About those checkmarks: Could the colors used for the boxes be changed to give more contrast between used and not used? I have a hard time telling which is which.
Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!
Quick links for Beyond New Horizons
- Download latest version
- Wiki
- FAQ
- Report bugs here
- Bug Tracker on Github
Quick links for Maelstrom
- Download the latest version of Maelstrom
- Download the latest version of ERAS II
- Download the latest version of New Horizons on Maelstrom
Quick links for PotC: New Horizons
- Download latest version
- Wiki
- FAQ
- Report bugs here
Thanks to YOUR votes, GOG.com now sells:
- Sea Dogs
- Sea Dogs: Caribbean Tales
- Sea Dogs: City of Abandoned Ships
Vote now to add Pirates of the Caribbean to the list!
Quick links for AoP2: Gentlemen of Fortune 2
- Downloads and info
- ModDB Profile
- Forums Archive
A Pirate Podcast with Interviews
Music, Comedy and all things Pirate!
- Episode Guide - About - Subscribe -
- Twitter - Facebook - iTunes - Android -
- Youtube - Fill the Coffers -
Ah, I see.Because this way the locked icon can also be shown in the pop up screen for required perks etc so you can see which ones are locked but required.
There is a possebility to have an overlay, but it required multiple changes to the interface ini and I need to test it in both the brown and blue interfaces etc. while this was so much easier to do.
Fair enough, at least you tried that.I first had a generic locked perk icon but people complained that was weird and confusing.
If the borderline for disabled/forbidden was grey it would help.
Maybe the padlock not in color?
If the Perkname could be different somehow it would be even better.
The "cost" number to the right - can it be removed when you already have got the perk?