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// GUNS: ItemIndex picIndex Price Charges
// | gunID modelID | rare | minDamage Accuracy|Reload time DisableWeaponsMod
// | | | picTexture| | MinLevel | | maxDamage | | | Nation Sound Ammo type | Available in period Last period of availability
//-------------|-------------|------------------|---|---|------|-----|-----|-----|------|--|---|--|------------------|-------------------|--------|---------------|----------------------------|-----------------
n = InitGun(n,"pistol1", "pistol1", 6, 1, 0.50, 1, 150, 15.0, 25.0, 5, 1, 8, "", "OBJECTS\DUEL\pistol_small.wav", "pb", 0, PERIOD_EARLY_EXPLORERS, PERIOD_NAPOLEONIC); // Short Pistol//BB BASE FOR PISTOLS
n = InitGun(n,"pistol2", "pistol2", 6, 2, 0.50, 4, 208, 40.0, 60.0, 50, 1, 12, "", "OBJECTS\DUEL\pistol_medium.wav", "pb", 0, PERIOD_EARLY_EXPLORERS, PERIOD_NAPOLEONIC); // Long Pistol//BB small calibre(less dmg)+good accuracy
n = InitGun(n,"pistol7", "pistol7", 9, 1, 0.20, 5, 357, 15.0, 25.0, 5, 3, 25, "", "OBJECTS\DUEL\pistol_small.wav", "pb", 0, PERIOD_EARLY_EXPLORERS, PERIOD_NAPOLEONIC); // Brace of Small Pistols (Alan Smithee)
n = InitGun(n,"PiratesPistol","PiratesPistol", 22, 10, 0.20, 7, 554, 30.0, 60.0, 50, 1, 10, "", "OBJECTS\DUEL\pistol_medium.wav", "pb", 0, PERIOD_THE_SPANISH_MAIN, PERIOD_NAPOLEONIC); // Pirates Pistol (SuperDurnius)
n = InitGun(n,"pistol6", "pistol6", 6, 6, 0.05, 9, 1026, 30.0, 40.0, 55, 2, 20, "", "OBJECTS\DUEL\pistol_medium.wav", "pb", 0, PERIOD_GOLDEN_AGE_OF_PIRACY, PERIOD_NAPOLEONIC); // Double-Shot Pistol
n = InitGun(n,"pistol3", "pistol3", 6, 3, 0.37, 11, 1402, 30.0, 60.0, 30, 1, 20, "", "OBJECTS\DUEL\pistol_grape.wav", "pg", 0, PERIOD_GOLDEN_AGE_OF_PIRACY, PERIOD_NAPOLEONIC); // Grapeshot Pistol
n = InitGun(n,"pistol8", "pistol8", 9, 3, 0.15, 13, 1260, 20.0, 40.0, 50, 3, 30, "", "OBJECTS\DUEL\pistol_medium.wav", "pb", 0, PERIOD_EARLY_EXPLORERS, PERIOD_NAPOLEONIC); // Brace of Mid-size Pistols (Alan Smithee)
n = InitGun(n,"pistol4", "pistol4", 6, 4, 0.05, 15, 2286, 20.0, 30.0, 60, 4, 35, "", "OBJECTS\DUEL\pistol_small.wav", "pb", 0, PERIOD_REVOLUTIONS, PERIOD_NAPOLEONIC); // Quad-Barrel Pistol
n = InitGun(n,"pistol5", "pistol5", 6, 5, 0.10, 16, 2653, 50.0,150.0, 70, 1, 14, "", "OBJECTS\DUEL\pistol_big.wav", "pb", 0, PERIOD_GOLDEN_AGE_OF_PIRACY, PERIOD_NAPOLEONIC); // Scrapper Pistol
n = InitGun(n,"pistolmtoon", "musketoon_back", 8, 9, 0.08, 17, 2968, 75.0,125.0, 60, 1, 24, "", "OBJECTS\DUEL\pistol_mtoon.wav", "pg2", 1, PERIOD_GOLDEN_AGE_OF_PIRACY, PERIOD_NAPOLEONIC); // JRH: model was Musketoon
n = InitGun(n,"pistol9", "pistol9", 9, 2, 0.10, 18, 3620, 60.0, 80.0, 70, 2, 25, "", "OBJECTS\DUEL\pistol_big.wav", "pb", 0, PERIOD_GOLDEN_AGE_OF_PIRACY, PERIOD_NAPOLEONIC); // Brace of Large Pistols (Alan Smithee)
n = InitGun(n,"pistolmket", "musket_back", 8, 10, 0.05, 20, 3245,150.0,250.0, 80, 1, 30, "", "OBJECTS\DUEL\pistol_musket.wav", "mb", 1, PERIOD_GOLDEN_AGE_OF_PIRACY, PERIOD_NAPOLEONIC); // JRH: model was Musket
n = InitGun(n,"pistol10", "pistol10", "JD", 5, 0.02, 99, 6572, 60.0, 90.0, 60, 1, 1, "", "OBJECTS\DUEL\pistol_big.wav", "mb", 1, PERIOD_EARLY_EXPLORERS, PERIOD_NAPOLEONIC); // Pump Shotgun SLiB LDH fix sound error
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