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High Priority Captured captains

Discussion in 'Build Testing List' started by Levis, Dec 24, 2015.

  1. Levis

    Levis Find(Rum) = false; Staff Member Programmer Creative Support Storm Modder

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    So I just thought about a problem which might arise. Could someone test if capturing a captain and locking him in your hold works right and if you don't have to pay his salary, and if you hire him how is his salary?

    Please test with the Dec22 files.
     
  2. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    Has anyone got the faintest clue about this one?
    It's been on the testing list since last year, but unfortunately nobody ever bothered to comment. :modding
     
  3. Hylie Pistof

    Hylie Pistof Curmudgeon Staff Member QA Tester Storm Modder

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    I have only captured one Captain and put him in my hold. He didn't have any skills I wanted so I let him go. I presume I could have hired him if I wanted to as I have hired others from the ship deck.
     
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  4. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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  5. A.H

    A.H Privateer

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    I'll keep an eye on that; although I captured an enemy captain and ransomed him at port from Passenger screen, so no problem there... but I'll see about hiring him & salary issue
     
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  6. A.H

    A.H Privateer

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    Save file contains same problem as mentioned on another topic, but this is with reference to the salary issue.. both captured captains whom I hired have 1 salary each
     

    Attached Files:

    Pieter Boelen likes this.

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