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Guide Information about the game

Discussion in 'POTC Build Mod' started by Baste, Sep 25, 2012.

  1. Baste

    Baste Freebooter Storm Modder Hearts of Oak Donator

    Joined:
    Jan 8, 2010
    Messages:
    341
    Gender:
    Male
    Introduction
    I thought it would be good with a documentation with information that I think is good to know about the game Pirates of the Caribbean and the other games in the series that use the Storm Engine, as well as an explanation of the differences between the American Xbox and PC versions and the European Xbox and PC versions of Pirates of the Caribbean. I have seen several people ask about the differences and I think an explanation can help players determine which version they have. There are several differences and I want to mention the more important and/or noticeable ones.

    This is what I have been able to gather and if there's something inaccurate someone who knows more is welcome to correct.

    Information
    The game was developed by a Russian company called Akella and was published by Bethesda. It was distributed by Ubisoft in Europe and by 1C in Russia. It was originally called "Sea Dogs II" and was meant to be a sequel to "Sea Dogs" which was also developed by Akella and published by Bethesda. The series (which includes "Age of Pirates: Caribbean Tales" and "Age of Pirates 2: City of Abandoned Ships" published by Playlogic) is called "Corsairs" in Russia. In the middle of development either Bethesda approached Disney or Disney approached Bethesda about making a deal. This deal resulted in the name of the game being changed to "Pirates of the Caribbean" and various elements from the movie "Pirates of the Caribbean: The Curse of the Black Pearl" being added to the game. Now sales of the game would be helped by having that name and the movie would have a game tied to it. However, this deal also resulted in the game being rushed, which in turn resulted in the game having several bugs and many things were left unfinished in the game's code. The game also has little relation to the movie.

    There has been some uncertainty about whether this game really is Sea Dogs II under another name or if it is another game altogether. It is confirmed in the game's code that it really IS Sea Dogs II, and even the Sea Dogs II logo is included in the game's files.

    The rights to the game are owned by Bethesda. The rights to the name "Pirates of the Caribbean"; the ship "Black Pearl"; the appearance of the cursed coins; the characters "Barbossa", "Elizabeth Swann", "Will Turner", and "Jack Sparrow"; and the song "Yo Ho (A Pirate's Life For Me)" are owned by Disney.

    Jack Sparrow was not originally included in the game's files but was added later by Akella in a patch for the Russian PC version.

    Even though the models for the characters are included in the game's files, none of them except Barbossa's are used. The model for Barbossa appears as a randomly generated pirate opponent during boardings involving pirate ships, the character Barbossa does not appear anywhere. I don't know if the Russian patch changed this and made the characters appear in the game.

    Yo Ho (A Pirate's Life For Me) is included in the game's files but does not play anywhere.

    Pirates of the Caribbean uses Storm Engine 2.0 and DirectX 8.1.
    Age of Pirates: Caribbean Tales (also known as "Sea Dogs III") uses Storm Engine 2.5 and also DirectX 8.1.
    Age of Pirates 2: City of Abandoned Ships (also known as "Sea Dogs III 2") uses Storm Engine 2.8 and DirectX 9, presumably 9.0c.
    I don't know about Sea Dogs, although I guess it uses Storm Engine 1.0 and DirectX 7.

    The European PC version of Pirates of the Caribbean uses Safe Disc copy protection.
    Age of Pirates: Caribbean Tales uses Star Force copy protection.
    The Russian version of Age of Pirates 2: City of Abandoned Ships uses Star Force copy protection, while the Western release uses TAGES copy protection.
    Again, I unfortunately don't know about Sea Dogs.
    All of the copy protections can be bypassed and/or removed, and if one wants to play a game that uses Star Force it is especially recommended to bypass/remove the copy protection since Star Force can cause serious problems.

    I don't know which programming language the games are written in, but as I've understood it the games are written in C++.

    Much of the games' source code is open and can thus relatively easy be modified.

    None of the games work properly or at all with Intel graphics chips. It is strongly recommended to have an NVIDIA GeForce graphics card or an ATI Radeon graphics card if one wants to play any of the games. There are certain workarounds that make it possible to play the games with Intel graphics chips, but none of them work as good as having a proper graphics card does.

    Differences
    The American Xbox version and both European versions have better water graphics than the American PC version.

    The American versions have bigger and brighter text than the European versions. The headline text is also different between the American and European versions. See attached pictures.

    The merchant interface in the American versions uses "Buy" and "Sell" texts on the goods and items, while the merchant interface in the European versions uses red and blue arrows on the goods and items.

    The American Xbox version displays tips during the loading screens, and these tips are in the American PC version's and the European Xbox version's files too but aren't used. In the European PC version the folder for the files is there but is empty.

    In both Xbox versions' and the American PC version's root folder there is a "memory.mp" file, while in the European PC version's root folder there is a "DrvMgt.dll" file and a "SECDRV.SYS" file. The Xbox versions' "xengine.ini" file and the PC versions' "engine.ini" file have different contents in them, and the Xbox versions' xengine.ini file and the European PC version's engine.ini file cache a lot of things. Apparently memory.mp causes the American PC version to lag, and the European PC version's engine.ini file has a line that seems to be for using a memory.mp file. The DrvMgt.dll file and the SECDRV.SYS file are used by the Safe Disc copy protection. The xengine.ini file shows that the Xbox versions run at 640 x 480 16-bit.
    See these posts:
    http://www.piratesahoy.net/threads/information-about-the-game.19509/#post-434400
    http://www.piratesahoy.net/threads/information-about-the-game.19509/#post-434401

    The video file called "Trailer" is in both Xbox versions and the American PC version, but not in the European PC version. The Xbox versions also have a video file called "Intro" that isn't used and isn't much of an intro. I managed to get it to play and it's just a picture of what seems to be the outskirts of Douwesen a bit from the waterfall with a text that says "The Pirates of the Caribbean" (yes, it says "The") with a water reflection in the text. It's not the real "Pirates of the Caribbean" logo (that is seen in the main menu) and the video has no sound and is just a few seconds long.
    The text in the video I'm talking about is this one: http://moviesmedia.ign.com/movies/image/pirates_logo.jpg
    According to the site that picture is on that logo was apparently the logo used at one time. See here: http://movies.ign.com/articles/372/372416p1.html

    The European PC version has a video file called "UBI" that shows Ubisoft's old logo, when it was "Ubi Soft". Its cover also has that logo.

    The American versions have a video file called "Ending" while the European PC version has a video file called "Ending_eng", and the European Xbox version has both but seems to only use Ending_eng. They are the same except that Ending doesn't have narration while Ending_eng does have narration, at least in the PC versions. I haven't been able to check if they have narration or not in the Xbox versions yet. The narration in the game is done by Keira Knightley.

    The American Xbox version sometimes crashes and sometimes save files get corrupted. I don't know if it's the same for the European Xbox version, or how it is for the American PC version. I have not seen this happen in the European PC version.



    As can be seen from all this, the European PC version is better overall and has the least amount of problems.

    I hope this can be useful for both new and old players, and can help both before and after possibly buying the game.
     

    Attached Files:

    Last edited: Feb 8, 2014
  2. Armada

    Armada Sea Dog Staff Member Administrator Project Manager 3D Artist Storm Modder

    Joined:
    Jun 11, 2010
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    Occupation:
    Game Design Student
    Location:
    Somerset, England
    Thanks Baste, this will be very useful! I've pinned the thread and added a link to it in the FAQ. :doff
     
  3. Baste

    Baste Freebooter Storm Modder Hearts of Oak Donator

    Joined:
    Jan 8, 2010
    Messages:
    341
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    Thanks, Armada! :)

    Two pictures added.
     
  4. Baste

    Baste Freebooter Storm Modder Hearts of Oak Donator

    Joined:
    Jan 8, 2010
    Messages:
    341
    Gender:
    Male
    Since there is a character limit for posts I have to show the xengine.ini and engine.ini files in separate posts.

    American Xbox version xengine.ini file:
    Code:
    modules path = modules\
    full_screen    = 0
    screen_x = 640
    screen_y = 480
     
    lockable_back_buffer = 0
    screen_bpp = D3DFMT_R5G6B5
    ;screen_bpp = D3DFMT_X8R8G8B8
    texture_degradation = 0
    controls = pcs_controls
    program_directory = PROGRAM
    run = seadogs.c
    safe_render = 0
    texture_log = 0
    geometry_log = 0
    show_fps = 0
    show_exinfo = 0
    mem_profile = memory.mp
    tracefilesoff = 1
    numoftips = 78
    ;offclass = soundservice
    startFontIniFile = resource\ini\fonts.ini
    font = dialog0
     
    [script]
    debuginfo = 0
    codefiles = 0
    runtimelog = 0
     
    [sound]
    sound path = resource\xsounds\
     
    [stats]
    memory_stats = 0
    update_mem_profile = 0
     
    [cache]
    dir = program\
    dir = program\dialogs\
    dir = modules\techniques\
    dir = resource\ini\
    dir = resource\textures\
    dir = resource\xsounds\
    dir = resource\animation\
    dir = resource\foam\
    dir = resource\queststext\
     
    dir = resource\models\ammo\
    dir = resource\models\animals\
    dir = resource\models\characters\
    dir = resource\models\heads\
    dir = resource\models\Islands\
    dir = resource\models\items\
    dir = resource\models\LowCharacters\
    dir = resource\models\Ships\
    dir = resource\models\SwimGoods\
    dir = resource\models\Tornado\
    dir = resource\models\worldmap\
    dir = resource\models\particles\
     
