• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. Wolf93

    Unconfirmed Bug Assortment of minor bugs

    Ah yes, don't worry, that's me changing gamma and brightness configurations because of my poor eyes. The only thing I can think of being different is that I used the Modules folder that Hylie Pistof uploaded after the white sea debacle. It's not a game-breaker, but certainly a little annoying...
  2. Wolf93

    Unconfirmed Bug Assortment of minor bugs

    Good evening, lads. After fixing the white sea bug I've been playing quite some time, and lately started to notice my playthrough is slowly showing some anomalies. First thing I saw some time ago (sadly I can't remember when exactly it started happening) was that port's name would not appear in...
  3. Wolf93

    Fixed Graphical Bug - Plain White Waters

    Can also confirm that the sea has become as white as my grandma's hair. I highly doubt it, but maybe the addition of the "more direct-sail encounters" messed around with it?
  4. Wolf93

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Since there's some rockus I'm gonna take advantage of it and be that guy, and ask @Grey Roger if there's any ETA on the update. I'm itching of pirating again :pirate41:
  5. Wolf93

    Mod Release Levis' new stuff v0.1 [Last Update: May 17th 2019]

    Sadly, I'm still on a rough month or two, and that's without counting my thesis. But around August the waters should calm, if nobody else steps forwards meanwhile (and if Levis is patient enough :p) I would be glad to test the changes! Incidentally, I love smuggling, so I could test that too.
  6. Wolf93

    Mod Release Levis' new stuff v0.1 [Last Update: May 17th 2019]

    Sorry to chime in at the middle of the discussion, but about the hallucinogen, what you do think about ayahuasca? It's more of an Amazonian thing rather than from the Caribbean, but it could make more sense since it has that mystical side, and there are some indian NPCs in some Dutch colonies...
  7. Wolf93

    Need Help Can't find Luc Merlin

    Well, shiver me timbers, as young pirates say these days. Yep, you were right, in my defense I want to say it's a really inconspicuous house, I guess it makes sense if you are a smuggler. Once again, thanks Roger!
  8. Wolf93

    Need Help Can't find Luc Merlin

    No luck :( I've only found two houses. The first one (ran an F11 just in case) is occupied by a random NPC: And in the second one it's the woman of that sidequest:
  9. Wolf93

    Need Help Can't find Luc Merlin

    I'm pretty sure I went also there, but I'm going to check again. Sadly I'll be away from the PC for most of the day, I will report back later lol Thanks Roger
  10. Wolf93

    Need Help Can't find Luc Merlin

    So, uhm, I feel really stupid, but I really can't find him :modding I visited every house in Martinique and no sight of him. Supposedly he's at a house in the port, but the only accessible house is the Head Port's one. For the record, I have enabled Build sets.
  11. Wolf93

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Try deleting the ".tar" at the end of the file's name.
  12. Wolf93

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    By the way, kinda off-topic, but for anyone interested, the game is called Cutthroats: Terror on the High Seas in English. It's from the same devs of Gangster 1/2, so you get an idea.
  13. Wolf93

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    It was a very particular case, I tried it with the dinghy, which has like 4 crewmen (or so). Technically nobody died since nobody followed me :(, but I could test it again now that I have a proper ship (I don't know when though).
  14. Wolf93

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Good evening, lads. As always, I'm late to the party, but I have my grain of sand to add. It has been a while since my last session ('cause college and all that fun stuff), but I played as a castaway and covered many of the things you were discussing previously. On the topic of trading, it's...
  15. Wolf93

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Say, if I had the game installed with the previous installer, could I still use the Grey Rogers' fixes and such without problems? (Mainly because new semester started and making a new char again is not an option :()
  16. Wolf93

    Need Help Stuck with Church protection/Abbey of the Maltese Order (spoilers, of course)

    One way would be to move the crypt "trapdoor"/entry, but I guess that would take some work. It would be easier to clarify the walkthrough, since it mentions the rear entry.
  17. Wolf93

    Need Help Stuck with Church protection/Abbey of the Maltese Order (spoilers, of course)

    Wow, thanks a lot for the effort! It actually worked, I guess I was a little confused by the log entry that I didn't try searching the other side of the abbey. That fixes the issue then :D
  18. Wolf93

    Need Help Stuck with Church protection/Abbey of the Maltese Order (spoilers, of course)

    Hmmm.... Let's see, if I go through the back entrance... ... I end up in the Port Royale dungeon type. From what you are saying, I guess that'd be the Cozumel one. The only other "door" I could find down there was the one that leads to Speightown.
  19. Wolf93

    Need Help Stuck with Church protection/Abbey of the Maltese Order (spoilers, of course)

    Just tried again, with several combinations (during battle, after battle, after looting, unequipping armor, etc), but still no luck. I get the log entry but for some reason the level doesn't change :confused:
  20. Wolf93

    Need Help Stuck with Church protection/Abbey of the Maltese Order (spoilers, of course)

    That's correct, and I've also been using the Port Royale map so I wouldn't get lost, but aside from the Maltese knights, I couldn't find any corpse. It's not game breaking though, just wanted to be sure I wasn't doing anything wrong.
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