Thagarr
Pining for the Fjords!
Creative Support
Storm Modder
Public Relations
Hearts of Oak Donator
Pirate Legend
Illustrations and Art Style Reminiscent of Work from the Period
Turin, Italy - December 1, 2014 - Picaresque Studio released new art from the upcoming game 'Nantucket' - the game will be available on PC in 2015.
Set a few years after the story of Herman Melville's Moby Dick, Nantucket promises to thrust players into the tortured life of Ishmael as he comes to grips with being the sole survivor of both the wreck of the Pequod and the wrath of Ahab. Players - as Ishmael - will scrape what they can from the ocean by exploring, discovering, and harvesting marine life in a 19th century fashion.
The Picaresque Studio team will offer details about Nantucket during development at their Dev Blog which is located here: http://picaresquestudio.com/ as well as their Twitter account located here: https://twitter.com/PicaresqueStd
Facebook: https://www.facebook.com/pages/Picaresque-Studio/375801675916203
Twitter: https://twitter.com/PicaresqueStd
Website: http://picaresquestudio.com/
About Picaresque Studio:
Picaresque Studio was founded in April 2013 by former employees of some of Europe's largest developers, including Mercurysteam, Geniaware and Ubisoft. The team has worked on Xbox 360, PS3, DS, and PC games such as the Castlevania:Lords of Shadow trilogy and Lords of Football. Picaresque Studio aims to be more than game developers - their goal is to tell stories in the most immersive, interactive way possible. Nantucket represents the first of these efforts.
Turin, Italy - December 1, 2014 - Picaresque Studio released new art from the upcoming game 'Nantucket' - the game will be available on PC in 2015.
Set a few years after the story of Herman Melville's Moby Dick, Nantucket promises to thrust players into the tortured life of Ishmael as he comes to grips with being the sole survivor of both the wreck of the Pequod and the wrath of Ahab. Players - as Ishmael - will scrape what they can from the ocean by exploring, discovering, and harvesting marine life in a 19th century fashion.
The Picaresque Studio team will offer details about Nantucket during development at their Dev Blog which is located here: http://picaresquestudio.com/ as well as their Twitter account located here: https://twitter.com/PicaresqueStd
Facebook: https://www.facebook.com/pages/Picaresque-Studio/375801675916203
Twitter: https://twitter.com/PicaresqueStd
Website: http://picaresquestudio.com/
About Picaresque Studio:
Picaresque Studio was founded in April 2013 by former employees of some of Europe's largest developers, including Mercurysteam, Geniaware and Ubisoft. The team has worked on Xbox 360, PS3, DS, and PC games such as the Castlevania:Lords of Shadow trilogy and Lords of Football. Picaresque Studio aims to be more than game developers - their goal is to tell stories in the most immersive, interactive way possible. Nantucket represents the first of these efforts.