    ;dir = resource\models\locations\inside\
     
    [makedir]
    dir = program\
    dir = program\BATTLE_INTERFACE\
    dir = program\CANNONS\
    dir = program\Characters\
    dir = program\Characters\init\
    dir = program\CONTROLS\
    dir = program\DIALOGS\
    dir = program\Encounters\
    dir = program\INTERFACE\
    dir = program\INTERFACE\HELP_SECTION\
    dir = program\INTERFACE\Perks\
    dir = program\ISLANDS\
    dir = program\ITEMS\
    dir = program\LandEncounters\
    dir = program\Locations\
    dir = program\Locations\init\
    dir = program\Loc_ai\
    dir = program\Loc_ai\doc\
    dir = program\Loc_ai\templates\
    dir = program\Loc_ai\types\
    dir = program\NATIONS\
    dir = program\QUESTS\
    dir = program\SEA_AI\
    dir = program\SEA_AI\AITasks\
    dir = program\SEA_AI\walk\
    dir = program\Ships\
    dir = program\STORE\
    dir = program\Weather\
    dir = program\Weather\Init\
    dir = program\WorldMap\
    dir = program\dialogs\
    dir = modules\
    dir = modules\techniques\
    dir = modules\techniques\AI\
    dir = modules\techniques\Effects\
    dir = modules\techniques\GameUtils\
    dir = modules\techniques\Interfaces\
    dir = modules\techniques\Island\
    dir = modules\techniques\location\
    dir = modules\techniques\Particles\
    dir = modules\techniques\Render\
    dir = modules\techniques\Shadow\
    dir = modules\techniques\Ship\
    dir = modules\techniques\Temp\
    dir = modules\techniques\Weather\
    dir = modules\techniques\Weather\Shaders\
    dir = resource\
    dir = resource\queststext\
    dir = resource\ini\
    dir = resource\ini\ALIASES\
    dir = resource\ini\INTERFACES\
    dir = resource\ini\PARTICLES\
    dir = resource\ini\TEXTS\
    dir = resource\ini\TEXTS\ENGLISH\
    dir = resource\ini\TEXTS\ENGLISH\HELPSECTIONS\
    dir = resource\ini\TEXTS\RUSSIAN\
    dir = resource\ini\TEXTS\RUSSIAN\HELPSECTIONS\
    dir = resource\textures\
    dir = resource\textures\Ammo\
    dir = resource\textures\tips\
    dir = resource\textures\Animals\
    dir = resource\textures\BATTLE_INTERFACE\
    dir = resource\textures\Characters\
    dir = resource\textures\CROSSHAIR\
    dir = resource\textures\Dialog\
    dir = resource\textures\FONTS\
    dir = resource\textures\FONTS\0\
    dir = resource\textures\Grass\
    dir = resource\textures\INTERFACES\
    dir = resource\textures\INTERFACES\Circle\
    dir = resource\textures\INTERFACES\Help\
    dir = resource\textures\INTERFACES\Help\Store\
    dir = resource\textures\INTERFACES\HELPPICTURES\
    dir = resource\textures\INTERFACES\HELP_CHOOSER_PICTURES\
    dir = resource\textures\INTERFACES\MAINBACK\
    dir = resource\textures\INTERFACES\PERKS\
    dir = resource\textures\INTERFACES\PERKS\128\
    dir = resource\textures\INTERFACES\PERKS\64\
    dir = resource\textures\INTERFACES\PERKS\64Disable\
    dir = resource\textures\INTERFACES\PORTRAITS\
    dir = resource\textures\INTERFACES\PORTRAITS\128\
    dir = resource\textures\INTERFACES\PORTRAITS\256\
    dir = resource\textures\INTERFACES\PORTRAITS\64\
    dir = resource\textures\Items\
    dir = resource\textures\lighting\
    dir = resource\textures\lighting\day\
    dir = resource\textures\lighting\day\decks\
    dir = resource\textures\lighting\day\locations\
    dir = resource\textures\lighting\day\locations\decks\
    dir = resource\textures\lighting\day\locations\decks\Cap\
    dir = resource\textures\lighting\day\locations\decks\Deck1\
    dir = resource\textures\lighting\day\locations\decks\Deck2\
    dir = resource\textures\lighting\day\locations\decks\Hold\
    dir = resource\textures\lighting\day\locations\decks\Udeck\
    dir = resource\textures\lighting\day\locations\Fort_Inside\
    dir = resource\textures\lighting\day\locations\Fort_Inside\Fort_1\
    dir = resource\textures\lighting\day\locations\Fort_Inside\Fort_2\
    dir = resource\textures\lighting\day\locations\Fort_Inside\Fort_3\
    dir = resource\textures\lighting\day\locations\Incas Temple\
    dir = resource\textures\lighting\day\locations\Incas Temple\Labirint\
    dir = resource\textures\lighting\day\locations\Incas Temple\Port\
    dir = resource\textures\lighting\day\locations\Incas Temple\Temple\
    dir = resource\textures\lighting\day\locations\inside\
    dir = resource\textures\lighting\day\locations\inside\church_3\
    dir = resource\textures\lighting\day\locations\Outside\
    dir = resource\textures\lighting\day\locations\Outside\Canyon\
    dir = resource\textures\lighting\day\locations\Outside\Cave Entrance\
    dir = resource\textures\lighting\day\locations\Outside\jungle_1\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_2\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_3\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_4\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_5\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_6\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_7\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_8\
    dir = resource\textures\lighting\day\locations\Outside\Mayak\
    dir = resource\textures\lighting\day\locations\Outside\Mayak_inside\
    dir = resource\textures\lighting\day\locations\Outside\Passage\
    dir = resource\textures\lighting\day\locations\Outside\Pirate_outer_Location\
    dir = resource\textures\lighting\day\locations\Outside\Rheims House\
    dir = resource\textures\lighting\day\locations\Outside\Shore_1\
    dir = resource\textures\lighting\day\locations\Outside\Shore_10\
    dir = resource\textures\lighting\day\locations\Outside\Shore_2\
    dir = resource\textures\lighting\day\locations\Outside\Shore_3\
    dir = resource\textures\lighting\day\locations\Outside\Shore_4\
    dir = resource\textures\lighting\day\locations\Outside\Shore_5\
    dir = resource\textures\lighting\day\locations\Outside\Shore_7\
    dir = resource\textures\lighting\day\locations\Outside\Shore_8\
    dir = resource\textures\lighting\day\locations\Outside\Shore_9\
    dir = resource\textures\lighting\day\locations\Outside\Shore_Ship\
    dir = resource\textures\lighting\day\locations\Pirate Fort\
    dir = resource\textures\lighting\day\locations\Smuggler Lair\
    dir = resource\textures\lighting\day\locations\Smuggler Lair\Exit\
    dir = resource\textures\lighting\day\locations\Smuggler Lair\town\
    dir = resource\textures\lighting\day\locations\town_Conceicao\
    dir = resource\textures\lighting\day\locations\town_Conceicao\exit\
    dir = resource\textures\lighting\day\locations\town_Conceicao\port\
    dir = resource\textures\lighting\day\locations\town_Conceicao\town\
    dir = resource\textures\lighting\day\locations\town_Douwesen\
    dir = resource\textures\lighting\day\locations\town_Douwesen\exit\
    dir = resource\textures\lighting\day\locations\town_Douwesen\port\
    dir = resource\textures\lighting\day\locations\town_Douwesen\town\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\exit\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\port\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\port2\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_01\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_02\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_03\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_04\
    dir = resource\textures\lighting\day\locations\town_Greenford\
    dir = resource\textures\lighting\day\locations\town_Greenford\exit\
    dir = resource\textures\lighting\day\locations\town_Greenford\port\
    dir = resource\textures\lighting\day\locations\town_Greenford\town\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\exit\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\port\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_01\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_02\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_03\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_04\
    dir = resource\textures\lighting\day\locations\town_Oxbay\
    dir = resource\textures\lighting\day\locations\town_Oxbay\exit\
    dir = resource\textures\lighting\day\locations\town_Oxbay\port\
    dir = resource\textures\lighting\day\locations\town_Oxbay\town\
    dir = resource\textures\lighting\day\locations\town_QC\
    dir = resource\textures\lighting\day\locations\town_QC\exit\
    dir = resource\textures\lighting\day\locations\town_QC\port\
    dir = resource\textures\lighting\day\locations\town_QC\town\
    dir = resource\textures\lighting\day\locations\Town_Redmond\
    dir = resource\textures\lighting\day\locations\Town_Redmond\Port\
    dir = resource\textures\lighting\day\locations\Town_Redmond\redexit1\
    dir = resource\textures\lighting\day\locations\Town_Redmond\redexit2\
    dir = resource\textures\lighting\day\locations\Town_Redmond\Town_01\
    dir = resource\textures\lighting\day\locations\Town_Redmond\Town_03\
    dir = resource\textures\lighting\day\locations\Town_Redmond\Town_04\
    dir = resource\textures\lighting\evening\
    dir = resource\textures\lighting\evening\decks\
    dir = resource\textures\lighting\evening\locations\
    dir = resource\textures\lighting\evening\locations\decks\
    dir = resource\textures\lighting\evening\locations\decks\Cap\
    dir = resource\textures\lighting\evening\locations\decks\Deck1\
    dir = resource\textures\lighting\evening\locations\decks\Deck2\
    dir = resource\textures\lighting\evening\locations\decks\Hold\
    dir = resource\textures\lighting\evening\locations\decks\Udeck\
    dir = resource\textures\lighting\evening\locations\Fort_Inside\
    dir = resource\textures\lighting\evening\locations\Fort_Inside\Fort_1\
    dir = resource\textures\lighting\evening\locations\Fort_Inside\Fort_2\
    dir = resource\textures\lighting\evening\locations\Fort_Inside\Fort_3\
    dir = resource\textures\lighting\evening\locations\Incas Temple\
    dir = resource\textures\lighting\evening\locations\Incas Temple\Labirint\
    dir = resource\textures\lighting\evening\locations\Incas Temple\Port\
    dir = resource\textures\lighting\evening\locations\Incas Temple\Temple\
    dir = resource\textures\lighting\evening\locations\inside\
    dir = resource\textures\lighting\evening\locations\inside\church_3\
    dir = resource\textures\lighting\evening\locations\Outside\
    dir = resource\textures\lighting\evening\locations\Outside\Canyon\
    dir = resource\textures\lighting\evening\locations\Outside\Cave Entrance\
    dir = resource\textures\lighting\evening\locations\Outside\jungle_1\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_2\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_3\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_4\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_5\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_6\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_7\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_8\
    dir = resource\textures\lighting\evening\locations\Outside\Mayak\
    dir = resource\textures\lighting\evening\locations\Outside\Mayak_inside\
    dir = resource\textures\lighting\evening\locations\Outside\Passage\
    dir = resource\textures\lighting\evening\locations\Outside\Pirate_outer_Location\
    dir = resource\textures\lighting\evening\locations\Outside\Rheims House\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_1\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_10\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_2\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_3\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_4\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_5\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_7\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_8\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_9\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_Ship\
    dir = resource\textures\lighting\evening\locations\Pirate Fort\
    dir = resource\textures\lighting\evening\locations\Smuggler Lair\
    dir = resource\textures\lighting\evening\locations\Smuggler Lair\Exit\
    dir = resource\textures\lighting\evening\locations\Smuggler Lair\town\
    dir = resource\textures\lighting\evening\locations\town_Conceicao\
    dir = resource\textures\lighting\evening\locations\town_Conceicao\exit\
    dir = resource\textures\lighting\evening\locations\town_Conceicao\port\
    dir = resource\textures\lighting\evening\locations\town_Conceicao\town\
    dir = resource\textures\lighting\evening\locations\town_Douwesen\
    dir = resource\textures\lighting\evening\locations\town_Douwesen\exit\
    dir = resource\textures\lighting\evening\locations\town_Douwesen\port\
    dir = resource\textures\lighting\evening\locations\town_Douwesen\town\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\exit\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\port\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\port2\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_01\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_02\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_03\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_04\
    dir = resource\textures\lighting\evening\locations\town_Greenford\
    dir = resource\textures\lighting\evening\locations\town_Greenford\exit\
    dir = resource\textures\lighting\evening\locations\town_Greenford\port\
    dir = resource\textures\lighting\evening\locations\town_Greenford\town\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\exit\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\port\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_01\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_02\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_03\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_04\
    dir = resource\textures\lighting\evening\locations\town_Oxbay\
    dir = resource\textures\lighting\evening\locations\town_Oxbay\exit\
    dir = resource\textures\lighting\evening\locations\town_Oxbay\port\
    dir = resource\textures\lighting\evening\locations\town_Oxbay\town\
    dir = resource\textures\lighting\evening\locations\town_QC\
    dir = resource\textures\lighting\evening\locations\town_QC\exit\
    dir = resource\textures\lighting\evening\locations\town_QC\port\
    dir = resource\textures\lighting\evening\locations\town_QC\town\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\Port\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\redexit1\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\redexit2\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\Town_01\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\Town_03\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\Town_04\
    dir = resource\textures\lighting\mn\
    dir = resource\textures\lighting\mn\decks\
    dir = resource\textures\lighting\mn\locations\
    dir = resource\textures\lighting\mn\locations\decks\
    dir = resource\textures\lighting\mn\locations\decks\Cap\
    dir = resource\textures\lighting\mn\locations\decks\Deck1\
    dir = resource\textures\lighting\mn\locations\decks\Deck2\
    dir = resource\textures\lighting\mn\locations\decks\Hold\
    dir = resource\textures\lighting\mn\locations\decks\Udeck\
    dir = resource\textures\lighting\mn\locations\Fort_Inside\
    dir = resource\textures\lighting\mn\locations\Fort_Inside\Fort_1\
    dir = resource\textures\lighting\mn\locations\Fort_Inside\Fort_2\
    dir = resource\textures\lighting\mn\locations\Fort_Inside\Fort_3\
    dir = resource\textures\lighting\mn\locations\Incas Temple\
    dir = resource\textures\lighting\mn\locations\Incas Temple\Labirint\
    dir = resource\textures\lighting\mn\locations\Incas Temple\Port\
    dir = resource\textures\lighting\mn\locations\Incas Temple\Temple\
    dir = resource\textures\lighting\mn\locations\inside\
    dir = resource\textures\lighting\mn\locations\inside\church_3\
    dir = resource\textures\lighting\mn\locations\Outside\
    dir = resource\textures\lighting\mn\locations\Outside\Canyon\
    dir = resource\textures\lighting\mn\locations\Outside\Cave Entrance\
    dir = resource\textures\lighting\mn\locations\Outside\jungle_1\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_2\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_3\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_4\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_5\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_6\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_7\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_8\
    dir = resource\textures\lighting\mn\locations\Outside\Mayak\
    dir = resource\textures\lighting\mn\locations\Outside\Mayak_inside\
    dir = resource\textures\lighting\mn\locations\Outside\Passage\
    dir = resource\textures\lighting\mn\locations\Outside\Pirate_outer_Location\
    dir = resource\textures\lighting\mn\locations\Outside\Rheims House\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_1\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_10\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_2\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_3\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_4\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_5\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_7\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_8\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_9\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_Ship\
