• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Rolee9309

    Need Help Need help for adding new perks from other Sea Dogs games

    void RemoveRepairGoods(bool bIsHull, ref chref, float matQ) { int nGoodsQ = 0; float fGoodsQ = GetRepairGoods(bIsHull,chref); if(CheckCharacterPerk(chref, "Builder")) { matQ -= matQ * 0.2; } if( bIsHull ) { if(fGoodsQ<=matQ) {...
  2. Rolee9309

    Need Help Need help for adding new perks from other Sea Dogs games

    Thanks, I will check it. I too tought what a messy calculation is this, because (I'm going to be honest: ) I firstly just copypasted the code, which was a very simple fGoodsQ = fGoodsQ * 0.9, which meant 10% less materials. But I ended up losing almost triple the amount of planks used rather...
  3. Rolee9309

    Need Help Need help for adding new perks from other Sea Dogs games

    Soo, some interesthings: I made the Builder perk a T3 perk, which means it needs 2 perks to unlock: light repair and quick repair. With those, and with the crew being at max, and being heroic, and repair skill maxed out at 10, to get 20% decreased material cost when repairing the ship at the...
  4. Rolee9309

    Need Help Need help for adding new perks from other Sea Dogs games

    Hi guys! Long time no see, I have a pretty hectic life - again, and I'm lost in improving the base game - again. There is probably a thread about some of them (probably I too did one, I can't remember), so sorry in advance if that's the case! And I did not forgot to create separate skill trees...
  5. Rolee9309

    Discussion Unused ship? FEARLESS

    Yepp, all the 10 (5 nations, 2 variants each) of them in the game files. And can be put into the gameplay by a simple change from a false to a true! I don't know why they did not enabled a whole type of ships in the game.... It was one of the first things to me to do when I installed the game...
  6. Rolee9309

    Discussion Unused ship? FEARLESS

    Late reply here (hehe), but I took a good 4 year break from the game (I did not want to, but whatever...): You can even add manowars to the battle without downloading anything. In the ships_init file, under the manowars, there is a command something like (don't quote me on that)...
  7. Rolee9309

    Porting New Horizons to Maelstrom Engine

    Perks. Sorry, I just stopped playing other games. I'm thinking of complete skill trees. Like fencer, sailor, merchant, etc. You would have to chose wisely, because almost all the perks would have tiers (such as the battle state perks), but a tier 1 perk would require 1 point, a tier 2 two...
  8. Rolee9309

    Porting New Horizons to Maelstrom Engine

    If I'm ready, I will share my work. I'm a bit rusty still, but I'm getting into it day by day, so it could take a while, when I finish (also on my workplace I get more and more work to do at the end of the year :(). Currently I'm working on addig new* skills to the game. *skills from GoF and...
  9. Rolee9309

    Need Help Continue playing after final mission + other minor questions

    Yeees, yes, that was what I was thinking of! And the dialog box looks way better, thank you! There is only a handful of thing I did not like in the original game, and the old dialog box was one of them.
  10. Rolee9309

    Need Help Continue playing after final mission + other minor questions

    Heh, after a couple of trials and error, I finally managed to solve this problem. Now the only one is the dialogue and portrait box resize.
  11. Rolee9309

    Need Help Continue playing after final mission + other minor questions

    Thank you! You helped a lot. Regarding the nations.c file, I meant random sea encounters, just like the english-french sea battles. I somehow managed to replicate that with other nations, but I forgot it.
  12. Rolee9309

    Need Help Continue playing after final mission + other minor questions

    Hi all! I've been recently started the game again after 3-4 years, and I forgot how to edit certain files to be able to continue playing after the final mission. That's the first thing I got stuck. - Second: I always found sea encounters easy. I managed to increase the squadrons's number, and...
  13. Rolee9309

    Porting New Horizons to Maelstrom Engine

    Now I finally was able (I can only use forums on my workplace) to see all the comments about updates, and I love it! Don't get me wrong, the New Horizons is a fantastic work, heartwarming to see people who care about games for this long, and making them better - especially when it comes to...
  14. Rolee9309

    Porting New Horizons to Maelstrom Engine

    First of all: HOLY HELL, that looks amazing! Excellent work guys! :onya Second: Let me tell you a little backstory: I always loved PoTC gameplay-wise, and its atmosphere left a big impact in me still to this day. But the graphics/physics that Maelstrom gives is way better for me that the ones...
  15. Rolee9309

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    I like frigates. MEFISTO! My officers have man'o'wars or battleships, I switch and use them only when attacking a fort.
  16. Rolee9309

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Thanks! Yes, I discovered, that the animation files handle the movements. I downloaded the double running speed mod a while ago, and I tweaked them a little bit to my liking - and the swimming speed, because that is too slow - since the stock game. Are you talking about the ships' max. speed...
  17. Rolee9309

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    If we are talking about sidestep: I wonder if it's possible to create an ability which improves the speed of running, swimming, swinging/stealth/unstealth the sword, taking out the gun to shoot etc.? Or increasing the acceleration/decceleration of the ship adn increasing the cargo capacity (if...
  18. Rolee9309

    Need Help Potion features

    Nah, I managed to do something in my free time. Not exactly an x% max HP boost, but a small amount of extra HP, when leveling up. Just added the following lines under the section 'nextExp = CalculateExperienceFromRank(sti(_refCharacter.rank)+1);' in the CharacterUtilite.c file: if(...
  19. Rolee9309

    Need Help Potion features

    Yayy, thanks! now I can use it to finish the other 2 skills. I never thought, that skill will be coded in that file. BUT I wonder! Will it work in the stock game too (since it doesn't have that particular file if I'm not wrong)?
  20. Rolee9309

    Need Help Potion features

    Nah, since I couldn't figure out, how to do this, I threw that idea out (for now). Instead, I want to create 3 skills, which increase the character's maximum health (15%, 25%, 40%), but if I insert these lines below uner the 'float LAi_GetCharacterMaxHP(aref chr)' section , the health bar goes...
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