I've found a way to expand the jungles of Khael Roa by "reusing" jungles locations of the others island but at this time it's impossible to add shore locations. my idea was to reuse the shore of leviathan rock to create a secret passage to another jungle section with its hidden entrance of a cavern but that's impossible (it's propably because the shore locations are linked with the 3D model of its own island).
But if you don't use shore locations, it works with existing jungle locations of the others islands and i found a method to have no encounters on the locations that i reused.
For now, i have to restart a new game to have the new khael roa interior but i think it's possible to include the code in the reinit c.
I would like to create sometimes wild indians encounters on Khael roa to make it a little dangerous.
Something else, i have added some caverns on the island and i want to know if someone has infos about the possibility to add permanent chest in a cave (like in the cabin of the ship) or to create an interface to stock the captured goods on the island ?
Screwface.
But if you don't use shore locations, it works with existing jungle locations of the others islands and i found a method to have no encounters on the locations that i reused.
For now, i have to restart a new game to have the new khael roa interior but i think it's possible to include the code in the reinit c.
I would like to create sometimes wild indians encounters on Khael roa to make it a little dangerous.
Something else, i have added some caverns on the island and i want to know if someone has infos about the possibility to add permanent chest in a cave (like in the cabin of the ship) or to create an interface to stock the captured goods on the island ?
Screwface.