    dir = resource\textures\lighting\mn\locations\Pirate Fort\
    dir = resource\textures\lighting\mn\locations\Smuggler Lair\
    dir = resource\textures\lighting\mn\locations\Smuggler Lair\Exit\
    dir = resource\textures\lighting\mn\locations\Smuggler Lair\town\
    dir = resource\textures\lighting\mn\locations\town_Conceicao\
    dir = resource\textures\lighting\mn\locations\town_Conceicao\exit\
    dir = resource\textures\lighting\mn\locations\town_Conceicao\port\
    dir = resource\textures\lighting\mn\locations\town_Conceicao\town\
    dir = resource\textures\lighting\mn\locations\town_Douwesen\
    dir = resource\textures\lighting\mn\locations\town_Douwesen\exit\
    dir = resource\textures\lighting\mn\locations\town_Douwesen\port\
    dir = resource\textures\lighting\mn\locations\town_Douwesen\town\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\exit\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\port\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\port2\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_01\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_02\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_03\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_04\
    dir = resource\textures\lighting\mn\locations\town_Greenford\
    dir = resource\textures\lighting\mn\locations\town_Greenford\exit\
    dir = resource\textures\lighting\mn\locations\town_Greenford\port\
    dir = resource\textures\lighting\mn\locations\town_Greenford\town\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\exit\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\port\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_01\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_02\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_03\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_04\
    dir = resource\textures\lighting\mn\locations\town_Oxbay\
    dir = resource\textures\lighting\mn\locations\town_Oxbay\exit\
    dir = resource\textures\lighting\mn\locations\town_Oxbay\port\
    dir = resource\textures\lighting\mn\locations\town_Oxbay\town\
    dir = resource\textures\lighting\mn\locations\town_QC\
    dir = resource\textures\lighting\mn\locations\town_QC\exit\
    dir = resource\textures\lighting\mn\locations\town_QC\port\
    dir = resource\textures\lighting\mn\locations\town_QC\town\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\Port\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\redexit1\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\redexit2\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\Town_01\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\Town_03\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\Town_04\
    dir = resource\textures\lighting\storm\
    dir = resource\textures\lighting\storm\decks\
    dir = resource\textures\lighting\storm\locations\
    dir = resource\textures\lighting\storm\locations\decks\
    dir = resource\textures\lighting\storm\locations\decks\Cap\
    dir = resource\textures\lighting\storm\locations\decks\Deck1\
    dir = resource\textures\lighting\storm\locations\decks\Deck2\
    dir = resource\textures\lighting\storm\locations\decks\Hold\
    dir = resource\textures\lighting\storm\locations\decks\Udeck\
    dir = resource\textures\lighting\storm\locations\Fort_Inside\
    dir = resource\textures\lighting\storm\locations\Fort_Inside\Fort_1\
    dir = resource\textures\lighting\storm\locations\Fort_Inside\Fort_2\
    dir = resource\textures\lighting\storm\locations\Fort_Inside\Fort_3\
    dir = resource\textures\lighting\storm\locations\Incas Temple\
    dir = resource\textures\lighting\storm\locations\Incas Temple\Labirint\
    dir = resource\textures\lighting\storm\locations\Incas Temple\Port\
    dir = resource\textures\lighting\storm\locations\Incas Temple\Temple\
    dir = resource\textures\lighting\storm\locations\inside\
    dir = resource\textures\lighting\storm\locations\inside\church_3\
    dir = resource\textures\lighting\storm\locations\Outside\
    dir = resource\textures\lighting\storm\locations\Outside\Canyon\
    dir = resource\textures\lighting\storm\locations\Outside\Cave Entrance\
    dir = resource\textures\lighting\storm\locations\Outside\jungle_1\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_2\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_3\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_4\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_5\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_6\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_7\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_8\
    dir = resource\textures\lighting\storm\locations\Outside\Mayak\
    dir = resource\textures\lighting\storm\locations\Outside\Mayak_inside\
    dir = resource\textures\lighting\storm\locations\Outside\Passage\
    dir = resource\textures\lighting\storm\locations\Outside\Pirate_outer_Location\
    dir = resource\textures\lighting\storm\locations\Outside\Rheims House\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_1\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_10\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_2\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_3\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_4\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_5\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_7\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_8\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_9\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_Ship\
    dir = resource\textures\lighting\storm\locations\Pirate Fort\
    dir = resource\textures\lighting\storm\locations\Smuggler Lair\
    dir = resource\textures\lighting\storm\locations\Smuggler Lair\Exit\
    dir = resource\textures\lighting\storm\locations\Smuggler Lair\town\
    dir = resource\textures\lighting\storm\locations\town_Conceicao\
    dir = resource\textures\lighting\storm\locations\town_Conceicao\exit\
    dir = resource\textures\lighting\storm\locations\town_Conceicao\port\
    dir = resource\textures\lighting\storm\locations\town_Conceicao\town\
    dir = resource\textures\lighting\storm\locations\town_Douwesen\
    dir = resource\textures\lighting\storm\locations\town_Douwesen\exit\
    dir = resource\textures\lighting\storm\locations\town_Douwesen\port\
    dir = resource\textures\lighting\storm\locations\town_Douwesen\town\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\exit\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\port\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\port2\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_01\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_02\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_03\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_04\
    dir = resource\textures\lighting\storm\locations\town_Greenford\
    dir = resource\textures\lighting\storm\locations\town_Greenford\exit\
    dir = resource\textures\lighting\storm\locations\town_Greenford\port\
    dir = resource\textures\lighting\storm\locations\town_Greenford\town\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\exit\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\port\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_01\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_02\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_03\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_04\
    dir = resource\textures\lighting\storm\locations\town_Oxbay\
    dir = resource\textures\lighting\storm\locations\town_Oxbay\exit\
    dir = resource\textures\lighting\storm\locations\town_Oxbay\port\
    dir = resource\textures\lighting\storm\locations\town_Oxbay\town\
    dir = resource\textures\lighting\storm\locations\town_QC\
    dir = resource\textures\lighting\storm\locations\town_QC\exit\
    dir = resource\textures\lighting\storm\locations\town_QC\port\
    dir = resource\textures\lighting\storm\locations\town_QC\town\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\Port\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\redexit1\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\redexit2\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\Town_01\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\Town_03\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\Town_04\
    dir = resource\textures\Loading\
    dir = resource\textures\LocEfx\
    dir = resource\textures\Ships\
    dir = resource\textures\TextureSequence\
    dir = resource\textures\TextureSequence\old\
    dir = resource\textures\Tornado\
    dir = resource\textures\WEATHER\
    dir = resource\textures\WEATHER\LIGHTNING\
    dir = resource\textures\WEATHER\RAINBOW\
    dir = resource\textures\WEATHER\SEA\
    dir = resource\textures\WEATHER\SEA\BUMP\
    dir = resource\textures\WEATHER\SEA\FLARE\
    dir = resource\textures\WEATHER\SEA\PENA\
    dir = resource\textures\WEATHER\SKIES\
    dir = resource\textures\WEATHER\SKIES\1\
    dir = resource\textures\WEATHER\SKIES\2\
    dir = resource\textures\WEATHER\SKIES\3\
    dir = resource\textures\WEATHER\SKIES\4\
    dir = resource\textures\WEATHER\SKIES\5\
    dir = resource\textures\WEATHER\SKIES\6\
    dir = resource\textures\WEATHER\SKIES\7\
    dir = resource\textures\WEATHER\SKIES\8\
    dir = resource\textures\WEATHER\SUN\
    dir = resource\textures\WEATHER\SUN\FLARE\
    dir = resource\textures\WEATHER\SUN\GLOW\
    dir = resource\textures\WorldMap\
    dir = resource\textures\WorldMap\geometry\
    dir = resource\textures\WorldMap\Interfaces\
    dir = resource\textures\WorldMap\reload\
    dir = resource\textures\WorldMap\Sea\
    dir = resource\textures\WorldMap\Sea\Ani\
    dir = resource\textures\WorldMap\sky\
    dir = resource\xsounds\
    dir = resource\xsounds\AMBIENT\
    dir = resource\xsounds\AMBIENT\CAVE\
    dir = resource\xsounds\AMBIENT\CHURCH\
    dir = resource\xsounds\AMBIENT\INCA TEMPLE\
    dir = resource\xsounds\AMBIENT\JAIL\
    dir = resource\xsounds\AMBIENT\JUNGLE\
    dir = resource\xsounds\AMBIENT\RESIDENCE\
    dir = resource\xsounds\AMBIENT\SEA\
    dir = resource\xsounds\AMBIENT\SEASHORE\
    dir = resource\xsounds\AMBIENT\SHIPYARD\
    dir = resource\xsounds\AMBIENT\SHOP\
    dir = resource\xsounds\AMBIENT\TAVERN\
    dir = resource\xsounds\AMBIENT\TOWN\
    dir = resource\xsounds\DIALOGS\
    dir = resource\xsounds\DIALOGS\female-citizen\
    dir = resource\xsounds\DIALOGS\governor\
    dir = resource\xsounds\DIALOGS\male-citizen\
    dir = resource\xsounds\DIALOGS\marc blacque\
    dir = resource\xsounds\DIALOGS\merchant\
    dir = resource\xsounds\DIALOGS\patrol_dialog\
    dir = resource\xsounds\DIALOGS\pirate\
    dir = resource\xsounds\DIALOGS\poorman\
    dir = resource\xsounds\DIALOGS\priest\
    dir = resource\xsounds\DIALOGS\seaman\
    dir = resource\xsounds\DIALOGS\soldier\
    dir = resource\xsounds\DIALOGS\woman\
    dir = resource\xsounds\DIALOGS\worker\
    dir = resource\xsounds\INTERFACE\
    dir = resource\xsounds\MUSIC\
    dir = resource\xsounds\NATURE\
    dir = resource\xsounds\OBJECTS\
    dir = resource\xsounds\OBJECTS\ABORDAGE\
    dir = resource\xsounds\OBJECTS\DUEL\
    dir = resource\xsounds\OBJECTS\SHIPCHARGE\
    dir = resource\xsounds\OBJECTS\VOICES\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\female\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\male\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\monkey\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\skeleton\
    dir = resource\xsounds\PEOPLE\
    dir = resource\xsounds\trep\
    dir = resource\xsounds\trep\skeleton\
    dir = resource\xsounds\VOICE\
    dir = resource\animation\
    dir = resource\animation\Heads\
    dir = resource\animation\Heads\AN\
    dir = resource\foam\
    dir = resource\foam\islands\
    dir = resource\foam\locations\
    dir = resource\foam\locations\Incas Temple\
    dir = resource\foam\locations\Incas Temple\Port\
    dir = resource\foam\locations\Outside\
    dir = resource\foam\locations\Outside\Mayak\
    dir = resource\foam\locations\Outside\Mayak_inside\
    dir = resource\foam\locations\Outside\Passage\
    dir = resource\foam\locations\Outside\Shore_1\
    dir = resource\foam\locations\Outside\Shore_10\
    dir = resource\foam\locations\Outside\Shore_2\
    dir = resource\foam\locations\Outside\Shore_3\
    dir = resource\foam\locations\Outside\Shore_4\
    dir = resource\foam\locations\Outside\Shore_5\
    dir = resource\foam\locations\Outside\Shore_6\
    dir = resource\foam\locations\Outside\Shore_7\
    dir = resource\foam\locations\Outside\Shore_8\
    dir = resource\foam\locations\Outside\Shore_9\
    dir = resource\foam\locations\Outside\Shore_ship\
    dir = resource\foam\locations\town_Conceicao\
    dir = resource\foam\locations\town_Conceicao\port\
    dir = resource\foam\locations\town_Douwesen\
    dir = resource\foam\locations\town_Douwesen\port\
    dir = resource\foam\locations\Town_FalaiseDeFleur\
    dir = resource\foam\locations\Town_FalaiseDeFleur\port\
    dir = resource\foam\locations\Town_FalaiseDeFleur\port2\
    dir = resource\foam\locations\town_Greenford\
    dir = resource\foam\locations\town_Greenford\port\
    dir = resource\foam\locations\town_IslaMuelle\
    dir = resource\foam\locations\town_IslaMuelle\port\
    dir = resource\foam\locations\town_Oxbay\
    dir = resource\foam\locations\town_Oxbay\port\
    dir = resource\foam\locations\town_QC\
    dir = resource\foam\locations\town_QC\port\
    dir = resource\foam\locations\Town_Redmond\
    dir = resource\foam\locations\Town_Redmond\Port\
    dir = resource\models\
    dir = resource\models\ammo\
    dir = resource\models\animals\
    dir = resource\models\characters\
    dir = resource\models\heads\
    dir = resource\models\Islands\
    dir = resource\models\Islands\Conceicao\
    dir = resource\models\Islands\Douwesen\
    dir = resource\models\Islands\FalaiseDeFleur\
    dir = resource\models\Islands\IslaMuelle\
    dir = resource\models\Islands\KhaelRoa\
    dir = resource\models\Islands\KhaelRoa1\
    dir = resource\models\Islands\Oxbay\
    dir = resource\models\Islands\QuebradasCostillas\
    dir = resource\models\Islands\Redmond\
    dir = resource\models\items\
    dir = resource\models\LowCharacters\
    dir = resource\models\Ships\
    dir = resource\models\Ships\Barque1\
    dir = resource\models\Ships\Barque2\
    dir = resource\models\Ships\Battleship1\
    dir = resource\models\Ships\Battleship2\
    dir = resource\models\Ships\Blackpearl\
    dir = resource\models\Ships\Boat\
    dir = resource\models\Ships\Brig1\
    dir = resource\models\Ships\Brig2\
    dir = resource\models\Ships\Caravel1\
    dir = resource\models\Ships\Caravel2\
    dir = resource\models\Ships\Corvette1\
    dir = resource\models\Ships\Corvette2\
    dir = resource\models\Ships\Fearless\
    dir = resource\models\Ships\Fleut1\
    dir = resource\models\Ships\Fleut2\
    dir = resource\models\Ships\Frigate1\
    dir = resource\models\Ships\Frigate2\
    dir = resource\models\Ships\Frigate_sat\
    dir = resource\models\Ships\Galeon1\
    dir = resource\models\Ships\Galeon2\
    dir = resource\models\Ships\Galeoth1\
    dir = resource\models\Ships\Galeoth2\
    dir = resource\models\Ships\Lugger1\
    dir = resource\models\Ships\Lugger2\
    dir = resource\models\Ships\Manowar1\
    dir = resource\models\Ships\Manowar2\
    dir = resource\models\Ships\Manowar_gub\
    dir = resource\models\Ships\Pinnace1\
    dir = resource\models\Ships\Pinnace2\
    dir = resource\models\Ships\Schooner1\
    dir = resource\models\Ships\Schooner2\
    dir = resource\models\Ships\Sloop1\
    dir = resource\models\Ships\Sloop2\
    dir = resource\models\Ships\Tartane1\
    dir = resource\models\Ships\Tartane2\
    dir = resource\models\Ships\Xebec1\
    dir = resource\models\Ships\Xebec2\
    dir = resource\models\Ships\Yacht1\
    dir = resource\models\Ships\Yacht2\
    dir = resource\models\SwimGoods\
    dir = resource\models\Tornado\
    dir = resource\models\worldmap\
    dir = resource\models\worldmap\counter\
    dir = resource\models\particles\
    American PC version engine.ini file:
    Code:
    modules path = modules\
    full_screen = 1
    screen_x = 800
    screen_y = 600
    ;screen_x = 1024
    ;screen_y = 768
    ;screen_x = 768
    ;screen_y = 576
    lockable_back_buffer = 0
    screen_bpp = D3DFMT_X8R8G8B8
    texture_degradation = 0
    controls = pcs_controls
    program_directory = PROGRAM
    run = seadogs.c
    show_fps = 0
    safe_render = 0
    texture_log = 0
    geometry_log = 0
    ;offclass = soundservice
    mem_profile = memory.mp
    startFontIniFile = resource\ini\fonts.ini
    font = interface_normal
    numoftips = 0
    tracefilesoff = 1
    [script]
    debuginfo = 1
    codefiles = 0
    runtimelog = 0
     
