// Jerry-rigged console file.
//put code under ExecuteConsole() below.
//NK 04-08-28
// not needed I think extern void InitShips();
#include "SDK\LocatorWrite.c"
#include "Upgrade.c";
extern void InitItems();
extern void InitCannons();
void ExecuteConsole()
{
ref pchar = GetMainCharacter();
ref ch;
int i;
int limit;
--------------------------------------------------------------------------------------------------------->>>>>>Put any code you wish to action AFTER here
// Check liking with Smugglers
LogIt("Amount = " + CheckSmugglingAmount(pchar) );
// GiveItem2Character(PChar, "opium");
// GiveModel2Player("ThomasLinch",true);
// GiveItem2Character(PChar, "albatross");
// Apothecary Meds
// GiveItem2Character(PChar, "meds1");
// GiveItem2Character(PChar, "meds2");
// GiveItem2Character(PChar, "meds3");
// GiveItem2Character(PChar, "meds4");
// To Increase Luck ( Sneak)
/*
GiveItem2Character(PChar, "luckcharm");
GiveItem2Character(PChar, "lockpick");
GiveItem2Character(PChar, "book3");
GiveItem2Character(PChar, "jewelry8");
GiveItem2Character(PChar, "jewelry9");
GiveItem2Character(PChar, "indian7");
*/
----------------------------------------------------------------------------------------->>>>>>Put any code you wish to action BEFORE here
switch(0)
// Case 0 = Enable reload (useful when you get stuck on boarding) + Set player type (if you cannot move anymore)
// Case 1 = Various test and cheat codes
{ // Case 2 = Location coordinate information
case 1: // Case 3 = Automatic instant cheats in port
// Case 4 = Instant teleport to Hendrick Vanderdecken