• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. R

    People who worked on the Build mod

    Preciate that hook; been away for abit with school, and or <caugh> company of heroes <img src="style_emoticons/<#EMO_DIR#>/wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="wink.gif" />
  2. R

    "It's official.."

    Recieved the same email... considering I had 2nd day air as a delivery option and an expected del. in the 20th +, I have taken my busisness to gamestop... they should have it around the 20th for 29.99.
  3. R

    Captain Red Skin (comments welcome)

    I call myself having of done that... ahhh... wait for it... wait for it.... doh... your right; i did move/change some stuff around... whooopsie... guess Ill fired up yea' ole hex editor and fix that... hehe
  4. R

    Capt Jack Sparrow

    For AoP -> PoTC, i suspect its just a matter of running the bone tool and setting new locators to a more appropriate location for the PoTC animations. Probably going to be the same way on the reverse... remapping the bones to the model of JS. If the maps are getting jacked around... then its...
  5. R

    Capt Jack Sparrow

    It has been my experience that if you use the "tool" to import then export .gms it has a wicked bad habbit of remapping/unmapping/flipping coordinates on the stock UV's. This is why I could not convert my 3ds files back to gm's as my maps would get tottally jacked up. (I dont know if this...
  6. R

    Captain Red Skin (comments welcome)

    <!--quoteo(post=160919:date=Sep 9 2006, 06:52 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Sep 9 2006, 06:52 AM) 160919</div><div class='quotemain'><!--quotec--> Looks great. But he has one helluva big nose. <img src="style_emoticons/<#EMO_DIR#>/icon_mrgreen1.gif"...
  7. R

    Anyone got the English EU copy?

    Yeap ordered mine fine amazon.com the other day... should have it sometime next week baring a storm on the high seas sinking my chinease import boat with meh copy on board! Looking forward to playing it, modding it... methinks that with there improvements it will be the better platform to mod...
  8. R

    WIP Increasing Companion Limit

    Ahh if only it could be done... sadly I believe all this code is rather buried in the core files of the game... heck, even AoP is still locked at 4 companions... to some extent this historically holds true for most the examples of pirates and piracy in general... small ships, big crews, heavily...
  9. R

    Play wibout SF crap on your system

    Legality is something thats hard to prove one way or another; as it can be said that it is your 'property' to do with as you see fit. However, should a problem arise, due to the modifications, they are no longer liable for any damages... in a sense there eula also stipulates that by using there...
  10. R

    Do the officers raise levels?

    Only 10 percent xp? wow... thats kinda... umm... trash haha... almost a token as I cant hardly see 10 percent xp to be even remotely worth while in any kind of leveling sense.
  11. R

    Skins I've been working for

    Ahh those are quite good Kazeite, bravo! <img src="style_emoticons/<#EMO_DIR#>/bow.gif" style="vertical-align:middle" emoid=":god2" border="0" alt="bow.gif" />
  12. R

    Captain Red Skin (comments welcome)

    1.2 CR, any more details sorta pointless... as they just res out; considering meh source material. All n' all... B-, but passable. <img src="http://home.midsouth.rr.com/omnistar/cptred3.jpg" border="0" alt="IPB Image" /> If someone is interested in adding this skin to the tailor that would be...
  13. R

    Captain Red Skin (comments welcome)

    Did some work on the face... now to clean up some details... lemme know whatcha think... <img src="http://home.midsouth.rr.com/omnistar/cptred2.jpg" border="0" alt="IPB Image" />
  14. R

    Captain Red Skin (comments welcome)

    PB is right about the face... gunna tweak that some... I only wish 3ds had a working .gm exporter... so I could remodel the char and get it back into the propper format... without the uv going to pot.... <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":E"...
  15. R

    Screenshots?

    I use AC/DC as my primary picture viewer... have since windoze 98, and continue to today on xp... its still the best.
  16. R

    Mefisto Saga

    The latest build which protects quest characters, does make this quest completable... I suppose whats left to be fixed is the context in which the text is presented to make it more understandable and or not break if you do one or two items out of sequence. Of course, without beating a dead...
  17. R

    Captain Red Skin (comments welcome)

    <img src="http://home.midsouth.rr.com/omnistar/cptred1.jpg" border="0" alt="IPB Image" /> Little repaint I whipped up the other night, could be better, could be worse I suppose... remarkably dosnt look that bad in game. (my kingdom for a decent .gm converter) but ohh well. As always comments...
  18. R

    Lets start translating the dialogs from the K3_Mod_v9

    I am not sure how this is generally done on PA! but, I have done similar work in translating asian film for fan subs in the states... If you can translate the text to atleast a working english ie.. dosnt have to be correct english just enough so I can understand the words (my russian begins and...
  19. R

    Some shaky cam video for those that care

    Seee.... I am almost the opposite... I was really fired up about this title about 4-5 years ago when I first saw it; (when eve-online) was pre alpha... now that I see it in action (potbs); the LESS i want to play it. I suppose if for any reason at all its that more and more it looks like every...
  20. R

    ship/sailing ?'s

    <!--quoteo(post=160489:date=Sep 4 2006, 01:08 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Sep 4 2006, 01:08 PM) 160489</div><div class='quotemain'><!--quotec--> You want to make a completely new character model? I'm not sure that is at all possible. So far, nobody has...
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