    [sound]
    sound path = resource\sounds\
     
    [stats]
    memory_stats = 0
    update_mem_profile = 0
     
  5. Baste

    Baste Freebooter Storm Modder Hearts of Oak Donator

    Joined:
    Jan 8, 2010
    Messages:
    341
    Gender:
    Male
    European Xbox version xengine.ini file:
    Code:
    modules path = modules\
    full_screen    = 0
    screen_x = 640
    screen_y = 480
     
    lockable_back_buffer = 0
    screen_bpp = D3DFMT_R5G6B5
    ;screen_bpp = D3DFMT_X8R8G8B8
    texture_degradation = 0
    controls = pcs_controls
    program_directory = PROGRAM
    run = seadogs.c
    safe_render = 0
    texture_log = 0
    geometry_log = 0
    show_fps = 0
    show_exinfo = 0
    mem_profile = memory.mp
    tracefilesoff = 1
    numoftips = 0
    ;offclass = soundservice
    startFontIniFile = resource\ini\fonts.ini
    font = interface_normal
     
    [script]
    debuginfo = 0
    codefiles = 0
    runtimelog = 0
     
    [sound]
    sound path = resource\xsounds\
     
    [stats]
    memory_stats = 0
    update_mem_profile = 0
     
    [cache]
    dir = program\
    dir = program\dialogs\
    dir = modules\techniques\
    dir = resource\ini\
    dir = resource\textures\
    dir = resource\xsounds\
    dir = resource\animation\
    dir = resource\foam\
    dir = resource\queststext\
     
    dir = resource\models\ammo\
    dir = resource\models\animals\
    dir = resource\models\characters\
    dir = resource\models\heads\
    dir = resource\models\Islands\
    dir = resource\models\items\
    dir = resource\models\LowCharacters\
    dir = resource\models\Ships\
    dir = resource\models\SwimGoods\
    dir = resource\models\Tornado\
    dir = resource\models\worldmap\
    dir = resource\models\particles\
     
