate07: I'd like to introduce Active Map mod. It's logic is similar with CT map, but there are many fixes and new features. It seems that initially it was started porting by Warship, but hadn't been finished. Should work with all game versions, both Russian and English versions...
  5. kb31

    Solved SCROLLEDPICTURE interface component

    Did someone deal with SCROLLEDPICTURE? It's purpose is(as far as I understand) to rescale and center image. It seems that it's attributes offset.x and offset.y should contain offsets for centered image, but they always = 0. Offsets are necessary to juxtapose specified coords of centered image...
  6. kb31

    Mod: QuickSaveLoad 1.1

    I have just modified(just several lines of code) quick save/load mechanism(but not autosave) to make a new file instead of default QuickSave. The idea was to solve two problems: your save can become corrupted(since engine first removes it then tries to save current state), game extremely needs...
  7. kb31

    Guide TEHO modding (tehomod and scripts are here)

    Update 03/Feb/2021: First of all, after years of unhurried yet careful development, my baseline of Storm Engine was taken for further official TEHO development. What does this mean? This year huge updates for TEHO engine are expected. This includes DirectX9, incomparably higher performance, high...
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