1. Dismiss Notice
  2. GOG.com logo

    Thanks to YOUR votes, GOG.com now sells:
    - Sea Dogs - Sea Dogs: Caribbean Tales
    - Sea Dogs: City of Abandoned Ships

    Vote now to add Pirates of the Caribbean to the list!

    Dismiss Notice
  3. Under the Crossbones Podcast

    A Pirate Podcast with Interviews
    Music, Comedy and all things Pirate!

    - Episode Guide - About - Subscribe -
    - Twitter - Facebook - iTunes - Android -
    - Youtube - Fill the Coffers -

    Dismiss Notice
  4. New Horizons logo

    Quick links for PotC: New Horizons
    - Download latest version
    - Wiki - FAQ - Report bugs here
    - ModDB profile

  5. GOF logo

    Quick links for AoP2: Gentlemen of Fortune 2
    - Downloads and info
    - Historical Immersion Supermod
    - ModDB Profile

Dismiss Notice
New to the forum?
Please take a moment to read our Welcome Message and Forum Rules.

An ambitious project

Discussion in 'Bartolomeu (Bartolomeu o' Portugues)' started by Bartolomeu o Portugues, Feb 4, 2008.

  1. fjx

    fjx . Promotion Storm Modder

    Joined:
    Oct 31, 2012
    Messages:
    469
    Gender:
    Male
    Location:
    Warsaw, Poland
    This fort's textures and building in it look very much like AOE3 for me. Wasn't it in the game? Good luck importing it. I'm always keen on new locations.:onya
     
  2. Bartolomeu o Portugues

    Bartolomeu o Portugues Buccaneer Storm Modeller Storm Modder

    Joined:
    Oct 7, 2006
    Messages:
    2,621
    Gender:
    Male
    Occupation:
    web developer
    Location:
    Viana do Castelo - Portugal
    I don't know if it was in AOE3 game. I found it in the "SketchUp warehouse" and made a minor change to the model. This week-end, I'll convert it as an .obj. file and if I found no problem, I'll send that to Pieter.
     
  3. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

    Joined:
    Nov 11, 2004
    Messages:
    66,622
    Gender:
    Male
    Occupation:
    Maritime Research: Project Engineer (Analysis)
    Location:
    Wageningen, The Netherlands
    Better send it to Armada. I can't do anything with it. :shrug
     
  4. Bartolomeu o Portugues

    Bartolomeu o Portugues Buccaneer Storm Modeller Storm Modder

    Joined:
    Oct 7, 2006
    Messages:
    2,621
    Gender:
    Male
    Occupation:
    web developer
    Location:
    Viana do Castelo - Portugal
    Ok, I'll do it...
     
  5. Armada

    Armada Sea Dog Staff Member Administrator Project Manager 3D Artist Storm Modder

    Joined:
    Jun 11, 2010
    Messages:
    8,078
    Gender:
    Male
    Occupation:
    Game Developer
    Location:
    Somerset, England
    I can change this with tutorials, if anyone else wants to help with exporting from Maya to GM. Being the only one with this knowledge isn't fun. :walkplank
     
  6. Hylie Pistof

    Hylie Pistof Curmudgeon Staff Member QA Tester Storm Modder

    Joined:
    Jan 15, 2010
    Messages:
    13,768
    Gender:
    Male
    So this is Cartagena.
    Cartagena-1.jpg Cartagena-2.jpg
     
    Pieter Boelen likes this.
  7. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

    Joined:
    Nov 11, 2004
    Messages:
    66,622
    Gender:
    Male
    Occupation:
    Maritime Research: Project Engineer (Analysis)
    Location:
    Wageningen, The Netherlands
    So what do you think? How does Cartagena look and work for you? :woot
     
  8. Hylie Pistof

    Hylie Pistof Curmudgeon Staff Member QA Tester Storm Modder

    Joined:
    Jan 15, 2010
    Messages:
    13,768
    Gender:
    Male
    The place is huge!! :8q I like that. :onya

    Too many of the textures are very low rez and this subtracts from the enjoyment of just wandering around ogling the buildings. It is far from finished yet so I can't be too critical.
    One thing. Because it is so big how many NPCs will it take to fill it up and how will they impact frame rates?
     
  9. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

    Joined:
    Nov 11, 2004
    Messages:
    66,622
    Gender:
    Male
    Occupation:
    Maritime Research: Project Engineer (Analysis)
    Location:
    Wageningen, The Netherlands
    The look was supposed to be near-final. I already improved the ground texture on the Palace Square location.
    I do think that "Cloister" doesn't look the best though. And the walls of the Palace aren't the best either, but I don't know how to do anything about that.

    Personally I never had much of an NPC frame-rate problem. Thought I do think it would be best to stick to the default number for simplicity's sake.
     
