Gauging: StartGauging
Gauging: starting init
Gauging: interface
==> BuildSettings: Sets to default
==> BuildSettings: New settings applied
Gauging: load build settings
Gauging: periods
Gauging: nations
Gauging: preprocessor
Init encounters complete.
Gauging: enc
Gauging: cann
Gauging: ships
Gauging: islands
Init weathers complete. 0 weathers found.
Gauging: weather
Gauging: perks
InitModels: Total number of models: 613
Gauging: models
InitSounds (English): created 59 entries.
InitMusic: created 43 entries.
InitGreetings: created 257 entries.
InitTalks: created 20 entries.
Gauging: Aliases
Gauging: sound
Gauging: goods
Gauging: Storylines
Gauging: Profiles
Gauging: initgame start
Gauging: createlayers
Gauging: stores
Gauging: sound
Gauging: delete sea env
Gauging: wdmap
Gauging: islands
Number of locations: 747
Gauging: locations
Gauging: dialogs
Gauging: teleport
bool CreateParticleEntity()
Gauging: particles
Items initialization complete. Loaded 635 items.
Gauging: items
Gauging: char
Gauging: quests
Gauging: sea ai groups
Gauging: questmapenc
Gauging: landenc
Gauging: towns
==> BuildSettings: New settings applied
==> BuildSettings: New settings applied
Gauging: load options
InitSounds (English): created 59 entries.
InitMusic: created 44 entries.
InitGreetings: created 257 entries.
InitTalks: created 20 entries.
Gauging: Aliases
Gauging: infoshow
Gauging: initgame done
Init character names complete.
Done loading
bool CreateParticleEntity()
!!! Reload to 661
** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 12
ItemLogic: On load location ShipDeck6
ItemLogic: found 0 buttons
==> BuildSettings: New settings applied
==> BuildSettings: New settings applied
SETTING MUSIC: music_spokplavanie
ItemLogic: On unload location
** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 12
Whr_UpdateWeather finish weather update
PauseAllSounds
** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 12
Bnd: 0, Vag: 1, Sk: 0, Mo: 0, Mu: 0
Officer's twin found!!!
ItemLogic: On load location Conceicao_port
ItemLogic: found 0 buttons
ItemLogic: Loaded model ammo\\bladeC10
PauseAllSounds
LandInterface DoSetFlags: 0
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=10, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=10, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=10, FlagType=E
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=10, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=10, FlagType=E
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=10, FlagType=P
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=10, FlagType=P
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=10, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=9, ShipFlagsQuantity=10, FlagType=P
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=10, ShipFlagsQuantity=10, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
LandInterface DoSetFlags: 1
procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=8, FlagType=E
procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=8, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=8, FlagType=P
LandInterface DoSetFlags: 2
procGetRiggingData: n=-2, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=8, FlagType=E
procGetRiggingData: n=-2, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=8, FlagType=E
procGetRiggingData: n=-2, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=8, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=8, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=8, FlagType=P
LandInterface DoSetFlags: 3
procGetRiggingData: n=-2, chr.id=CrConceicao1, ship.type=Sloop2, nation=5, ShipFlagsQuantity=2, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=2, FlagType=E
procGetRiggingData: n=-3, chr.id=CrConceicao1, ship.type=Sloop2, nation=5, ShipFlagsQuantity=2, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=2, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
LandInterface DoSetFlags: 4
procGetRiggingData: n=-2, chr.id=CrConceicao2, ship.type=Galeoth1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao2, ship.type=Galeoth1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=CrConceicao2, ship.type=Galeoth1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao2, ship.type=Galeoth1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
LandInterface DoSetFlags: 5
procGetRiggingData: n=-2, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-3, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
LandInterface DoSetFlags: 6
procGetRiggingData: n=-2, chr.id=CrConceicao4, ship.type=Yacht2, nation=5, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao4, ship.type=Yacht2, nation=5, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao4, ship.type=Yacht2, nation=5, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=CrConceicao4, ship.type=Yacht2, nation=5, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=CrConceicao4, ship.type=Yacht2, nation=5, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao4, ship.type=Yacht2, nation=5, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
LandInterface DoSetFlags: 7
procGetRiggingData: n=-2, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=8, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=8, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=8, FlagType=P
LandInterface DoSetFlags: 8
procGetRiggingData: n=-2, chr.id=CrConceicao6, ship.type=bermsloop163, nation=5, ShipFlagsQuantity=2, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=2, FlagType=E
procGetRiggingData: n=-3, chr.id=CrConceicao6, ship.type=bermsloop163, nation=5, ShipFlagsQuantity=2, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=2, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
SETTING MUSIC: music_gorod_2
locator_name = fakeReload lockedReloadLocator =
reload_cur_island_index = -1
reload_cur_location_index = 215
reload_island_index = -1
reload_location_index = 217
Start reload
PauseAllSounds
ReloadStartFade
ItemLogic: On unload location
ReloadEndFade
Bnd: 0, Vag: 0, Sk: 1, Mo: 0, Mu: 0
ItemLogic: On load location Conceicao_townhall
ItemLogic: found 0 buttons
SETTING MUSIC: music_portugal_governor
