Good afternoon. I wanted to add to the Musketeers sound when switching from combat animation to the usual one. I added lines to the animation without any problems. But here the sound is only at transition from a fighting mode in usual. Of the usual in combat - silence.
[Normal to fight]
start_time = 450
end_time = 460
type = reverse
speed = 2.0
loop = false
data = "Blend time", "0.3" ; sec
event = "Move blade", 95, normal
event = "Blade to hand", 96, normal
event = "SndAlliace_rifle_shot", 460, normal
[Fight to normal]
start_time = 450
end_time = 460
type = normal
speed = 2.0
loop = false
data = "Blend time", "0.3" ; sec
event = "Move blade", 96, normal
event = "Blade to belt", 95, normal
;event = "SndAlliace_sword_out", 6296, normal
event = "SndAlliace_rifle_shot", 460, normal
[Normal to fight]
start_time = 450
end_time = 460
type = reverse
speed = 2.0
loop = false
data = "Blend time", "0.3" ; sec
event = "Move blade", 95, normal
event = "Blade to hand", 96, normal
event = "SndAlliace_rifle_shot", 460, normal
[Fight to normal]
start_time = 450
end_time = 460
type = normal
speed = 2.0
loop = false
data = "Blend time", "0.3" ; sec
event = "Move blade", 96, normal
event = "Blade to belt", 95, normal
;event = "SndAlliace_sword_out", 6296, normal
event = "SndAlliace_rifle_shot", 460, normal