  10. Bartolomeu o Portugues

    Bartolomeu o Portugues Buccaneer Storm Modeller Storm Modder

    Joined:
    Oct 7, 2006
    Messages:
    2,621
    Gender:
    Male
    Occupation:
    web developer
    Location:
    Viana do Castelo - Portugal
    Here's the Maracaibo fort. As I said yesterday, it needs new textures. I think I could "adapt" textures used in previous works.
    When the POTC community adds the Maracaibo town, I'll work on the fort...
    CastilloSanCarlos.jpg
     
  11. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

    Joined:
    Nov 11, 2004
    Messages:
    66,622
    Gender:
    Male
    Occupation:
    Maritime Research: Project Engineer (Analysis)
    Location:
    Wageningen, The Netherlands
    Need I remind you that it was YOU who added the last new city....? :rolleyes:
     
  12. Armada

    Armada Sea Dog Staff Member Administrator Project Manager 3D Artist Storm Modder

    Joined:
    Jun 11, 2010
    Messages:
    8,078
    Gender:
    Male
    Occupation:
    Game Developer
    Location:
    Somerset, England
    You weren't kidding! I just gave Cartagena a proper visit for once, and the scale is pretty impressive. :shock
    It's a shame about the walk patch in the main square, though. There are several steps and staircases that are inaccessible, but it would be great to open them up eventually.

    And one inconsistent feature is the colour of the outer walls. The port and first part of town use the beautiful Spanish textures for the walls by the gates, but the main square uses a different one:
    [​IMG]
    (And that screenshot makes for an awesome optical illusion: tiny guards or massive gate? :cheeky)

    I'd also like to see something done (read: do something myself) about the fort in the port model at some point. It seems odd being so close to the docks.
    Plus, the improvements I made to the normal fort model's texture mapping and normals (affecting the edges and shadows) are notably absent there.
     
  13. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

    Joined:
    Nov 11, 2004
    Messages:
    66,622
    Gender:
    Male
    Occupation:
    Maritime Research: Project Engineer (Analysis)
    Location:
    Wageningen, The Netherlands
    Wall texture on the VCO location, eh? Indeed that used to be the London model. I already swapped out those flags hanging down with Spanish ones instead of British.
    If I get the chance, I'll see about editing the texture used. Perhaps it won't be too hard?
     
  14. Bartolomeu o Portugues

    Bartolomeu o Portugues Buccaneer Storm Modeller Storm Modder

    Joined:
    Oct 7, 2006
    Messages:
    2,621
    Gender:
    Male
    Occupation:
    web developer
    Location:
    Viana do Castelo - Portugal
    If you change the position of the fort, I will have to make new walk patchs and make again all the locators i use for the Cartagena's attack.:shock
    About the wall in the Cartagena Center, if it's possible, that would be indeed a good idea to use the same texture than the one in the port.
     
  15. Bartolomeu o Portugues

    Bartolomeu o Portugues Buccaneer Storm Modeller Storm Modder

    Joined:
    Oct 7, 2006
    Messages:
    2,621
    Gender:
    Male
    Occupation:
    web developer
    Location:
    Viana do Castelo - Portugal
    I've sent two new forts for Armada...:p

    This one is Fort Lorenzo of Panama:
    Castillo_San_Lorenzo.jpg
    and this one is Fort Santa Pola of Alicante (Spain)
    CASTILLO_SANTA POLA.jpg
     
  16. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

    Joined:
    Nov 11, 2004
    Messages:
    66,622
    Gender:
    Male
    Occupation:
    Maritime Research: Project Engineer (Analysis)
    Location:
    Wageningen, The Netherlands
    Cool! The game does look better with REAL forts instead of castle thingeys. :woot
     
  17. Armada

    Armada Sea Dog Staff Member Administrator Project Manager 3D Artist Storm Modder

    Joined:
    Jun 11, 2010
    Messages:
    8,078
    Gender:
    Male
    Occupation:
    Game Developer
    Location:
    Somerset, England
    All of that would need changing? I thought the fort was just for decoration. :wp
    If I do make any changes, I'll leave the fort where it is, then.
     
  18. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

    Joined:
    Nov 11, 2004
    Messages:
    66,622
    Gender:
    Male
    Occupation:
    Maritime Research: Project Engineer (Analysis)
    Location:
    Wageningen, The Netherlands
    Not at all; Bartolomeu has BIG plans. With BIG explosions, from what I gather. :rofl
     
  19. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

    Joined:
    Nov 11, 2004
    Messages:
    66,622
    Gender:
    Male
    Occupation:
    Maritime Research: Project Engineer (Analysis)
    Location:
    Wageningen, The Netherlands
    Will this do?
    CartagenaCityWalls.jpg
     
  20. Armada

    Armada Sea Dog Staff Member Administrator Project Manager 3D Artist Storm Modder

    Joined:
    Jun 11, 2010
    Messages:
    8,078
    Gender:
    Male
    Occupation:
    Game Developer
    Location:
    Somerset, England
    That certainly looks the part. Nice! :onya
     

Share This Page