    ;dir = resource\models\locations\inside\
     
    [makedir]
    dir = program\
    dir = program\BATTLE_INTERFACE\
    dir = program\CANNONS\
    dir = program\Characters\
    dir = program\Characters\init\
    dir = program\CONTROLS\
    dir = program\DIALOGS\
    dir = program\Encounters\
    dir = program\INTERFACE\
    dir = program\INTERFACE\HELP_SECTION\
    dir = program\INTERFACE\Perks\
    dir = program\ISLANDS\
    dir = program\ITEMS\
    dir = program\LandEncounters\
    dir = program\Locations\
    dir = program\Locations\init\
    dir = program\Loc_ai\
    dir = program\Loc_ai\doc\
    dir = program\Loc_ai\templates\
    dir = program\Loc_ai\types\
    dir = program\NATIONS\
    dir = program\QUESTS\
    dir = program\SEA_AI\
    dir = program\SEA_AI\AITasks\
    dir = program\SEA_AI\walk\
    dir = program\Ships\
    dir = program\STORE\
    dir = program\Weather\
    dir = program\Weather\Init\
    dir = program\WorldMap\
    dir = program\dialogs\
    dir = modules\
    dir = modules\techniques\
    dir = modules\techniques\AI\
    dir = modules\techniques\Effects\
    dir = modules\techniques\GameUtils\
    dir = modules\techniques\Interfaces\
    dir = modules\techniques\Island\
    dir = modules\techniques\location\
    dir = modules\techniques\Particles\
    dir = modules\techniques\Render\
    dir = modules\techniques\Shadow\
    dir = modules\techniques\Ship\
    dir = modules\techniques\Temp\
    dir = modules\techniques\Weather\
    dir = modules\techniques\Weather\Shaders\
    dir = resource\
    dir = resource\queststext\
    dir = resource\ini\
    dir = resource\ini\ALIASES\
    dir = resource\ini\INTERFACES\
    dir = resource\ini\PARTICLES\
    dir = resource\ini\TEXTS\
    dir = resource\ini\TEXTS\ENGLISH\
    dir = resource\ini\TEXTS\ENGLISH\HELPSECTIONS\
    dir = resource\ini\TEXTS\RUSSIAN\
    dir = resource\ini\TEXTS\RUSSIAN\HELPSECTIONS\
    dir = resource\textures\
    dir = resource\textures\Ammo\
    dir = resource\textures\tips\
    dir = resource\textures\Animals\
    dir = resource\textures\BATTLE_INTERFACE\
    dir = resource\textures\Characters\
    dir = resource\textures\CROSSHAIR\
    dir = resource\textures\Dialog\
    dir = resource\textures\FONTS\
    dir = resource\textures\FONTS\0\
    dir = resource\textures\Grass\
    dir = resource\textures\INTERFACES\
    dir = resource\textures\INTERFACES\Circle\
    dir = resource\textures\INTERFACES\Help\
    dir = resource\textures\INTERFACES\Help\Store\
    dir = resource\textures\INTERFACES\HELPPICTURES\
    dir = resource\textures\INTERFACES\HELP_CHOOSER_PICTURES\
    dir = resource\textures\INTERFACES\MAINBACK\
    dir = resource\textures\INTERFACES\PERKS\
    dir = resource\textures\INTERFACES\PERKS\128\
    dir = resource\textures\INTERFACES\PERKS\64\
    dir = resource\textures\INTERFACES\PERKS\64Disable\
    dir = resource\textures\INTERFACES\PORTRAITS\
    dir = resource\textures\INTERFACES\PORTRAITS\128\
    dir = resource\textures\INTERFACES\PORTRAITS\256\
    dir = resource\textures\INTERFACES\PORTRAITS\64\
    dir = resource\textures\Items\
    dir = resource\textures\lighting\
    dir = resource\textures\lighting\day\
    dir = resource\textures\lighting\day\decks\
    dir = resource\textures\lighting\day\locations\
    dir = resource\textures\lighting\day\locations\decks\
    dir = resource\textures\lighting\day\locations\decks\Cap\
    dir = resource\textures\lighting\day\locations\decks\Deck1\
    dir = resource\textures\lighting\day\locations\decks\Deck2\
    dir = resource\textures\lighting\day\locations\decks\Hold\
    dir = resource\textures\lighting\day\locations\decks\Udeck\
    dir = resource\textures\lighting\day\locations\Fort_Inside\
    dir = resource\textures\lighting\day\locations\Fort_Inside\Fort_1\
    dir = resource\textures\lighting\day\locations\Fort_Inside\Fort_2\
    dir = resource\textures\lighting\day\locations\Fort_Inside\Fort_3\
    dir = resource\textures\lighting\day\locations\Incas Temple\
    dir = resource\textures\lighting\day\locations\Incas Temple\Labirint\
    dir = resource\textures\lighting\day\locations\Incas Temple\Port\
    dir = resource\textures\lighting\day\locations\Incas Temple\Temple\
    dir = resource\textures\lighting\day\locations\inside\
    dir = resource\textures\lighting\day\locations\inside\church_3\
    dir = resource\textures\lighting\day\locations\Outside\
    dir = resource\textures\lighting\day\locations\Outside\Canyon\
    dir = resource\textures\lighting\day\locations\Outside\Cave Entrance\
    dir = resource\textures\lighting\day\locations\Outside\jungle_1\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_2\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_3\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_4\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_5\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_6\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_7\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_8\
    dir = resource\textures\lighting\day\locations\Outside\Mayak\
    dir = resource\textures\lighting\day\locations\Outside\Mayak_inside\
    dir = resource\textures\lighting\day\locations\Outside\Passage\
    dir = resource\textures\lighting\day\locations\Outside\Pirate_outer_Location\
    dir = resource\textures\lighting\day\locations\Outside\Rheims House\
    dir = resource\textures\lighting\day\locations\Outside\Shore_1\
    dir = resource\textures\lighting\day\locations\Outside\Shore_10\
    dir = resource\textures\lighting\day\locations\Outside\Shore_2\
    dir = resource\textures\lighting\day\locations\Outside\Shore_3\
    dir = resource\textures\lighting\day\locations\Outside\Shore_4\
    dir = resource\textures\lighting\day\locations\Outside\Shore_5\
    dir = resource\textures\lighting\day\locations\Outside\Shore_7\
    dir = resource\textures\lighting\day\locations\Outside\Shore_8\
    dir = resource\textures\lighting\day\locations\Outside\Shore_9\
    dir = resource\textures\lighting\day\locations\Outside\Shore_Ship\
    dir = resource\textures\lighting\day\locations\Pirate Fort\
    dir = resource\textures\lighting\day\locations\Smuggler Lair\
    dir = resource\textures\lighting\day\locations\Smuggler Lair\Exit\
    dir = resource\textures\lighting\day\locations\Smuggler Lair\town\
    dir = resource\textures\lighting\day\locations\town_Conceicao\
    dir = resource\textures\lighting\day\locations\town_Conceicao\exit\
    dir = resource\textures\lighting\day\locations\town_Conceicao\port\
    dir = resource\textures\lighting\day\locations\town_Conceicao\town\
    dir = resource\textures\lighting\day\locations\town_Douwesen\
    dir = resource\textures\lighting\day\locations\town_Douwesen\exit\
    dir = resource\textures\lighting\day\locations\town_Douwesen\port\
    dir = resource\textures\lighting\day\locations\town_Douwesen\town\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\exit\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\port\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\port2\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_01\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_02\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_03\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_04\
    dir = resource\textures\lighting\day\locations\town_Greenford\
    dir = resource\textures\lighting\day\locations\town_Greenford\exit\
    dir = resource\textures\lighting\day\locations\town_Greenford\port\
    dir = resource\textures\lighting\day\locations\town_Greenford\town\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\exit\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\port\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_01\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_02\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_03\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_04\
    dir = resource\textures\lighting\day\locations\town_Oxbay\
    dir = resource\textures\lighting\day\locations\town_Oxbay\exit\
    dir = resource\textures\lighting\day\locations\town_Oxbay\port\
    dir = resource\textures\lighting\day\locations\town_Oxbay\town\
    dir = resource\textures\lighting\day\locations\town_QC\
    dir = resource\textures\lighting\day\locations\town_QC\exit\
    dir = resource\textures\lighting\day\locations\town_QC\port\
    dir = resource\textures\lighting\day\locations\town_QC\town\
    dir = resource\textures\lighting\day\locations\Town_Redmond\
    dir = resource\textures\lighting\day\locations\Town_Redmond\Port\
    dir = resource\textures\lighting\day\locations\Town_Redmond\redexit1\
    dir = resource\textures\lighting\day\locations\Town_Redmond\redexit2\
    dir = resource\textures\lighting\day\locations\Town_Redmond\Town_01\
    dir = resource\textures\lighting\day\locations\Town_Redmond\Town_03\
    dir = resource\textures\lighting\day\locations\Town_Redmond\Town_04\
    dir = resource\textures\lighting\evening\
    dir = resource\textures\lighting\evening\decks\
    dir = resource\textures\lighting\evening\locations\
    dir = resource\textures\lighting\evening\locations\decks\
    dir = resource\textures\lighting\evening\locations\decks\Cap\
    dir = resource\textures\lighting\evening\locations\decks\Deck1\
    dir = resource\textures\lighting\evening\locations\decks\Deck2\
    dir = resource\textures\lighting\evening\locations\decks\Hold\
    dir = resource\textures\lighting\evening\locations\decks\Udeck\
    dir = resource\textures\lighting\evening\locations\Fort_Inside\
    dir = resource\textures\lighting\evening\locations\Fort_Inside\Fort_1\
    dir = resource\textures\lighting\evening\locations\Fort_Inside\Fort_2\
    dir = resource\textures\lighting\evening\locations\Fort_Inside\Fort_3\
    dir = resource\textures\lighting\evening\locations\Incas Temple\
    dir = resource\textures\lighting\evening\locations\Incas Temple\Labirint\
    dir = resource\textures\lighting\evening\locations\Incas Temple\Port\
    dir = resource\textures\lighting\evening\locations\Incas Temple\Temple\
    dir = resource\textures\lighting\evening\locations\inside\
    dir = resource\textures\lighting\evening\locations\inside\church_3\
    dir = resource\textures\lighting\evening\locations\Outside\
    dir = resource\textures\lighting\evening\locations\Outside\Canyon\
    dir = resource\textures\lighting\evening\locations\Outside\Cave Entrance\
    dir = resource\textures\lighting\evening\locations\Outside\jungle_1\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_2\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_3\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_4\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_5\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_6\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_7\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_8\
    dir = resource\textures\lighting\evening\locations\Outside\Mayak\
    dir = resource\textures\lighting\evening\locations\Outside\Mayak_inside\
    dir = resource\textures\lighting\evening\locations\Outside\Passage\
    dir = resource\textures\lighting\evening\locations\Outside\Pirate_outer_Location\
    dir = resource\textures\lighting\evening\locations\Outside\Rheims House\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_1\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_10\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_2\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_3\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_4\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_5\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_7\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_8\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_9\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_Ship\
    dir = resource\textures\lighting\evening\locations\Pirate Fort\
    dir = resource\textures\lighting\evening\locations\Smuggler Lair\
    dir = resource\textures\lighting\evening\locations\Smuggler Lair\Exit\
    dir = resource\textures\lighting\evening\locations\Smuggler Lair\town\
    dir = resource\textures\lighting\evening\locations\town_Conceicao\
    dir = resource\textures\lighting\evening\locations\town_Conceicao\exit\
    dir = resource\textures\lighting\evening\locations\town_Conceicao\port\
    dir = resource\textures\lighting\evening\locations\town_Conceicao\town\
    dir = resource\textures\lighting\evening\locations\town_Douwesen\
    dir = resource\textures\lighting\evening\locations\town_Douwesen\exit\
    dir = resource\textures\lighting\evening\locations\town_Douwesen\port\
    dir = resource\textures\lighting\evening\locations\town_Douwesen\town\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\exit\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\port\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\port2\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_01\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_02\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_03\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_04\
    dir = resource\textures\lighting\evening\locations\town_Greenford\
    dir = resource\textures\lighting\evening\locations\town_Greenford\exit\
    dir = resource\textures\lighting\evening\locations\town_Greenford\port\
    dir = resource\textures\lighting\evening\locations\town_Greenford\town\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\exit\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\port\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_01\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_02\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_03\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_04\
    dir = resource\textures\lighting\evening\locations\town_Oxbay\
    dir = resource\textures\lighting\evening\locations\town_Oxbay\exit\
    dir = resource\textures\lighting\evening\locations\town_Oxbay\port\
    dir = resource\textures\lighting\evening\locations\town_Oxbay\town\
    dir = resource\textures\lighting\evening\locations\town_QC\
    dir = resource\textures\lighting\evening\locations\town_QC\exit\
    dir = resource\textures\lighting\evening\locations\town_QC\port\
    dir = resource\textures\lighting\evening\locations\town_QC\town\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\Port\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\redexit1\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\redexit2\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\Town_01\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\Town_03\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\Town_04\
    dir = resource\textures\lighting\mn\
    dir = resource\textures\lighting\mn\decks\
    dir = resource\textures\lighting\mn\locations\
    dir = resource\textures\lighting\mn\locations\decks\
    dir = resource\textures\lighting\mn\locations\decks\Cap\
    dir = resource\textures\lighting\mn\locations\decks\Deck1\
    dir = resource\textures\lighting\mn\locations\decks\Deck2\
    dir = resource\textures\lighting\mn\locations\decks\Hold\
    dir = resource\textures\lighting\mn\locations\decks\Udeck\
    dir = resource\textures\lighting\mn\locations\Fort_Inside\
    dir = resource\textures\lighting\mn\locations\Fort_Inside\Fort_1\
    dir = resource\textures\lighting\mn\locations\Fort_Inside\Fort_2\
    dir = resource\textures\lighting\mn\locations\Fort_Inside\Fort_3\
    dir = resource\textures\lighting\mn\locations\Incas Temple\
    dir = resource\textures\lighting\mn\locations\Incas Temple\Labirint\
    dir = resource\textures\lighting\mn\locations\Incas Temple\Port\
    dir = resource\textures\lighting\mn\locations\Incas Temple\Temple\
    dir = resource\textures\lighting\mn\locations\inside\
    dir = resource\textures\lighting\mn\locations\inside\church_3\
    dir = resource\textures\lighting\mn\locations\Outside\
    dir = resource\textures\lighting\mn\locations\Outside\Canyon\
    dir = resource\textures\lighting\mn\locations\Outside\Cave Entrance\
    dir = resource\textures\lighting\mn\locations\Outside\jungle_1\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_2\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_3\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_4\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_5\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_6\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_7\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_8\
    dir = resource\textures\lighting\mn\locations\Outside\Mayak\
    dir = resource\textures\lighting\mn\locations\Outside\Mayak_inside\
    dir = resource\textures\lighting\mn\locations\Outside\Passage\
    dir = resource\textures\lighting\mn\locations\Outside\Pirate_outer_Location\
    dir = resource\textures\lighting\mn\locations\Outside\Rheims House\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_1\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_10\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_2\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_3\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_4\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_5\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_7\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_8\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_9\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_Ship\
