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Fixed Opium Sickness reversed

Discussion in 'Bug Archive' started by Levis, Sep 16, 2016.

  1. Levis

    Levis Find(Rum) = false; Staff Member Programmer Creative Support Storm Modder

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    Opium sickness now seems to give you better fencing and pistol damage instead of worse.

    Please place this file in:
    ..\PROGRAM\Loc_ai

    and let me know if it does anything weird.
     

    Attached Files:

    Tingyun and ANSEL like this.
  2. Tingyun

    Tingyun Corsair Storm Modder

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    I will do so Levis! Thank you for all these fixes today. :)
     
  3. Tingyun

    Tingyun Corsair Storm Modder

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    @Levis

    merged this fix in, picked a fight, no errors appeared. :)
     
  4. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    @Levis: Why do the "opium" and "vegetal" items have a "stack" of 144 and 256 respectively?
    "Stack" normally only affects skill contributions, but those two items don't have skill contributions defined at all.
    So I'm confused. o_O
     
  5. MrMundy

    MrMundy Powder Monkey

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    Why bother to "fix" that? You can be a true chinese pirate! :D
     
  6. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    Well.... At the moment, it doesn't do anything.
    Plus... I think you can use opium items regardless of that number. So you can walk around as a completely drugged up nutter no problem! :cheeky
     

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