@Grey Roger Just want a place to leave feedback as I enjoy your wonderful work! I played through the opening part, and it was great. Some feedback (please note this is from the last edition of the storyline, as I haven't had time to merge your latest update in with my version as there seem to be a few edited files, but I wanted to try the start real quick to see if I liked it--which I do, very much! I will be installing the proper version now that I know I love it of course ) Other than loving it, here is feedback (sorry if some of this has already been fixed in latest version): 1) I lost a lot of reputation stealing the key by sandbagging the guard. Not sure if there would be a way to block that, but it doesn't make much sense in this context. He called for help a couple of time, -3 each. 2) The two crewmembers who immediately joined me seemed cool, but sadly they got themselves immediattly killed by being suicidal. They had no weapons, but just calmly walked forward without drawing any defensive weapon as the guards cut them down. They just kept trying to walk past the guards, obvlivious until they were killed. 3) Should the native have such a strong Spanish accent? Seems not to fit with his dialogue style. 4) upon exiting havana, there were what appeared to be random bandits in the outskirts. But the native who had joined me didn't assist in fighting them at all, he just calmly walked past them on his planned route as they attacked me.