    dir = resource\textures\lighting\mn\locations\Pirate Fort\
    dir = resource\textures\lighting\mn\locations\Smuggler Lair\
    dir = resource\textures\lighting\mn\locations\Smuggler Lair\Exit\
    dir = resource\textures\lighting\mn\locations\Smuggler Lair\town\
    dir = resource\textures\lighting\mn\locations\town_Conceicao\
    dir = resource\textures\lighting\mn\locations\town_Conceicao\exit\
    dir = resource\textures\lighting\mn\locations\town_Conceicao\port\
    dir = resource\textures\lighting\mn\locations\town_Conceicao\town\
    dir = resource\textures\lighting\mn\locations\town_Douwesen\
    dir = resource\textures\lighting\mn\locations\town_Douwesen\exit\
    dir = resource\textures\lighting\mn\locations\town_Douwesen\port\
    dir = resource\textures\lighting\mn\locations\town_Douwesen\town\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\exit\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\port\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\port2\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_01\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_02\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_03\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_04\
    dir = resource\textures\lighting\mn\locations\town_Greenford\
    dir = resource\textures\lighting\mn\locations\town_Greenford\exit\
    dir = resource\textures\lighting\mn\locations\town_Greenford\port\
    dir = resource\textures\lighting\mn\locations\town_Greenford\town\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\exit\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\port\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_01\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_02\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_03\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_04\
    dir = resource\textures\lighting\mn\locations\town_Oxbay\
    dir = resource\textures\lighting\mn\locations\town_Oxbay\exit\
    dir = resource\textures\lighting\mn\locations\town_Oxbay\port\
    dir = resource\textures\lighting\mn\locations\town_Oxbay\town\
    dir = resource\textures\lighting\mn\locations\town_QC\
    dir = resource\textures\lighting\mn\locations\town_QC\exit\
    dir = resource\textures\lighting\mn\locations\town_QC\port\
    dir = resource\textures\lighting\mn\locations\town_QC\town\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\Port\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\redexit1\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\redexit2\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\Town_01\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\Town_03\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\Town_04\
    dir = resource\textures\lighting\storm\
    dir = resource\textures\lighting\storm\decks\
    dir = resource\textures\lighting\storm\locations\
    dir = resource\textures\lighting\storm\locations\decks\
    dir = resource\textures\lighting\storm\locations\decks\Cap\
    dir = resource\textures\lighting\storm\locations\decks\Deck1\
    dir = resource\textures\lighting\storm\locations\decks\Deck2\
    dir = resource\textures\lighting\storm\locations\decks\Hold\
    dir = resource\textures\lighting\storm\locations\decks\Udeck\
    dir = resource\textures\lighting\storm\locations\Fort_Inside\
    dir = resource\textures\lighting\storm\locations\Fort_Inside\Fort_1\
    dir = resource\textures\lighting\storm\locations\Fort_Inside\Fort_2\
    dir = resource\textures\lighting\storm\locations\Fort_Inside\Fort_3\
    dir = resource\textures\lighting\storm\locations\Incas Temple\
    dir = resource\textures\lighting\storm\locations\Incas Temple\Labirint\
    dir = resource\textures\lighting\storm\locations\Incas Temple\Port\
    dir = resource\textures\lighting\storm\locations\Incas Temple\Temple\
    dir = resource\textures\lighting\storm\locations\inside\
    dir = resource\textures\lighting\storm\locations\inside\church_3\
    dir = resource\textures\lighting\storm\locations\Outside\
    dir = resource\textures\lighting\storm\locations\Outside\Canyon\
    dir = resource\textures\lighting\storm\locations\Outside\Cave Entrance\
    dir = resource\textures\lighting\storm\locations\Outside\jungle_1\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_2\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_3\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_4\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_5\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_6\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_7\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_8\
    dir = resource\textures\lighting\storm\locations\Outside\Mayak\
    dir = resource\textures\lighting\storm\locations\Outside\Mayak_inside\
    dir = resource\textures\lighting\storm\locations\Outside\Passage\
    dir = resource\textures\lighting\storm\locations\Outside\Pirate_outer_Location\
    dir = resource\textures\lighting\storm\locations\Outside\Rheims House\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_1\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_10\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_2\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_3\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_4\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_5\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_7\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_8\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_9\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_Ship\
    dir = resource\textures\lighting\storm\locations\Pirate Fort\
    dir = resource\textures\lighting\storm\locations\Smuggler Lair\
    dir = resource\textures\lighting\storm\locations\Smuggler Lair\Exit\
    dir = resource\textures\lighting\storm\locations\Smuggler Lair\town\
    dir = resource\textures\lighting\storm\locations\town_Conceicao\
    dir = resource\textures\lighting\storm\locations\town_Conceicao\exit\
    dir = resource\textures\lighting\storm\locations\town_Conceicao\port\
    dir = resource\textures\lighting\storm\locations\town_Conceicao\town\
    dir = resource\textures\lighting\storm\locations\town_Douwesen\
    dir = resource\textures\lighting\storm\locations\town_Douwesen\exit\
    dir = resource\textures\lighting\storm\locations\town_Douwesen\port\
    dir = resource\textures\lighting\storm\locations\town_Douwesen\town\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\exit\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\port\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\port2\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_01\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_02\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_03\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_04\
    dir = resource\textures\lighting\storm\locations\town_Greenford\
    dir = resource\textures\lighting\storm\locations\town_Greenford\exit\
    dir = resource\textures\lighting\storm\locations\town_Greenford\port\
    dir = resource\textures\lighting\storm\locations\town_Greenford\town\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\exit\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\port\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_01\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_02\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_03\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_04\
    dir = resource\textures\lighting\storm\locations\town_Oxbay\
    dir = resource\textures\lighting\storm\locations\town_Oxbay\exit\
    dir = resource\textures\lighting\storm\locations\town_Oxbay\port\
    dir = resource\textures\lighting\storm\locations\town_Oxbay\town\
    dir = resource\textures\lighting\storm\locations\town_QC\
    dir = resource\textures\lighting\storm\locations\town_QC\exit\
    dir = resource\textures\lighting\storm\locations\town_QC\port\
    dir = resource\textures\lighting\storm\locations\town_QC\town\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\Port\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\redexit1\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\redexit2\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\Town_01\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\Town_03\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\Town_04\
    dir = resource\textures\Loading\
    dir = resource\textures\LocEfx\
    dir = resource\textures\Ships\
    dir = resource\textures\TextureSequence\
    dir = resource\textures\TextureSequence\old\
    dir = resource\textures\Tornado\
    dir = resource\textures\WEATHER\
    dir = resource\textures\WEATHER\LIGHTNING\
    dir = resource\textures\WEATHER\RAINBOW\
    dir = resource\textures\WEATHER\SEA\
    dir = resource\textures\WEATHER\SEA\BUMP_G3\
    dir = resource\textures\WEATHER\SEA\FLARE\
    dir = resource\textures\WEATHER\SEA\PENA\
    dir = resource\textures\WEATHER\SKIES\
    dir = resource\textures\WEATHER\SKIES\1\
    dir = resource\textures\WEATHER\SKIES\2\
    dir = resource\textures\WEATHER\SKIES\3\
    dir = resource\textures\WEATHER\SKIES\4\
    dir = resource\textures\WEATHER\SKIES\5\
    dir = resource\textures\WEATHER\SKIES\6\
    dir = resource\textures\WEATHER\SKIES\7\
    dir = resource\textures\WEATHER\SKIES\8\
    dir = resource\textures\WEATHER\SUN\
    dir = resource\textures\WEATHER\SUN\FLARE\
    dir = resource\textures\WEATHER\SUN\GLOW\
    dir = resource\textures\WorldMap\
    dir = resource\textures\WorldMap\geometry\
    dir = resource\textures\WorldMap\Interfaces\
    dir = resource\textures\WorldMap\reload\
    dir = resource\textures\WorldMap\Sea\
    dir = resource\textures\WorldMap\Sea\Ani\
    dir = resource\textures\WorldMap\sky\
    dir = resource\xsounds\
    dir = resource\xsounds\AMBIENT\
    dir = resource\xsounds\AMBIENT\CAVE\
    dir = resource\xsounds\AMBIENT\CHURCH\
    dir = resource\xsounds\AMBIENT\INCA TEMPLE\
    dir = resource\xsounds\AMBIENT\JAIL\
    dir = resource\xsounds\AMBIENT\JUNGLE\
    dir = resource\xsounds\AMBIENT\RESIDENCE\
    dir = resource\xsounds\AMBIENT\SEA\
    dir = resource\xsounds\AMBIENT\SEASHORE\
    dir = resource\xsounds\AMBIENT\SHIPYARD\
    dir = resource\xsounds\AMBIENT\SHOP\
    dir = resource\xsounds\AMBIENT\TAVERN\
    dir = resource\xsounds\AMBIENT\TOWN\
    dir = resource\xsounds\DIALOGS\
    dir = resource\xsounds\DIALOGS\female-citizen\
    dir = resource\xsounds\DIALOGS\governor\
    dir = resource\xsounds\DIALOGS\male-citizen\
    dir = resource\xsounds\DIALOGS\marc blacque\
    dir = resource\xsounds\DIALOGS\merchant\
    dir = resource\xsounds\DIALOGS\patrol_dialog\
    dir = resource\xsounds\DIALOGS\pirate\
    dir = resource\xsounds\DIALOGS\poorman\
    dir = resource\xsounds\DIALOGS\priest\
    dir = resource\xsounds\DIALOGS\seaman\
    dir = resource\xsounds\DIALOGS\soldier\
    dir = resource\xsounds\DIALOGS\woman\
    dir = resource\xsounds\DIALOGS\worker\
    dir = resource\xsounds\INTERFACE\
    dir = resource\xsounds\MUSIC\
    dir = resource\xsounds\NATURE\
    dir = resource\xsounds\OBJECTS\
    dir = resource\xsounds\OBJECTS\ABORDAGE\
    dir = resource\xsounds\OBJECTS\DUEL\
    dir = resource\xsounds\OBJECTS\SHIPCHARGE\
    dir = resource\xsounds\OBJECTS\VOICES\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\female\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\male\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\monkey\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\skeleton\
    dir = resource\xsounds\PEOPLE\
    dir = resource\xsounds\trep\
    dir = resource\xsounds\trep\skeleton\
    dir = resource\xsounds\VOICE\
    dir = resource\xsounds\VOICE\ENGLISH\
    dir = resource\xsounds\VOICE\FRENCH\
    dir = resource\xsounds\VOICE\GERMAN\
    dir = resource\xsounds\VOICE\SPANISH\
    dir = resource\animation\
    dir = resource\animation\Heads\
    dir = resource\animation\Heads\AN\
    dir = resource\foam\
    dir = resource\foam\islands\
    dir = resource\foam\locations\
    dir = resource\foam\locations\Incas Temple\
    dir = resource\foam\locations\Incas Temple\Port\
    dir = resource\foam\locations\Outside\
    dir = resource\foam\locations\Outside\Mayak\
    dir = resource\foam\locations\Outside\Mayak_inside\
    dir = resource\foam\locations\Outside\Passage\
    dir = resource\foam\locations\Outside\Shore_1\
    dir = resource\foam\locations\Outside\Shore_10\
    dir = resource\foam\locations\Outside\Shore_2\
    dir = resource\foam\locations\Outside\Shore_3\
    dir = resource\foam\locations\Outside\Shore_4\
    dir = resource\foam\locations\Outside\Shore_5\
    dir = resource\foam\locations\Outside\Shore_6\
    dir = resource\foam\locations\Outside\Shore_7\
    dir = resource\foam\locations\Outside\Shore_8\
    dir = resource\foam\locations\Outside\Shore_9\
    dir = resource\foam\locations\Outside\Shore_ship\
    dir = resource\foam\locations\town_Conceicao\
    dir = resource\foam\locations\town_Conceicao\port\
    dir = resource\foam\locations\town_Douwesen\
    dir = resource\foam\locations\town_Douwesen\port\
    dir = resource\foam\locations\Town_FalaiseDeFleur\
    dir = resource\foam\locations\Town_FalaiseDeFleur\port\
    dir = resource\foam\locations\Town_FalaiseDeFleur\port2\
    dir = resource\foam\locations\town_Greenford\
    dir = resource\foam\locations\town_Greenford\port\
    dir = resource\foam\locations\town_IslaMuelle\
    dir = resource\foam\locations\town_IslaMuelle\port\
    dir = resource\foam\locations\town_Oxbay\
    dir = resource\foam\locations\town_Oxbay\port\
    dir = resource\foam\locations\town_QC\
    dir = resource\foam\locations\town_QC\port\
    dir = resource\foam\locations\Town_Redmond\
    dir = resource\foam\locations\Town_Redmond\Port\
    dir = resource\models\
    dir = resource\models\ammo\
    dir = resource\models\animals\
    dir = resource\models\characters\
    dir = resource\models\heads\
    dir = resource\models\Islands\
    dir = resource\models\Islands\Conceicao\
    dir = resource\models\Islands\Douwesen\
    dir = resource\models\Islands\FalaiseDeFleur\
    dir = resource\models\Islands\IslaMuelle\
    dir = resource\models\Islands\KhaelRoa\
    dir = resource\models\Islands\KhaelRoa1\
    dir = resource\models\Islands\Oxbay\
    dir = resource\models\Islands\QuebradasCostillas\
    dir = resource\models\Islands\Redmond\
    dir = resource\models\items\
    dir = resource\models\LowCharacters\
    dir = resource\models\Ships\
    dir = resource\models\Ships\Barque1\
    dir = resource\models\Ships\Barque2\
    dir = resource\models\Ships\Battleship1\
    dir = resource\models\Ships\Battleship2\
    dir = resource\models\Ships\Blackpearl\
    dir = resource\models\Ships\Boat\
    dir = resource\models\Ships\Brig1\
    dir = resource\models\Ships\Brig2\
    dir = resource\models\Ships\Caravel1\
    dir = resource\models\Ships\Caravel2\
    dir = resource\models\Ships\Corvette1\
    dir = resource\models\Ships\Corvette2\
    dir = resource\models\Ships\Fearless\
    dir = resource\models\Ships\Fleut1\
    dir = resource\models\Ships\Fleut2\
    dir = resource\models\Ships\Frigate1\
    dir = resource\models\Ships\Frigate2\
    dir = resource\models\Ships\Frigate_sat\
    dir = resource\models\Ships\Galeon1\
    dir = resource\models\Ships\Galeon2\
    dir = resource\models\Ships\Galeoth1\
    dir = resource\models\Ships\Galeoth2\
    dir = resource\models\Ships\Lugger1\
    dir = resource\models\Ships\Lugger2\
    dir = resource\models\Ships\Manowar1\
    dir = resource\models\Ships\Manowar2\
    dir = resource\models\Ships\Manowar_gub\
    dir = resource\models\Ships\Pinnace1\
    dir = resource\models\Ships\Pinnace2\
    dir = resource\models\Ships\Schooner1\
    dir = resource\models\Ships\Schooner2\
    dir = resource\models\Ships\Sloop1\
    dir = resource\models\Ships\Sloop2\
    dir = resource\models\Ships\Tartane1\
    dir = resource\models\Ships\Tartane2\
    dir = resource\models\Ships\Xebec1\
    dir = resource\models\Ships\Xebec2\
    dir = resource\models\Ships\Yacht1\
    dir = resource\models\Ships\Yacht2\
    dir = resource\models\SwimGoods\
    dir = resource\models\Tornado\
    dir = resource\models\worldmap\
    dir = resource\models\worldmap\counter\
    dir = resource\models\particles\
    European PC version engine.ini file:
    Code:
    modules path = modules\
    full_screen = 1
    screen_x = 800
    screen_y = 600
    lockable_back_buffer = 0
    screen_bpp = D3DFMT_X8R8G8B8
    texture_degradation = 0
    ;controls = pc_controls
    controls = pcs_controls
    program_directory = PROGRAM
    run = seadogs.c
    show_fps = 0
    safe_render = 0
    texture_log = 0
    geometry_log = 0
    ;offclass = soundservice
    mem_profile = memory.mp
    startFontIniFile = resource\ini\fonts.ini
    font = interface_normal
    numoftips = 0
    tracefilesoff = 1
     
