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Mod Release Ru to Eng K3

I intend to uppload a test version for english EU version of the game it could work for the american version to but i dont know, I add some modding tools, and links in it to. and some info about whats needed to correct from the russian
K3 Mod, also there is another greater addon needed for translation, you will find it!

have a nice day.
 
<!--quoteo(post=162048:date=Sep 18 2006, 02:09 PM:name=cpt blackfeet)--><div class='quotetop'>QUOTE(cpt blackfeet @ Sep 18 2006, 02:09 PM) [snapback]162048[/snapback]</div><div class='quotemain'><!--quotec-->

K3 Mod, <!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo-->also there is another greater addon needed for translation, you will find it!<!--sizec--></span><!--/sizec-->
have a nice day.
<!--QuoteEnd--></div><!--QuoteEEnd-->


what do you mean with another addon ?? Where do we find it??
 
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->I intend to uppload a test version for english EU version of the game it could work for the american version to but i dont know, I add some modding tools, and links in it to. and some info about whats needed to correct from the russian
K3 Mod, also there is another greater addon needed for translation, you will find it!<!--QuoteEnd--></div><!--QuoteEEnd-->

It will work. English is English in the installation.

GreyAngel says that in an upcoming patch that the Program folders will be put to the hard drive naturally, so I'm happy to hear that as well. He did not specify if it will be the next patch or one later down the road. Either way, that makes me happy.

And about the test version ... We're all eagerly awaiting. Thanks Cpt. Blackfeet for all of your hard work. Everyone here appreciates it.
 
Does anyone have a crack 2 this patch?
I have instaled all the pathes and translations...

it shows "Insert the Corsairs3 disc into the disc drive and press ready" when i press engine.exe

anyone who can help me?
thankz<3
 
Thanks:)

But now am back 2 start! the engine.exe problem!
where he tell's me that there is something wrong with Sea.dll & Island.dll

This problem many other also have:S

When i remove those files from "Modules" the game work "at land" but hen i goes 2 the sea i freezes=(

have no clue 4 what 2 do...
 
This mod is originally for Êîðñàðû “Корсары 3” Russian .
It works for the cd version
I don’t know if American version works
But it could,
Test daemon tools and mount
K3_CD1.mds

Hope it works!
 
Some new screens from latest translation:

<a href="http://img114.imageshack.us/img114/6835/engine1hl2.jpg" target="_blank">http://img114.imageshack.us/img114/6835/engine1hl2.jpg</a>

<a href="http://img181.imageshack.us/img181/9670/engine2fe8.jpg" target="_blank">http://img181.imageshack.us/img181/9670/engine2fe8.jpg</a>

<a href="http://img235.imageshack.us/img235/8585/engine4fb8.jpg" target="_blank">http://img235.imageshack.us/img235/8585/engine4fb8.jpg</a>
 
lol great job, im hoping the patch comes out soon so we can continue the modding capt. Did you manage to put the K3 mod and the jungle mod together with your mod pack all in 1 package ? It will be so much easier, if you manage to do that then i got some additions to add to it from there on <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
 
I am working on it i almost gave it up
if having k3 and adding jungle i saw no bandits or rapers
there was dueller on st martin from the K3 mod
music dont work and other ambients in jungle,
I have two versions installed so i think i mixed it up
i should try it again, with your translated jungle, (but i think as you said before) its better not to use the k3 in our mods, its to much conflicts, and bugs, or only use so little as posible.>
its easyer to start from the beginning with a little base, and add on more in it, instead of hunting buggs in the russian version.... i did a reinstall of the english version and added blackfeets into that,,,to use as my base,, and should try to add your jungle into it!

else it works fine with 2 wersions its only to rename the map
with the one you dont want to uninstall! and i think the S...force will be a little scuffed out and not activate,,
 
yeah i have to agree on the K3 mod not working as it should, it was also made for an older version of the game way back when version 1.0 was around and they never really upgraded much of the files.

The important beginnings will be:

The boat with the 3 people in it from your mod.
The bank to be anabled which i can easily do for the official english version.
Adding the jungles back in which is also not that hard.

then we need to start adding onto it from there on.
 
