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    Maelstrom New Horizons


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COAS new mod

RESOURCE\INI\INTERFACES\pictures.ini

Thx for fast reply Pieter but i dont understund these codes - why?

codes:
picture = blade1,0,0,128,128
picture = blade2,128,0,256,128
picture = blade3,256,0,384,128
picture = blade4,384,0,512,128
picture = gun1,640,0,768,128
picture = gun2,768,0,896,128
picture = gun3,640,128,768,256
picture = gun4,768,128,896,256

these codes are i guess for that where they will be showed ingame (position)? Or they are directions where picture is in items textures couse there are 16 pictures in 1 texture so codes showing cordinations of chosen picture to be showed ingame?

becouse position of all images ingame are on 1 place in char menu right...is this for image direction as i explained up? :shrug
 
I always just copied the code and changed the name and texture file referenced.
For example if this is the last texture file in there:
Code:
[ITEMS_2]
sTextureName	= items2.tga
wTextureWidth	= 512
wTextureHeight	= 512

picture = itm1,0,0,128,128
picture = itm2,128,0,256,128
picture = itm3,256,0,384,128
picture = itm4,384,0,512,128
picture = itm5,0,128,128,256
picture = itm6,128,128,256,256
picture = itm7,256,128,384,256
picture = itm8,384,128,512,256
picture = itm9,0,256,128,384
picture = itm10,128,256,256,384
picture = itm11,256,256,384,384
picture = itm12,384,256,512,384
picture = itm13,0,384,128,512
picture = itm14,128,384,256,512
picture = itm15,256,384,384,512
picture = itm16,384,384,512,512
Change it to:
Code:
[ITEMS_3]
sTextureName	= items3.tga
wTextureWidth	= 512
wTextureHeight	= 512

picture = itm1,0,0,128,128
picture = itm2,128,0,256,128
picture = itm3,256,0,384,128
picture = itm4,384,0,512,128
picture = itm5,0,128,128,256
picture = itm6,128,128,256,256
picture = itm7,256,128,384,256
picture = itm8,384,128,512,256
picture = itm9,0,256,128,384
picture = itm10,128,256,256,384
picture = itm11,256,256,384,384
picture = itm12,384,256,512,384
picture = itm13,0,384,128,512
picture = itm14,128,384,256,512
picture = itm15,256,384,384,512
picture = itm16,384,384,512,512
All that's changed is the first two lines from "2" to "3".

The rest I never touched, though I do know what it's for: The four numbers on each line indicate the top left and lower right corners for each interface picture.
 
i thought so :onya
thx for info now all will be good...i guess :will

here are some new weapons icons later ill show em ingame(they all working good)

Weapon set 1

Gun set 1

there is much more but i want keep it secret :onya :urgh
 
whoa :shock those are some awsome looking weapons. Some of which look quite brutal. Does the blade on the bladed pistol work as a melee weapon?
 
Everything looks so great... is there any release date soon? will it be compatible with combined mod 3.2, or the next version? or will it be a new install? I'm looking foward to it like a kid for christmas! CoAS modding teams, you're artists, all of you!
 
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