• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. K

    Guide Tricks of the Trade (Missions)

    <!--quoteo(post=38867:date=Mar 15 2004, 05:22 PM:name=Ludicrous)--><div class='quotetop'>QUOTE (Ludicrous @ Mar 15 2004, 05:22 PM) <a href="index.php?act=findpost&pid=38867"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Aye Capt. Jack the storekeepers will tell ye to leave or...
  2. K

    A Primer on Successful Piracy

    <!--quoteo(post=236584:date=Feb 7 2008, 12:27 AM:name=Mediteran)--><div class='quotetop'>QUOTE (Mediteran @ Feb 7 2008, 12:27 AM) <a href="index.php?act=findpost&pid=236584"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->hey i have a question, as a newbie to this game :P i was...
  3. K

    A Primer on Successful Piracy

    Yes, that's because it's a very cleverly painted inflatable. <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
  4. K

    Random crashes

    Errrm... incidentally, I've been discarding a bunch of cargo to get the load down to less than 90% of what each ship SHOULD be able to hold before going back to the world map, and I haven't had a crash since. So, once again, my hat is off to you Pieter. You were right. It still doesn't make...
  5. K

    HELP ME! Need modding Hero

    If I may... I haven't used Tool but I have seen that problem before in other 3D software. The problem comes about because most polygons in a model (unless they are double sided) are only visible from one side. This can cause some "invisibility" issues when the wrong side of a polygon is facing...
  6. K

    A Primer on Successful Piracy

    The best captures are when one of those big buggers (think warship or man o' war) sinks your ship, and you end up on a lifeboat, and then you capture said big bugger. Even better if the lifeboat is sinking when you do it. <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif"...
  7. K

    A Primer on Successful Piracy

    Historically, the most successful pirates were the pirates that went out every day and captured enemy ships. Sure, stealing cargo is great and all, but ship capture is the real name of the game. Let's focus on how to do that. What are the first steps to take and how can you maximize your chances...
  8. K

    Galley

    <!--quoteo(post=235739:date=Feb 3 2008, 08:42 PM:name=Cylon13)--><div class='quotetop'>QUOTE (Cylon13 @ Feb 3 2008, 08:42 PM) <a href="index.php?act=findpost&pid=235739"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Just droping in to ..say something <img...
  9. K

    Random crashes

    <!--quoteo(post=235731:date=Feb 3 2008, 07:26 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Feb 3 2008, 07:26 PM) <a href="index.php?act=findpost&pid=235731"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Does the crash happen at midnight? If so, try...
  10. K

    Galley

    Interesting! Any ideas on how to get the oars to animate, or how to get a non-sailed ship to move without using the wind? -Kaz-
  11. K

    Random crashes

    <!--quoteo(post=221673:date=Nov 15 2007, 11:49 PM:name=Petros)--><div class='quotetop'>QUOTE (Petros @ Nov 15 2007, 11:49 PM) <a href="index.php?act=findpost&pid=221673"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Since you are using Build 13 Final, I'm pretty sure this will...
  12. K

    Good standing with pirates...

    <!--quoteo(post=235721:date=Feb 3 2008, 07:24 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Feb 3 2008, 07:24 PM) <a href="index.php?act=findpost&pid=235721"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=235708:date=Feb 3 2008, 06:08...
  13. K

    Good standing with pirates...

    Okay well I did that and it changed my relations with the pirates from -119 to -60 again which is a good start if nothing else. Afterwards I went to another battle, hoisted the flag again and nabbed me a french merchant ship, but I don't know if that furthered my relations again because shortly...
  14. K

    Good standing with pirates...

    <!--quoteo(post=235636:date=Feb 3 2008, 10:35 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Feb 3 2008, 10:35 AM) <a href="index.php?act=findpost&pid=235636"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Nice seeing you again. Welcome back. <img...
  15. K

    Good standing with pirates...

    So... In queb... que... The pirate town, there's a guy you can talk to in the tavern to "fix" your relations with all of the various nations, for a price... But how can you "fix" your relations with the pirates? Is this even possible? Because, see what happened was, somehow (through NO fault...
  16. K

    "Modify Ship" function from the shipyard (In Prog)

    Bloody hell. It's gonna take me a while to get some material dug up and posted, so I'll probably do that tomorrow. I really want to dig into this coding some more tonight. In the meantime, just to show that I'm not just running my mouth about my ability to model, here's a link to some eyecandy I...
  17. K

    "Modify Ship" function from the shipyard (In Prog)

    Me -------> <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" /> Yep, I'm pretty much just grinning like an idiot at all this. Picture me just nodding with a blank look going, "uh-huh, uh-huh, uh-huh". lol. You guys are...
  18. K

    "Modify Ship" function from the shipyard (In Prog)

    Well, well, well. Before I ever even knew about these forums or the Build Mod, I had already added a few "new" blades and ships to PotC. Now that I've seen some of the outstanding mods put forth by you all, I'm thinking much bigger. So what's the logical next step after learning to add new...
  19. K

    Help me help you... (aka: Have ideas, will mod.)

    Thanks for the warm welcome, fellas. I'm gonna go dive into that tutorial and see what exactly I'm going to be dealing with here. Gonna be a short night tonight though, 'cuz it was a long day. Mark: Link? -James- Edit: Just glanced over the tutorial topics... Looks like I may be working...
  20. K

    New direction for buildings

    Actually... Everything you add is usually a few thousand more things to debug. But I get your point. <img src="style_emoticons/<#EMO_DIR#>/me.gif" style="vertical-align:middle" emoid=":onya2" border="0" alt="me.gif" /> -James-
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