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My strange asks are really a must-have!

Discussion in 'POTC Gameplay & Tips' started by Ambrois LeGaillard, Oct 30, 2017.

  1. Grey Roger

    Grey Roger Sea Dog Staff Member Storm Modder

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    The grace time is only for manual fire, isn't it? Auto-aimed fire should be safe without a grace period.

    Apparently it does. I've a vague feeling that the licence I lost was actually Jack Sparrow's EITC licence, and as Sparrow is due to turn pirate anyway, I wasn't too bothered.

    I'd say no, the reason being the Merchant Licence is supposed to tell the world that you are a peaceful, honest trader. It's at risk if you're not peaceful or not honest, i.e you commit acts of piracy or are caught smuggling. If you want to attack enemy ships, get a LoM as well as a Merchant Licence. ;)
     
  2. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    Maybe there should be a delay in that.
    So if you have plenty of money for longer than a month, it triggers.
    Crew should have some measure of patience, no? :rofl

    That should not happen.
    You should only be hostile to the nation you offended, as well as their allies.
    Unless it was a BIG act of piracy!

    Indeed the game is so stupid it doesn't understand "land" and Saint Martin is very narrow.
    We've had problems related to that before. :facepalm
     
  3. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    It is for shots fired just after a ship surrendered to account for cannonballs still in the air at the time of surrendering.
    In theory, it shouldn't matter how those shots were fired.

    For clarity's sake, an "official pirate" is defined as:
    - NOT hostile to the pirates
    - Marked as "Pirate Captain" in the F2>Character menu

    The only real consequence is:
    - Can be attacked in random ports through talking to random civilians
    - Can join the Pirate Brotherhood

    That is what I remember of it anyway.

    Yep, that's what I figured at the time too.
    If you don't have a LoM, the Merchant License doesn't serve that much of a purpose anyway.
    Unless.... Does it affect buy/sell prices? It did once, but I'm not sure anymore if that is still the case.
    Check Build Info.txt; I think it should be detailed there.
     
  4. Ambrois LeGaillard

    Ambrois LeGaillard Sailor Apprentice

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    uhm, I'm remained to the PanzerBlitz/Squad Leader times. I know what is a LoS/LoF but what is a LoM? ;)
     
  5. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    Letter of Marque; you get them from the governors.
     
  6. Grey Roger

    Grey Roger Sea Dog Staff Member Storm Modder

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    The main purpose of the Merchant Licence was to replace the toggle which dictated whether or not the crew become envious of large amounts of gold in the captain's locker. If you have a LoM then you can accumulate immense amounts of loot and the crew won't bother. If you don't have a LoM then you can still accumulate immense amounts of loot, it will just take longer because the profit made from selling cargo is somewhat smaller if you have to pay for it first.

    But yes, according to "Build Info.txt", the Merchant Licence skips skill effects for selling cargo.
     
    Pieter Boelen likes this.

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