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Solved Game Crashes upon resurrection

Homo eructus

Privateer
Storm Modder
Every time I get killed, the game crashes during the loading screen for the resurrection scene in the tavern room. Here are my compile and system logs. No error log was created. Can I solve this? If not, can I disable the resurrection quest so the game just goes back to the main menu when I die?
 

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  • compile.log
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  • system.log
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:ahoy

You can change the Survival chance in Options - Game Preferences -- you can set this so that you always die.

:read
 
Every time I get killed, the game crashes during the loading screen for the resurrection scene in the tavern room. Here are my compile and system logs. No error log was created.
I checked your .log files, but see nothing crash-worthy in there at all.
The last thing that happened was indeed the resurrection code being executed, but that is all ordinary quest code and shouldn't cause any issues:
Code:
        case "ResurrectionEvent_BlazeMustEscape":
            ResurrectingOfficiant.Dialog.CurrentNode = "Blaze_must_escape";
            LAi_SetActorType(PChar);
            LAi_SetActorType(ResurrectingOfficiant);
            LAi_ActorTurnToCharacter(PChar, ResurrectingOfficiant);
            LAi_ActorFollow(ResurrectingOfficiant, PChar, "ResurrectionEvent_DialogStart", 1.5);
        break;
Assuming your game otherwise works as it should, I'm calling this "Solved".
 
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