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Tutorial General Guide to Locators

Discussion in 'Ship Modeling' started by Armada, Jul 3, 2012.

  1. Armada

    Armada Sea Dog Staff Member Administrator Project Manager 3D Artist Storm Modder

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    This tutorial explains all locator types, their purposes and naming conventions, which can be used when adding new ships or modifying existing ones.
    It covers content relevant to both PotC and the AoP series.

    It also covers how to edit locators in Excel, which is an extremely useful alternative to TOOL.

    Click here to view the tutorial PDF online

    Update 22/06/15: Revised version uploaded. Changes include:
    • Addition of 'fal' locators for Age of Pirates games
    • Contents page with hyperlinks for easy navigation
    • Updated formatting to match Maya tutorial
     
    Last edited: Jun 22, 2015
    Korolev likes this.
  2. Captain Armstrong

    Captain Armstrong Shipbuilding Coordinator Staff Member Coordinator 3D Artist Storm Modeller Storm Modder

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    The link works great! thanks so much! just started reading it, it looks very professional:)
     
  3. Armada

    Armada Sea Dog Staff Member Administrator Project Manager 3D Artist Storm Modder

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    No problem. I hope it's good enough to help you make some progress with porting your ships. :cheers
     
  4. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    Just had a quick look and it looks absolutely excellent; thanks a lot for doing this! :bow
     
  5. Armada

    Armada Sea Dog Staff Member Administrator Project Manager 3D Artist Storm Modder

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    Again, no problem. :onya A tutorial covering locators was LONG overdue anyway, so I'm just glad we've got one now.
     
  6. Hylie Pistof

    Hylie Pistof Curmudgeon Staff Member QA Tester Storm Modder

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    You saved me some grief with this tutorial. I finally got back to work on the Centurion and found out I had the cannon locators pointing in all of the wrong directions. :facepalm
     
  7. Armada

    Armada Sea Dog Staff Member Administrator Project Manager 3D Artist Storm Modder

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    Well I'm glad I could help, then. :doff I knew cannon locators would be a pretty important aspect to cover.
     
  8. Armada

    Armada Sea Dog Staff Member Administrator Project Manager 3D Artist Storm Modder

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    I've just uploaded a revised version with some important changes. See first post for details.
     
  9. Captain Armstrong

    Captain Armstrong Shipbuilding Coordinator Staff Member Coordinator 3D Artist Storm Modeller Storm Modder

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    do all the sail locators for one sail need to be in the same model file?
     
  10. Armada

    Armada Sea Dog Staff Member Administrator Project Manager 3D Artist Storm Modder

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    I think so, yes, but I'm not sure it's been proven before.
     
  11. Captain Armstrong

    Captain Armstrong Shipbuilding Coordinator Staff Member Coordinator 3D Artist Storm Modeller Storm Modder

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    ok, well I don't want to have to rearrange them later, so I won't split sails between files.
     
  12. Hylie Pistof

    Hylie Pistof Curmudgeon Staff Member QA Tester Storm Modder

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    The sails have never been split between masts that I know of. I can't recall trying it myself.
     
  13. Captain Armstrong

    Captain Armstrong Shipbuilding Coordinator Staff Member Coordinator 3D Artist Storm Modeller Storm Modder

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    well I was only going to split them between yards, but then I realized it might be a problem.
     
  14. Armada

    Armada Sea Dog Staff Member Administrator Project Manager 3D Artist Storm Modder

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    I've now updated this tutorial with the changes outlined in the first post. This is mostly to bring it in line with the new Maya tutorial, which is easier to read and includes a contents page.
     
    Pieter Boelen likes this.

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