<!--quoteo(post=162725:date=Sep 21 2006, 05:23 PM:name=cpt blackfeet)--><div class='quotetop'>QUOTE(cpt blackfeet @ Sep 21 2006, 05:23 PM) [snapback]162725[/snapback]</div><div class='quotemain'><!--quotec-->
I am working on it i almost gave it up
if having k3 and adding jungle i saw no bandits or rapers
there was dueller on st martin from the K3 mod
music dont work and other ambients in jungle,
I have two versions installed so i think i mixed it up
...
<!--QuoteEnd--></div><!--QuoteEEnd-->
Bah! The Problem is, that most of the stuff in Programfolder remains from PotC where models got different names. The entire AoP is a reworked PotC, one reason more to be disappointed. <img src="style_emoticons/<#EMO_DIR#>/huhh.gif" style="vertical-align:middle" emoid=":eek:k" border="0" alt="huhh.gif" />
About the problem with no bandits in jungle, have a look into LEnc_monsters.c:
<!--c1--><div class='codetop'>CODE</div><div class='codemain'><!--ec1-->
bool LEnc_MonstersLoginSelectModel(ref location, aref modelInfo, string group, string locator)
{
...
   LEnc_MonstersLoginObject.current = "bandit";
   modelInfo.ani = "man";
   modelInfo.model = "rabwhite1";
            switch(rand(10))
            {
            case 0:
                modelInfo.model = "rabwhite1";
                break;
            case 1:
                modelInfo.model = "rabwhite";
                break;
            case 2:
                modelInfo.model = "rabblack";
                break;
            case 3:
                modelInfo.model = "fatman";
                break;
            case 4:
                modelInfo.model = "rabblack_1";
                break;
            case 5:
                modelInfo.model = "mask";
                break;
            case 6:
                modelInfo.model = "mask_2";
                break;
            case 7:
                modelInfo.model = "mask_3";
                break;
            case 8:
                modelInfo.model = "mask_4";
                break;
            case 9:
                modelInfo.model = "mask_3";
                break;
            case 10:
                modelInfo.model = "mask_4";
                break;
            }
...
<!--c2--></div><!--ec2--> Change the modelInfo.model to a model that is present in AoP and u did the first step i assume. <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" />
 
emrep thanks for the info, i managed to get them working thanks to you for the explenation <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> So when the patch is out then we will add it on there and bring this pack out again. Also i will place it on our website for download then so we dont need to upload it to rapidshare everytime.
 
it shows "Insert the Corsairs3 disc into the disc drive and press ready" when i press engine.exe

i dont know how to fix it, ive mounted it with alcohol 120% and no luck can some one please help me?

does it work with the dvd version?
 
Because of the fact that russian corsairs 3 is a different game i used program and resourcefolder only.
I think the russian modders have the ability to change something within these two folders so no reason to take it all.
Hope that helps. <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" />
 
A Good Tip to you all!

There is only one thing to do test if it works

If new clean mint install

example:

In

C:\Program\Playlogic

hit your right mouse button on the map,

Age of Pirates - Caribbean Tales

drag it to the side, copy here so you have two maps

rename Copy of Age of Pirates - Caribbean Tales

to Modded Age of Pirates - Caribbean Tales

install the mods in there, and have this as a test

If installing

\k3_Mod_v9.1

Extract the mod in a map

copy

program and resource into your gamedir ("thanks emrep for the tip!")

Leave the rest ( Dont put it in your gamedir!)

if it should bug out you dont need to reinstall..!

(And all is happy booth you and me)


"I dont have the DvD version of Aop"

feel free to send me an American version so i can test it!

Over and out...
 
<!--quoteo(post=162998:date=Sep 22 2006, 09:42 PM:name=IceMonkeys)--><div class='quotetop'>QUOTE(IceMonkeys @ Sep 22 2006, 09:42 PM) [snapback]162998[/snapback]</div><div class='quotemain'><!--quotec-->
it shows "Insert the Corsairs3 disc into the disc drive and press ready" when i press engine.exe

i dont know how to fix it, ive mounted it with alcohol 120% and no luck can some one please help me?

does it work with the dvd version?
<!--QuoteEnd--></div><!--QuoteEEnd-->

<img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /> Did you get your personal message?
 
O_O WOW

You guys are amazing lol. It's fascinating to see the modding community hard at work <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />

Those screenshots are amazing! I find it VERY amusing that everyone thinks Beatrice is "the new one" at the brothel.

Now, imagine you could have a conversation string where you can return expressions as opposed to words:

"Hi, are you the new one?"

1. "No Excuse me, I have to go"
2. Return a michivious grin
3. Give her "the look"
4. "Maybe. It depends if there are any important figures needing some special kind of attention in this fine establishment...."

Choice 2 and 4 will lead to the headmistress setting beatrice up for the client, putting her in some pretty skanky apparal, i.e. a Corsette and some stockings with a belted garter. Then shows her to the room. Beatrice is then left alone in the room with the client at which point the player can choose to pull out a sword and murder the client, loot his belongings and possibly get a bounty for whoever wanted to have him dead and get XP and an increase in fame.
or
The player can decide to *actually* serve the client, and recieve experience and gain a skilled officer (the client) with the "fanatical"loyalty, but loose face (morale decreases with the crew), and loose fame. The player will also recieve 30 gold for her services...

This makes the brothel fun and lucrative for the us, the ladies, aswell (and not just a double-dare to enter)

Actually, this kind of makes me want to learn how to Mod.... Any advice on how to get started?

Oh and those skeletal monkies are really mental! I want one as a pet! *squee* <img src="style_emoticons/<#EMO_DIR#>/w00t.gif" style="vertical-align:middle" emoid=":woot" border="0" alt="w00t.gif" />
 
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