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Idea for using potc models in AoP

tronicr

Landlubber
I found in the characters_init of SofS the follwing:



for(n=1; n<TOTAL_CHARACTERS; n++)
{
ref rCharacter = GetCharacter(n);


if(rCharacter.sex == "man")
{
if ((rCharacter.id =="manFD")||(rCharacter.id =="MetNeshFD")||(rCharacter.id =="JackSparrow")||(rCharacter.id =="WillTerner")||(rCharacter.id =="JashameeGigs")||(rCharacter.id =="Barbossa")||(rCharacter.id =="Adventurers_Edmundo_de_Lakrua_Pop"))

{
rCharacter.model.animation = "man2";
}
else
{
rCharacter.model.animation = "man";
rCharacter.model.height = 1.8;
}

you need the animations,the models and the textures from these models and you have to copy it for using it in supermod

so... in sofs still it works... now im going to try it in the super mod...


maybe someone of you knows the russian language and can look on <a href="http://forum.bestgamer.ru/forumdisplay.php?f=132" target="_blank">http://forum.bestgamer.ru/forumdisplay.php?f=132</a> for a tutorial for using the potc characters ... including translation... :>

mfg
tronicr
 
with adding these lines in super mods characters_ini and copying the model and animation files it doesnt works...
theres an error...
 
Something like this should be possible.
We have done pretty much the same in reverse for adding AoP characters to PotC.
 
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