locator_name = reload1 lockedReloadLocator =
reload_cur_island_index = -1
reload_cur_location_index = 217
reload_island_index = -1
reload_location_index = 216
Start reload
PauseAllSounds
ReloadStartFade
ItemLogic: On unload location
ReloadEndFade
** Whr: CreateWeatherEnvironment - iCurWeatherhour = 12, theHour = 13
Bnd: 0.2000000, Vag: 0.8000000, Sk: 0, Mo: 0, Mu: 0
ItemLogic: On load location Conceicao_town
ItemLogic: found 0 buttons
ItemLogic: Loaded model items\\Antidote
SETTING MUSIC: music_gorod_2
locator_name = fakeReload lockedReloadLocator =
reload_cur_island_index = -1
reload_cur_location_index = 216
reload_island_index = -1
reload_location_index = 215
Start reload
PauseAllSounds
ReloadStartFade
ItemLogic: On unload location
ReloadEndFade
** Whr: CreateWeatherEnvironment - iCurWeatherhour = 13, theHour = 14
Bnd: 0, Vag: 1, Sk: 0, Mo: 0, Mu: 0
ItemLogic: On load location Conceicao_port
ItemLogic: found 0 buttons
ItemLogic: Loaded model ammo\\bladeC10
LandInterface DoSetFlags: 0
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=10, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=10, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=10, FlagType=E
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=10, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=10, FlagType=E
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=10, FlagType=P
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=10, FlagType=P
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=10, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=9, ShipFlagsQuantity=10, FlagType=P
procGetRiggingData: n=-3, chr.id=Blaze, ship.type=NL_TwoDecker47, nation=5, ShipFlagsQuantity=10, bShipWithoutPennants=0
CurrentFlag=10, ShipFlagsQuantity=10, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
LandInterface DoSetFlags: 1
procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=8, FlagType=E
procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=8, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_1, ship.type=FastCaravel, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=8, FlagType=P
LandInterface DoSetFlags: 2
procGetRiggingData: n=-2, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=8, FlagType=E
procGetRiggingData: n=-2, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=8, FlagType=E
procGetRiggingData: n=-2, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=8, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=8, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=Enc_Officer_3, ship.type=WarGalleon3, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=8, FlagType=P
LandInterface DoSetFlags: 3
procGetRiggingData: n=-2, chr.id=CrConceicao1, ship.type=Sloop2, nation=5, ShipFlagsQuantity=2, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=2, FlagType=E
procGetRiggingData: n=-3, chr.id=CrConceicao1, ship.type=Sloop2, nation=5, ShipFlagsQuantity=2, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=2, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
LandInterface DoSetFlags: 4
procGetRiggingData: n=-2, chr.id=CrConceicao2, ship.type=Galeoth1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao2, ship.type=Galeoth1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=CrConceicao2, ship.type=Galeoth1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao2, ship.type=Galeoth1, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=P
LandInterface DoSetFlags: 5
procGetRiggingData: n=-2, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=4, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=4, FlagType=E
procGetRiggingData: n=-3, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao3, ship.type=LuggerCT2, nation=5, ShipFlagsQuantity=4, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=4, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
LandInterface DoSetFlags: 6
procGetRiggingData: n=-2, chr.id=CrConceicao4, ship.type=Yacht2, nation=5, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao4, ship.type=Yacht2, nation=5, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=6, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao4, ship.type=Yacht2, nation=5, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=6, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=CrConceicao4, ship.type=Yacht2, nation=5, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=6, FlagType=P
procGetRiggingData: n=-3, chr.id=CrConceicao4, ship.type=Yacht2, nation=5, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=6, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao4, ship.type=Yacht2, nation=5, ShipFlagsQuantity=6, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=6, FlagType=P
LandInterface DoSetFlags: 7
procGetRiggingData: n=-2, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-2, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=3, ShipFlagsQuantity=8, FlagType=E
procGetRiggingData: n=-2, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=4, ShipFlagsQuantity=8, FlagType=P
FlagType==FLAG_PENNANT && n == SHIP_FLAG
procGetRiggingData: n=-3, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=5, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=6, ShipFlagsQuantity=8, FlagType=P
procGetRiggingData: n=-3, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=7, ShipFlagsQuantity=8, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
procGetRiggingData: n=-3, chr.id=CrConceicao5, ship.type=Caravel1, nation=5, ShipFlagsQuantity=8, bShipWithoutPennants=0
CurrentFlag=8, ShipFlagsQuantity=8, FlagType=P
LandInterface DoSetFlags: 8
procGetRiggingData: n=-2, chr.id=CrConceicao6, ship.type=bermsloop163, nation=5, ShipFlagsQuantity=2, bShipWithoutPennants=0
CurrentFlag=1, ShipFlagsQuantity=2, FlagType=E
procGetRiggingData: n=-3, chr.id=CrConceicao6, ship.type=bermsloop163, nation=5, ShipFlagsQuantity=2, bShipWithoutPennants=0
CurrentFlag=2, ShipFlagsQuantity=2, FlagType=E
FlagType==FLAG_ENSIGN && n == SHIP_PENNANT
SETTING MUSIC: music_gorod_2
Template <runto> -> timeout for chr.id = Serafino Masarenhas
Template <runto> -> teleport chr.id = Serafino Masarenhas to <reload : reload1>