• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. F

    Need Help Is this the way, I change the greeting for the blacksmith in San Juan?

    According to the file "IslaMuelle" in program/character/init the blacksmith shares his greeting with Zaid Murro. I've also found the file "Greetings_alias" in the folder resource/ini/aliases and located Zaid Murro's greeting and the connected voice (spa_m_a_002) in resource/voice/english. Now...
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    Need Help Re-activation: Where do I find the data for the smuggler in the Port Royale tavern?

    I had an incident in the Port Royale tavern. And all the usual characters got stuck in combat mode. I've found the data for most of them and re-activated them. But the data for the smuggler, who sits on the second floor isn't with the others in the taverns-file in the...
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    How do I remove my brand as a pirate?

    Sure, I flew the pirate flag for a while and conquered colonies while flying it. But I haven't been a pirate for a while. At this point I'm actually enemies with the pirates, because I also took their colonies. So I want to know, how little I have to do to remove my pirate brand. I guess, I'll...
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    Is there a connection between a town patrol recognizing me as a pirate and coast guard ships waiting for me when I go to sea?

    I decided to play nice with the British. So I paid sir Henry Moore a visit in Port Royale and asked for forgiveness and paid the demanded compensation. When I later took care of a few errands in the town, I ran into a patrol, which recognized me as a pirate. Of course, I wouldn't let myself be...
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    Unconfirmed Bug Aren't the innkeeper and the serving wenches supposed to cower during a fight?

    I've noticed, that everybody now walks around all unconcerned, when a fight takes place at the inns - even if it's an armed fight. This includes the unarmed civilians like the serving wench and the innkeeper. Often they get in the way of the fighting parties and make things even more...
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    Unconfirmed Bug What enemy?

    In Port Royale an English soldier tried to arrest me. But because I'm practically an enemy of all nations by now (except the pirates, but I don't fly a pirate flag), the game engine couldn't decide, what to call me. I don't know, if it's a solvable issue. I would suggest naming such an enemy of...
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    Who should I talk to, if I want to join the Brethren of the Coast?

    I have tried to speak to the "governor" of Turks, but he's only able to help me make peace with the pirates, if I've become enemies with them. So I'm rather curious about who to talk to, if I want to become a member of the Brethren of the Coast.
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    What is the difference between the different types of captain?

    I've noticed, that I originally started out as a captain. When Silehart in "Tales of a Sea Hawk" recruited me and gave me a letter of marque, I became a privateer captain. Later, when I became enemies with England and chose the pirate way, I became a pirate captain. And when I during "Tales of a...
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    Where do I find the Researcher's outfit?

    The tailors offer me all the other variations of the Researcher's outfit: gunner, surgeon and quartermaster, but not the unmodified version. Where should I look for it?
  10. F

    Perhaps give the agent victualier and the dockyard commisioner an extra bit of dialogue in case of personal town?

    You have cleverly made additions to the dialogues of the governor and the soldiers of a personal town, so the the new ruler is able to enter the fort without trouble and/or change the taxing of the town. So I'm a bit surprised, that a new ruler of St. John's is not able to use the services of...
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    Conflicting situations in a personal town - summary

    Ok. As far as I'm able to tell, there are 3 potentially conflicting situations in a town, one has conquered: 1. Being recognized as a pirate by a random patrol. I have already uploaded a savegame in another thread about this. 2. Fall victim to a tavernbrawl. The brawlers stay put. And everybody...
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    I just had two tier 1 ships sink each other from spinning and colliding

    If possible, I suggest you either: a) reduce the collision box around ships, so masts don't get calculated into the collision box or b) reduces the turn a ship does when colliding with something I came across two patrols of small ships, while my fleet contains a USA frigate, Silehart's...
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    Need Help After final: how do I get rid of my title and my lands?

    I'm playing the Tales of a Sea Hawk and have finished the main story. Originally, I received my letter of marque by Silehart, when he drafted me into help liberating Speightstown on Barbados. I used that to get promoted enough to get the "land troops" perk and no further. Even when Silehart...
  14. F

    Eleuthera - more soldiers in strange places

    Alice Town: these two guard the harbour, but should they have been guarding the prison? Governor's Harbour: must be annoying to have a guard shift guaranteed to give wet boots. It seems more soldiers also just stand around guarding in the town. Are they even needed? The town hall and the gate...
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    Are the skeleton outfits not for sale?

    I've noticed, that the only skeleton outfit for sale appears to be the "bilgemonkey" outfit with a red jacket and blue trousers. It can be found at the pirate tailor. After fighting my way through the haunted abbey in Bridgetown and boarding the Black Pearl, I can see, that the other skeleton...
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    Release/ransom of a captive captain - what goes wrong here?

    I've had this problem from the beginning of the game. When try to release/ransom a captive captain, I seemingly can't get any farther than to announce my intention to release/ransom that captain. I board a ship, the captain surrenders and I lock them away in the cargo hold (if I'm so inclined)...
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    How to handle storms?

    I feel the piece of advice occasionally found on the load screen and the tip during the storm conflict and want to know, what I'm actually supposed to do. According to the piece of advice from the load screen, I should place my ship along the direction of the wind to minimize damages to my...
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    Merchant stalls in St. John's

    I suspect the original town used for St. John's once had some merchant stalls, which were deleted. The shadows at day show their location. And if one is accompanied by crewmembers, the street merchants are also there. If possible you can: A. Bring back the stalls or B. Delete the locators for...
  19. F

    Fix in Progress The Santiago harbour fast travel locator is placed at the portal to the harbour, not the pier

    One of the first things modders did, was to move the fast travel locators from the gate to the harbour to the end of the pier to save the player from having to travel the entire distance across the harbour on foot. And I have just discovered, that the fast travel locator for Santiago harbour is...
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    Unconfirmed Bug Random patrol recognizes me as enemy in personal town

    This might be a bug of my own making. But perhaps it's something modders should look into. If I've understood it correctly I'm a very important person in my own towns. When a random thug attempts to attack me, he is immediately attacked by both the guards and the armed locals. But I have done...
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