Here is the deal and why I truly believe it's important the inventory get's revamped (or at least cleaned up^^): After buying several "enhancements" like scale, carpenter-, blade-tool,... and getting quite some crystals/idols and books, my inventory IS A MESS! The main reason being: because I can't re-order (manually or automatically) the items, I always need to go 20-30 items to the right before I get to my bullets and powder which are for whatever reason located pretty much in the back (probably because all new items get transferred completely to the right and I ran out of ammo and when re-arming myself, it got transferred fully to the right). And I need to do that a lot of times while running around on the isles to give my party ammo or better weapons! OR when I try to compare weapons for there stats and they are miles apart :-\ This is frustratingly annoying!! Would it not be possible to mark those "not weapons" as... idk, (removable) quest-items, so they don't get displayed? Oh, I have an even better idea: rename the "maps" page to "Extra" (or something like that) and move all the "not equip able" stuff there! -> yeah, that would be a really good idea, because it would still be available at the vendor... What do you think? Maybe do a quick fix and I test it out for you and tell you how it goes? And I don't know if it's possible engine/code-wise: but a sorting of items would be really helpful too (even if those before-mentioned items would be in their own tab)! Like grouping every type: Ammo | Pouches | Armor | Pistols | Rifles | Swords | Axes | Knifes Why ammo in front? Because it's fastest when giving to party members and there is only 4 items anyway. Why pouches in front? At a vendor last night I nearly over-looked the much needed powderflask, just because it was positioned after the books! And there isn't a lot of them and they are quite rare. Why armor in front? Because of the same reason: not a lot of armor-types available, that would clutter the inventory. It's debatable if this sorting should be done automatically or via button, but adding a button to the UI is surely more work? (and I for instance would press it every time anyway) Thanks for considering & cheers!