Galleon Love
Powder Monkey
Hello, I have been attempting character modding. I have actually become a decent hand at importing character models using the tips I have learned from reading topics on this site. Everything works grand. I just ran into my first problem and now have a question for someone who might know something about character modeling and importing. Please no fluff answers by people who don't know the answer.
Is there a portion of the character model that is tied to dialogue or talking with NPCs?
Do some model's animation files cause long transitions or crashing if they are not correct or native for the game?
The reason I ask is that I found a model that I've tried to import into GOF that works fine when you run around or fight. When you try to talk with another NPC character the game crashes. When you go in and out of shop locations, the game sometimes crashes. I've successfully imported a half dozen characters and this is the first one to give me this issue. I am certain the animation file is correct for the character. The origin of the character is from Pirates Odyssey.
Thank you for any possible constructive insights.
Is there a portion of the character model that is tied to dialogue or talking with NPCs?
Do some model's animation files cause long transitions or crashing if they are not correct or native for the game?
The reason I ask is that I found a model that I've tried to import into GOF that works fine when you run around or fight. When you try to talk with another NPC character the game crashes. When you go in and out of shop locations, the game sometimes crashes. I've successfully imported a half dozen characters and this is the first one to give me this issue. I am certain the animation file is correct for the character. The origin of the character is from Pirates Odyssey.
Thank you for any possible constructive insights.