    [script]
    debuginfo = 1
    codefiles = 0
    runtimelog = 0
    ;tracefiles = 0
     
    [sound]
    sound path = resource\sounds\
     
    [stats]
    memory_stats = 0
    update_mem_profile = 0
     
    [cache]
    dir = program\
    dir = program\dialogs\
    dir = modules\techniques\
    dir = resource\ini\
    dir = resource\textures\
    dir = resource\xsounds\
    dir = resource\animation\
    dir = resource\foam\
    dir = resource\queststext\
    dir = resource\models\ammo\
    dir = resource\models\animals\
    dir = resource\models\characters\
    dir = resource\models\heads\
    dir = resource\models\Islands\
    dir = resource\models\items\
    dir = resource\models\LowCharacters\
    dir = resource\models\Ships\
    dir = resource\models\SwimGoods\
    dir = resource\models\Tornado\
    dir = resource\models\worldmap\
    dir = resource\models\particles\
    ;dir = resource\models\locations\inside\
     
    [makedir]
    dir = program\
    dir = program\BATTLE_INTERFACE\
    dir = program\CANNONS\
    dir = program\Characters\
    dir = program\Characters\init\
    dir = program\CONTROLS\
    dir = program\DIALOGS\
    dir = program\Encounters\
    dir = program\INTERFACE\
    dir = program\INTERFACE\HELP_SECTION\
    dir = program\INTERFACE\Perks\
    dir = program\ISLANDS\
    dir = program\ITEMS\
    dir = program\LandEncounters\
    dir = program\Locations\
    dir = program\Locations\init\
    dir = program\Loc_ai\
    dir = program\Loc_ai\doc\
    dir = program\Loc_ai\templates\
    dir = program\Loc_ai\types\
    dir = program\NATIONS\
    dir = program\QUESTS\
    dir = program\SEA_AI\
    dir = program\SEA_AI\AITasks\
    dir = program\SEA_AI\walk\
    dir = program\Ships\
    dir = program\STORE\
    dir = program\Weather\
    dir = program\Weather\Init\
    dir = program\WorldMap\
    dir = program\dialogs\
    dir = modules\techniques\
    dir = modules\techniques\AI\
    dir = modules\techniques\Effects\
    dir = modules\techniques\GameUtils\
    dir = modules\techniques\Interfaces\
    dir = modules\techniques\Island\
    dir = modules\techniques\location\
    dir = modules\techniques\Particles\
    dir = modules\techniques\Render\
    dir = modules\techniques\Shadow\
    dir = modules\techniques\Ship\
    dir = modules\techniques\Temp\
    dir = modules\techniques\Weather\
    dir = modules\techniques\Weather\Shaders\
    dir = resource\
    dir = resource\queststext\
    dir = resource\ini\
    dir = resource\ini\ALIASES\
    dir = resource\ini\INTERFACES\
    dir = resource\ini\PARTICLES\
    dir = resource\ini\TEXTS\
    dir = resource\ini\TEXTS\ENGLISH\
    dir = resource\ini\TEXTS\ENGLISH\HELPSECTIONS\
    dir = resource\ini\TEXTS\RUSSIAN\
    dir = resource\ini\TEXTS\RUSSIAN\HELPSECTIONS\
    dir = resource\textures\
    dir = resource\textures\Ammo\
    dir = resource\textures\tips\
    dir = resource\textures\Animals\
    dir = resource\textures\BATTLE_INTERFACE\
    dir = resource\textures\Characters\
    dir = resource\textures\CROSSHAIR\
    dir = resource\textures\Dialog\
    dir = resource\textures\FONTS\
    dir = resource\textures\FONTS\0\
    dir = resource\textures\Grass\
    dir = resource\textures\INTERFACES\
    dir = resource\textures\INTERFACES\Circle\
    dir = resource\textures\INTERFACES\Help\
    dir = resource\textures\INTERFACES\Help\Store\
    dir = resource\textures\INTERFACES\HELPPICTURES\
    dir = resource\textures\INTERFACES\HELP_CHOOSER_PICTURES\
    dir = resource\textures\INTERFACES\MAINBACK\
    dir = resource\textures\INTERFACES\PERKS\
    dir = resource\textures\INTERFACES\PERKS\128\
    dir = resource\textures\INTERFACES\PERKS\64\
    dir = resource\textures\INTERFACES\PERKS\64Disable\
    dir = resource\textures\INTERFACES\PORTRAITS\
    dir = resource\textures\INTERFACES\PORTRAITS\128\
    dir = resource\textures\INTERFACES\PORTRAITS\256\
    dir = resource\textures\INTERFACES\PORTRAITS\64\
    dir = resource\textures\Items\
    dir = resource\textures\lighting\
    dir = resource\textures\lighting\day\
    dir = resource\textures\lighting\day\decks\
    dir = resource\textures\lighting\day\locations\
    dir = resource\textures\lighting\day\locations\decks\
    dir = resource\textures\lighting\day\locations\decks\Cap\
    dir = resource\textures\lighting\day\locations\decks\Deck1\
    dir = resource\textures\lighting\day\locations\decks\Deck2\
    dir = resource\textures\lighting\day\locations\decks\Hold\
    dir = resource\textures\lighting\day\locations\decks\Udeck\
    dir = resource\textures\lighting\day\locations\Fort_Inside\
    dir = resource\textures\lighting\day\locations\Fort_Inside\Fort_1\
    dir = resource\textures\lighting\day\locations\Fort_Inside\Fort_2\
    dir = resource\textures\lighting\day\locations\Fort_Inside\Fort_3\
    dir = resource\textures\lighting\day\locations\Incas Temple\
    dir = resource\textures\lighting\day\locations\Incas Temple\Labirint\
    dir = resource\textures\lighting\day\locations\Incas Temple\Port\
    dir = resource\textures\lighting\day\locations\Incas Temple\Temple\
    dir = resource\textures\lighting\day\locations\inside\
    dir = resource\textures\lighting\day\locations\inside\church_3\
    dir = resource\textures\lighting\day\locations\Outside\
    dir = resource\textures\lighting\day\locations\Outside\Canyon\
    dir = resource\textures\lighting\day\locations\Outside\Cave Entrance\
    dir = resource\textures\lighting\day\locations\Outside\jungle_1\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_2\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_3\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_4\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_5\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_6\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_7\
    dir = resource\textures\lighting\day\locations\Outside\Jungle_8\
    dir = resource\textures\lighting\day\locations\Outside\Mayak\
    dir = resource\textures\lighting\day\locations\Outside\Mayak_inside\
    dir = resource\textures\lighting\day\locations\Outside\Passage\
    dir = resource\textures\lighting\day\locations\Outside\Pirate_outer_Location\
    dir = resource\textures\lighting\day\locations\Outside\Rheims House\
    dir = resource\textures\lighting\day\locations\Outside\Shore_1\
    dir = resource\textures\lighting\day\locations\Outside\Shore_10\
    dir = resource\textures\lighting\day\locations\Outside\Shore_2\
    dir = resource\textures\lighting\day\locations\Outside\Shore_3\
    dir = resource\textures\lighting\day\locations\Outside\Shore_4\
    dir = resource\textures\lighting\day\locations\Outside\Shore_5\
    dir = resource\textures\lighting\day\locations\Outside\Shore_7\
    dir = resource\textures\lighting\day\locations\Outside\Shore_8\
    dir = resource\textures\lighting\day\locations\Outside\Shore_9\
    dir = resource\textures\lighting\day\locations\Outside\Shore_Ship\
    dir = resource\textures\lighting\day\locations\Pirate Fort\
    dir = resource\textures\lighting\day\locations\Smuggler Lair\
    dir = resource\textures\lighting\day\locations\Smuggler Lair\Exit\
    dir = resource\textures\lighting\day\locations\Smuggler Lair\town\
    dir = resource\textures\lighting\day\locations\town_Conceicao\
    dir = resource\textures\lighting\day\locations\town_Conceicao\exit\
    dir = resource\textures\lighting\day\locations\town_Conceicao\port\
    dir = resource\textures\lighting\day\locations\town_Conceicao\town\
    dir = resource\textures\lighting\day\locations\town_Douwesen\
    dir = resource\textures\lighting\day\locations\town_Douwesen\exit\
    dir = resource\textures\lighting\day\locations\town_Douwesen\port\
    dir = resource\textures\lighting\day\locations\town_Douwesen\town\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\exit\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\port\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\port2\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_01\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_02\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_03\
    dir = resource\textures\lighting\day\locations\Town_FalaiseDeFleur\town_04\
    dir = resource\textures\lighting\day\locations\town_Greenford\
    dir = resource\textures\lighting\day\locations\town_Greenford\exit\
    dir = resource\textures\lighting\day\locations\town_Greenford\port\
    dir = resource\textures\lighting\day\locations\town_Greenford\town\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\exit\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\port\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_01\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_02\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_03\
    dir = resource\textures\lighting\day\locations\town_IslaMuelle\town_04\
    dir = resource\textures\lighting\day\locations\town_Oxbay\
    dir = resource\textures\lighting\day\locations\town_Oxbay\exit\
    dir = resource\textures\lighting\day\locations\town_Oxbay\port\
    dir = resource\textures\lighting\day\locations\town_Oxbay\town\
    dir = resource\textures\lighting\day\locations\town_QC\
    dir = resource\textures\lighting\day\locations\town_QC\exit\
    dir = resource\textures\lighting\day\locations\town_QC\port\
    dir = resource\textures\lighting\day\locations\town_QC\town\
    dir = resource\textures\lighting\day\locations\Town_Redmond\
    dir = resource\textures\lighting\day\locations\Town_Redmond\Port\
    dir = resource\textures\lighting\day\locations\Town_Redmond\redexit1\
    dir = resource\textures\lighting\day\locations\Town_Redmond\redexit2\
    dir = resource\textures\lighting\day\locations\Town_Redmond\Town_01\
    dir = resource\textures\lighting\day\locations\Town_Redmond\Town_03\
    dir = resource\textures\lighting\day\locations\Town_Redmond\Town_04\
    dir = resource\textures\lighting\evening\
    dir = resource\textures\lighting\evening\decks\
    dir = resource\textures\lighting\evening\locations\
    dir = resource\textures\lighting\evening\locations\decks\
    dir = resource\textures\lighting\evening\locations\decks\Cap\
    dir = resource\textures\lighting\evening\locations\decks\Deck1\
    dir = resource\textures\lighting\evening\locations\decks\Deck2\
    dir = resource\textures\lighting\evening\locations\decks\Hold\
    dir = resource\textures\lighting\evening\locations\decks\Udeck\
    dir = resource\textures\lighting\evening\locations\Fort_Inside\
    dir = resource\textures\lighting\evening\locations\Fort_Inside\Fort_1\
    dir = resource\textures\lighting\evening\locations\Fort_Inside\Fort_2\
    dir = resource\textures\lighting\evening\locations\Fort_Inside\Fort_3\
    dir = resource\textures\lighting\evening\locations\Incas Temple\
    dir = resource\textures\lighting\evening\locations\Incas Temple\Labirint\
    dir = resource\textures\lighting\evening\locations\Incas Temple\Port\
    dir = resource\textures\lighting\evening\locations\Incas Temple\Temple\
    dir = resource\textures\lighting\evening\locations\inside\
    dir = resource\textures\lighting\evening\locations\inside\church_3\
    dir = resource\textures\lighting\evening\locations\Outside\
    dir = resource\textures\lighting\evening\locations\Outside\Canyon\
    dir = resource\textures\lighting\evening\locations\Outside\Cave Entrance\
    dir = resource\textures\lighting\evening\locations\Outside\jungle_1\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_2\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_3\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_4\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_5\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_6\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_7\
    dir = resource\textures\lighting\evening\locations\Outside\Jungle_8\
    dir = resource\textures\lighting\evening\locations\Outside\Mayak\
    dir = resource\textures\lighting\evening\locations\Outside\Mayak_inside\
    dir = resource\textures\lighting\evening\locations\Outside\Passage\
    dir = resource\textures\lighting\evening\locations\Outside\Pirate_outer_Location\
    dir = resource\textures\lighting\evening\locations\Outside\Rheims House\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_1\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_10\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_2\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_3\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_4\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_5\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_7\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_8\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_9\
    dir = resource\textures\lighting\evening\locations\Outside\Shore_Ship\
    dir = resource\textures\lighting\evening\locations\Pirate Fort\
    dir = resource\textures\lighting\evening\locations\Smuggler Lair\
    dir = resource\textures\lighting\evening\locations\Smuggler Lair\Exit\
    dir = resource\textures\lighting\evening\locations\Smuggler Lair\town\
    dir = resource\textures\lighting\evening\locations\town_Conceicao\
    dir = resource\textures\lighting\evening\locations\town_Conceicao\exit\
    dir = resource\textures\lighting\evening\locations\town_Conceicao\port\
    dir = resource\textures\lighting\evening\locations\town_Conceicao\town\
    dir = resource\textures\lighting\evening\locations\town_Douwesen\
    dir = resource\textures\lighting\evening\locations\town_Douwesen\exit\
    dir = resource\textures\lighting\evening\locations\town_Douwesen\port\
    dir = resource\textures\lighting\evening\locations\town_Douwesen\town\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\exit\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\port\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\port2\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_01\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_02\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_03\
    dir = resource\textures\lighting\evening\locations\Town_FalaiseDeFleur\town_04\
    dir = resource\textures\lighting\evening\locations\town_Greenford\
    dir = resource\textures\lighting\evening\locations\town_Greenford\exit\
    dir = resource\textures\lighting\evening\locations\town_Greenford\port\
    dir = resource\textures\lighting\evening\locations\town_Greenford\town\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\exit\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\port\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_01\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_02\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_03\
    dir = resource\textures\lighting\evening\locations\town_IslaMuelle\town_04\
    dir = resource\textures\lighting\evening\locations\town_Oxbay\
    dir = resource\textures\lighting\evening\locations\town_Oxbay\exit\
    dir = resource\textures\lighting\evening\locations\town_Oxbay\port\
    dir = resource\textures\lighting\evening\locations\town_Oxbay\town\
    dir = resource\textures\lighting\evening\locations\town_QC\
    dir = resource\textures\lighting\evening\locations\town_QC\exit\
    dir = resource\textures\lighting\evening\locations\town_QC\port\
    dir = resource\textures\lighting\evening\locations\town_QC\town\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\Port\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\redexit1\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\redexit2\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\Town_01\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\Town_03\
    dir = resource\textures\lighting\evening\locations\Town_Redmond\Town_04\
    dir = resource\textures\lighting\mn\
    dir = resource\textures\lighting\mn\decks\
    dir = resource\textures\lighting\mn\locations\
    dir = resource\textures\lighting\mn\locations\decks\
    dir = resource\textures\lighting\mn\locations\decks\Cap\
    dir = resource\textures\lighting\mn\locations\decks\Deck1\
    dir = resource\textures\lighting\mn\locations\decks\Deck2\
    dir = resource\textures\lighting\mn\locations\decks\Hold\
    dir = resource\textures\lighting\mn\locations\decks\Udeck\
    dir = resource\textures\lighting\mn\locations\Fort_Inside\
    dir = resource\textures\lighting\mn\locations\Fort_Inside\Fort_1\
    dir = resource\textures\lighting\mn\locations\Fort_Inside\Fort_2\
    dir = resource\textures\lighting\mn\locations\Fort_Inside\Fort_3\
    dir = resource\textures\lighting\mn\locations\Incas Temple\
    dir = resource\textures\lighting\mn\locations\Incas Temple\Labirint\
    dir = resource\textures\lighting\mn\locations\Incas Temple\Port\
    dir = resource\textures\lighting\mn\locations\Incas Temple\Temple\
    dir = resource\textures\lighting\mn\locations\inside\
    dir = resource\textures\lighting\mn\locations\inside\church_3\
    dir = resource\textures\lighting\mn\locations\Outside\
    dir = resource\textures\lighting\mn\locations\Outside\Canyon\
    dir = resource\textures\lighting\mn\locations\Outside\Cave Entrance\
    dir = resource\textures\lighting\mn\locations\Outside\jungle_1\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_2\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_3\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_4\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_5\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_6\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_7\
    dir = resource\textures\lighting\mn\locations\Outside\Jungle_8\
    dir = resource\textures\lighting\mn\locations\Outside\Mayak\
    dir = resource\textures\lighting\mn\locations\Outside\Mayak_inside\
    dir = resource\textures\lighting\mn\locations\Outside\Passage\
    dir = resource\textures\lighting\mn\locations\Outside\Pirate_outer_Location\
    dir = resource\textures\lighting\mn\locations\Outside\Rheims House\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_1\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_10\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_2\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_3\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_4\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_5\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_7\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_8\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_9\
    dir = resource\textures\lighting\mn\locations\Outside\Shore_Ship\
    dir = resource\textures\lighting\mn\locations\Pirate Fort\
    dir = resource\textures\lighting\mn\locations\Smuggler Lair\
    dir = resource\textures\lighting\mn\locations\Smuggler Lair\Exit\
    dir = resource\textures\lighting\mn\locations\Smuggler Lair\town\
    dir = resource\textures\lighting\mn\locations\town_Conceicao\
    dir = resource\textures\lighting\mn\locations\town_Conceicao\exit\
    dir = resource\textures\lighting\mn\locations\town_Conceicao\port\
    dir = resource\textures\lighting\mn\locations\town_Conceicao\town\
    dir = resource\textures\lighting\mn\locations\town_Douwesen\
    dir = resource\textures\lighting\mn\locations\town_Douwesen\exit\
    dir = resource\textures\lighting\mn\locations\town_Douwesen\port\
    dir = resource\textures\lighting\mn\locations\town_Douwesen\town\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\exit\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\port\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\port2\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_01\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_02\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_03\
    dir = resource\textures\lighting\mn\locations\Town_FalaiseDeFleur\town_04\
    dir = resource\textures\lighting\mn\locations\town_Greenford\
    dir = resource\textures\lighting\mn\locations\town_Greenford\exit\
    dir = resource\textures\lighting\mn\locations\town_Greenford\port\
    dir = resource\textures\lighting\mn\locations\town_Greenford\town\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\exit\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\port\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_01\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_02\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_03\
    dir = resource\textures\lighting\mn\locations\town_IslaMuelle\town_04\
    dir = resource\textures\lighting\mn\locations\town_Oxbay\
    dir = resource\textures\lighting\mn\locations\town_Oxbay\exit\
    dir = resource\textures\lighting\mn\locations\town_Oxbay\port\
    dir = resource\textures\lighting\mn\locations\town_Oxbay\town\
    dir = resource\textures\lighting\mn\locations\town_QC\
    dir = resource\textures\lighting\mn\locations\town_QC\exit\
    dir = resource\textures\lighting\mn\locations\town_QC\port\
    dir = resource\textures\lighting\mn\locations\town_QC\town\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\Port\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\redexit1\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\redexit2\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\Town_01\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\Town_03\
    dir = resource\textures\lighting\mn\locations\Town_Redmond\Town_04\
    dir = resource\textures\lighting\storm\
    dir = resource\textures\lighting\storm\decks\
    dir = resource\textures\lighting\storm\locations\
    dir = resource\textures\lighting\storm\locations\decks\
    dir = resource\textures\lighting\storm\locations\decks\Cap\
    dir = resource\textures\lighting\storm\locations\decks\Deck1\
    dir = resource\textures\lighting\storm\locations\decks\Deck2\
    dir = resource\textures\lighting\storm\locations\decks\Hold\
    dir = resource\textures\lighting\storm\locations\decks\Udeck\
    dir = resource\textures\lighting\storm\locations\Fort_Inside\
    dir = resource\textures\lighting\storm\locations\Fort_Inside\Fort_1\
    dir = resource\textures\lighting\storm\locations\Fort_Inside\Fort_2\
    dir = resource\textures\lighting\storm\locations\Fort_Inside\Fort_3\
    dir = resource\textures\lighting\storm\locations\Incas Temple\
    dir = resource\textures\lighting\storm\locations\Incas Temple\Labirint\
    dir = resource\textures\lighting\storm\locations\Incas Temple\Port\
    dir = resource\textures\lighting\storm\locations\Incas Temple\Temple\
    dir = resource\textures\lighting\storm\locations\inside\
    dir = resource\textures\lighting\storm\locations\inside\church_3\
    dir = resource\textures\lighting\storm\locations\Outside\
    dir = resource\textures\lighting\storm\locations\Outside\Canyon\
    dir = resource\textures\lighting\storm\locations\Outside\Cave Entrance\
    dir = resource\textures\lighting\storm\locations\Outside\jungle_1\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_2\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_3\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_4\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_5\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_6\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_7\
    dir = resource\textures\lighting\storm\locations\Outside\Jungle_8\
    dir = resource\textures\lighting\storm\locations\Outside\Mayak\
    dir = resource\textures\lighting\storm\locations\Outside\Mayak_inside\
    dir = resource\textures\lighting\storm\locations\Outside\Passage\
    dir = resource\textures\lighting\storm\locations\Outside\Pirate_outer_Location\
    dir = resource\textures\lighting\storm\locations\Outside\Rheims House\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_1\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_10\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_2\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_3\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_4\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_5\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_7\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_8\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_9\
    dir = resource\textures\lighting\storm\locations\Outside\Shore_Ship\
    dir = resource\textures\lighting\storm\locations\Pirate Fort\
    dir = resource\textures\lighting\storm\locations\Smuggler Lair\
    dir = resource\textures\lighting\storm\locations\Smuggler Lair\Exit\
    dir = resource\textures\lighting\storm\locations\Smuggler Lair\town\
    dir = resource\textures\lighting\storm\locations\town_Conceicao\
    dir = resource\textures\lighting\storm\locations\town_Conceicao\exit\
    dir = resource\textures\lighting\storm\locations\town_Conceicao\port\
    dir = resource\textures\lighting\storm\locations\town_Conceicao\town\
    dir = resource\textures\lighting\storm\locations\town_Douwesen\
    dir = resource\textures\lighting\storm\locations\town_Douwesen\exit\
    dir = resource\textures\lighting\storm\locations\town_Douwesen\port\
    dir = resource\textures\lighting\storm\locations\town_Douwesen\town\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\exit\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\port\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\port2\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_01\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_02\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_03\
    dir = resource\textures\lighting\storm\locations\Town_FalaiseDeFleur\town_04\
    dir = resource\textures\lighting\storm\locations\town_Greenford\
    dir = resource\textures\lighting\storm\locations\town_Greenford\exit\
    dir = resource\textures\lighting\storm\locations\town_Greenford\port\
    dir = resource\textures\lighting\storm\locations\town_Greenford\town\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\exit\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\port\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_01\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_02\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_03\
    dir = resource\textures\lighting\storm\locations\town_IslaMuelle\town_04\
    dir = resource\textures\lighting\storm\locations\town_Oxbay\
    dir = resource\textures\lighting\storm\locations\town_Oxbay\exit\
    dir = resource\textures\lighting\storm\locations\town_Oxbay\port\
    dir = resource\textures\lighting\storm\locations\town_Oxbay\town\
    dir = resource\textures\lighting\storm\locations\town_QC\
    dir = resource\textures\lighting\storm\locations\town_QC\exit\
    dir = resource\textures\lighting\storm\locations\town_QC\port\
    dir = resource\textures\lighting\storm\locations\town_QC\town\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\Port\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\redexit1\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\redexit2\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\Town_01\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\Town_03\
    dir = resource\textures\lighting\storm\locations\Town_Redmond\Town_04\
    dir = resource\textures\Loading\
    dir = resource\textures\LocEfx\
    dir = resource\textures\Ships\
    dir = resource\textures\TextureSequence\
    dir = resource\textures\TextureSequence\old\
    dir = resource\textures\Tornado\
    dir = resource\textures\WEATHER\
    dir = resource\textures\WEATHER\LIGHTNING\
    dir = resource\textures\WEATHER\RAINBOW\
    dir = resource\textures\WEATHER\SEA\
    dir = resource\textures\WEATHER\SEA\BUMP\
    dir = resource\textures\WEATHER\SEA\FLARE\
    dir = resource\textures\WEATHER\SEA\PENA\
    dir = resource\textures\WEATHER\SKIES\
    dir = resource\textures\WEATHER\SKIES\1\
    dir = resource\textures\WEATHER\SKIES\2\
    dir = resource\textures\WEATHER\SKIES\3\
    dir = resource\textures\WEATHER\SKIES\4\
    dir = resource\textures\WEATHER\SKIES\5\
    dir = resource\textures\WEATHER\SKIES\6\
    dir = resource\textures\WEATHER\SKIES\7\
    dir = resource\textures\WEATHER\SKIES\8\
    dir = resource\textures\WEATHER\SUN\
    dir = resource\textures\WEATHER\SUN\FLARE\
    dir = resource\textures\WEATHER\SUN\GLOW\
    dir = resource\textures\WorldMap\
    dir = resource\textures\WorldMap\geometry\
    dir = resource\textures\WorldMap\Interfaces\
    dir = resource\textures\WorldMap\reload\
    dir = resource\textures\WorldMap\Sea\
    dir = resource\textures\WorldMap\Sea\Ani\
    dir = resource\textures\WorldMap\sky\
    dir = resource\xsounds\
    dir = resource\xsounds\AMBIENT\
    dir = resource\xsounds\AMBIENT\CAVE\
    dir = resource\xsounds\AMBIENT\CHURCH\
    dir = resource\xsounds\AMBIENT\INCA TEMPLE\
    dir = resource\xsounds\AMBIENT\JAIL\
    dir = resource\xsounds\AMBIENT\JUNGLE\
    dir = resource\xsounds\AMBIENT\RESIDENCE\
    dir = resource\xsounds\AMBIENT\SEA\
    dir = resource\xsounds\AMBIENT\SEASHORE\
    dir = resource\xsounds\AMBIENT\SHIPYARD\
    dir = resource\xsounds\AMBIENT\SHOP\
    dir = resource\xsounds\AMBIENT\TAVERN\
    dir = resource\xsounds\AMBIENT\TOWN\
    dir = resource\xsounds\DIALOGS\
    dir = resource\xsounds\DIALOGS\female-citizen\
    dir = resource\xsounds\DIALOGS\governor\
    dir = resource\xsounds\DIALOGS\male-citizen\
    dir = resource\xsounds\DIALOGS\marc blacque\
    dir = resource\xsounds\DIALOGS\merchant\
    dir = resource\xsounds\DIALOGS\patrol_dialog\
    dir = resource\xsounds\DIALOGS\pirate\
    dir = resource\xsounds\DIALOGS\poorman\
    dir = resource\xsounds\DIALOGS\priest\
    dir = resource\xsounds\DIALOGS\seaman\
    dir = resource\xsounds\DIALOGS\soldier\
    dir = resource\xsounds\DIALOGS\woman\
    dir = resource\xsounds\DIALOGS\worker\
    dir = resource\xsounds\INTERFACE\
    dir = resource\xsounds\MUSIC\
    dir = resource\xsounds\NATURE\
    dir = resource\xsounds\OBJECTS\
    dir = resource\xsounds\OBJECTS\ABORDAGE\
    dir = resource\xsounds\OBJECTS\DUEL\
    dir = resource\xsounds\OBJECTS\SHIPCHARGE\
    dir = resource\xsounds\OBJECTS\VOICES\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\female\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\male\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\monkey\
    dir = resource\xsounds\OBJECTS\VOICES\DEAD\skeleton\
    dir = resource\xsounds\PEOPLE\
    dir = resource\xsounds\trep\
    dir = resource\xsounds\trep\skeleton\
    dir = resource\xsounds\VOICE\
    dir = resource\animation\
    dir = resource\animation\Heads\
    dir = resource\animation\Heads\AN\
    dir = resource\foam\
    dir = resource\foam\islands\
    dir = resource\foam\locations\
    dir = resource\foam\locations\Incas Temple\
    dir = resource\foam\locations\Incas Temple\Port\
    dir = resource\foam\locations\Outside\
    dir = resource\foam\locations\Outside\Mayak\
    dir = resource\foam\locations\Outside\Mayak_inside\
    dir = resource\foam\locations\Outside\Passage\
    dir = resource\foam\locations\Outside\Shore_1\
    dir = resource\foam\locations\Outside\Shore_10\
    dir = resource\foam\locations\Outside\Shore_2\
    dir = resource\foam\locations\Outside\Shore_3\
    dir = resource\foam\locations\Outside\Shore_4\
    dir = resource\foam\locations\Outside\Shore_5\
    dir = resource\foam\locations\Outside\Shore_6\
    dir = resource\foam\locations\Outside\Shore_7\
    dir = resource\foam\locations\Outside\Shore_8\
    dir = resource\foam\locations\Outside\Shore_9\
    dir = resource\foam\locations\Outside\Shore_ship\
    dir = resource\foam\locations\town_Conceicao\
    dir = resource\foam\locations\town_Conceicao\port\
    dir = resource\foam\locations\town_Douwesen\
    dir = resource\foam\locations\town_Douwesen\port\
    dir = resource\foam\locations\Town_FalaiseDeFleur\
    dir = resource\foam\locations\Town_FalaiseDeFleur\port\
    dir = resource\foam\locations\Town_FalaiseDeFleur\port2\
    dir = resource\foam\locations\town_Greenford\
    dir = resource\foam\locations\town_Greenford\port\
    dir = resource\foam\locations\town_IslaMuelle\
    dir = resource\foam\locations\town_IslaMuelle\port\
    dir = resource\foam\locations\town_Oxbay\
    dir = resource\foam\locations\town_Oxbay\port\
    dir = resource\foam\locations\town_QC\
    dir = resource\foam\locations\town_QC\port\
    dir = resource\foam\locations\Town_Redmond\
    dir = resource\foam\locations\Town_Redmond\Port\
    dir = resource\models\ammo\
    dir = resource\models\animals\
    dir = resource\models\characters\
    dir = resource\models\heads\
    dir = resource\models\Islands\
    dir = resource\models\Islands\Conceicao\
    dir = resource\models\Islands\Douwesen\
    dir = resource\models\Islands\FalaiseDeFleur\
    dir = resource\models\Islands\IslaMuelle\
    dir = resource\models\Islands\KhaelRoa\
    dir = resource\models\Islands\KhaelRoa1\
    dir = resource\models\Islands\Oxbay\
    dir = resource\models\Islands\QuebradasCostillas\
    dir = resource\models\Islands\Redmond\
    dir = resource\models\items\
    dir = resource\models\LowCharacters\
    dir = resource\models\Ships\
    dir = resource\models\Ships\Barque1\
    dir = resource\models\Ships\Barque2\
    dir = resource\models\Ships\Battleship1\
    dir = resource\models\Ships\Battleship2\
    dir = resource\models\Ships\Blackpearl\
    dir = resource\models\Ships\Boat\
    dir = resource\models\Ships\Brig1\
    dir = resource\models\Ships\Brig2\
    dir = resource\models\Ships\Caravel1\
    dir = resource\models\Ships\Caravel2\
    dir = resource\models\Ships\Corvette1\
    dir = resource\models\Ships\Corvette2\
    dir = resource\models\Ships\Fearless\
    dir = resource\models\Ships\Fleut1\
    dir = resource\models\Ships\Fleut2\
    dir = resource\models\Ships\Frigate1\
    dir = resource\models\Ships\Frigate2\
    dir = resource\models\Ships\Frigate_sat\
    dir = resource\models\Ships\Galeon1\
    dir = resource\models\Ships\Galeon2\
    dir = resource\models\Ships\Galeoth1\
    dir = resource\models\Ships\Galeoth2\
    dir = resource\models\Ships\Lugger1\
    dir = resource\models\Ships\Lugger2\
    dir = resource\models\Ships\Manowar1\
    dir = resource\models\Ships\Manowar2\
    dir = resource\models\Ships\Manowar_gub\
    dir = resource\models\Ships\Pinnace1\
    dir = resource\models\Ships\Pinnace2\
    dir = resource\models\Ships\Schooner1\
    dir = resource\models\Ships\Schooner2\
    dir = resource\models\Ships\Sloop1\
    dir = resource\models\Ships\Sloop2\
    dir = resource\models\Ships\Tartane1\
    dir = resource\models\Ships\Tartane2\
    dir = resource\models\Ships\Xebec1\
    dir = resource\models\Ships\Xebec2\
    dir = resource\models\Ships\Yacht1\
    dir = resource\models\Ships\Yacht2\
    dir = resource\models\SwimGoods\
    dir = resource\models\Tornado\
    dir = resource\models\worldmap\
    dir = resource\models\worldmap\counter\
    dir = resource\models\particles\
    I have also added more information to the first post.
     
  6. Cheeki

    Cheeki Landlubber

    Joined:
    Jan 10, 2017
    Messages:
    7
    Great job here. I thought that design changings was due to mod. Is there a way to change store buying/selling icons and text fonts from USA version to EU?
     
  7. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

    Joined:
    Nov 11, 2004
    Messages:
    64,768
    Gender:
    Male
    Occupation:
    Maritime Research: Project Engineer (Analysis)
    Location:
    Wageningen, The Netherlands
    That's changed in a mod version somewhere. That's the easiest way to do that.
    Otherwise you'd need to have both versions and use WinMerge to find the responsible files.
     

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