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Abandoned Rys Bloom as Gunner avaible in all storylines

Jason Maffettone

Lord of Entropy
Quest Writer
Provisional
Storm Modder
Because it's so important to have a gunner right off the bat I changed Rys Bloom (the sailor by the Port Royale docks who was banned from his ship) into a level 5 gunner so you will always be able to get a passable one right off the bat; might be a good idea to include in the next update.


//Rys Bloom
ch.old.name = "Rys";
ch.old.lastname = "Bloom";
ch.name = TranslateString("","Rys");
ch.lastname = TranslateString("","Bloom");
ch.id = "Rys Bloom";
ch.model = "Corsair1_2";
ch.sex = "man";
ch.loyality = 15;
ch.alignment = "good";
ch.sound_type = "seaman";
GiveItem2Character(ch, "blade6");
ch.equip.blade = "blade6";
ch.location = "Redmond_port";
ch.location.group = "goto";
ch.location.locator = "cityzen_1";
ch.Dialog.Filename = "Rys Bloom_dialog.c";
ch.greeting = "Gr_Rys Bloom";
ch.rank = 5;
ch.reputation = "45";
TakeNItems(ch,"medical1", Rand(4)+1);
ch.experience = CalculateExperienceFromRank(5)+ (CalculateExperienceFromRank(5)/10 + rand(5000));
ch.skill.Leadership = "1";
ch.skill.Fencing = "1";
ch.skill.Sailing = "1";
ch.skill.Accuracy = "5";
ch.skill.Cannons = "5";
ch.skill.Grappling = "1";
ch.skill.Repair = "1";
ch.skill.Defence = "1";
ch.skill.Commerce = "1";
ch.skill.Sneak = "0";
ch.perks.list.FastReload = true;
ch.perks.list.HullDamageUp = true;
ch.perks.list.BasicBattleState = true;
ch.money = "0";
ch.quest.help = "0";
ch.quest.dialog = "0";
LAi_SetCitizenType(ch);
LAi_group_MoveCharacter(ch, "ENGLAND_CITIZENS");
ch.HPBonus = 100; // KevAtl 08-26-2007 to correct for game giving low HP
AddGameCharacter(n, ch);



He auto-assigns as a First Mate though, not sure why.
 
By default Rys Bloom has limited skill in everything so it doesn't really matter what role he's assigned to start with. Though I do normally assign him as a gunner so that he'll learn on the job, I don't think it's necessary to give him extra gunnery skill right at the start. If you're that desperate for a gunner, go into a tavern and get one. The tavern's population is randomly generated every time you enter, so if you don't find a suitable officer looking for a job, go out and come back in, repeat until you do find someone suitable.

Skill 5 is probably excessive. Specialist officers for hire in taverns aren't usually that high until you have gained a few levels. Besides, is Rys Bloom available in all storylines?
 
@Grey: I've had a pretty hard time finding specific officers through the tavern and it's immersion-breaking to have to do that anyway. This way you have a decent gunner in a known location that you'll visit early in the story line. I picked 5th level because that's usually what my character is by the time he shows up at Port Royale. Similar characters could be added to other story lines of ctourse.
 
Instead of Port Royale, try going to St. Pierre on Martinique. If you're in the right storyline (which you probably are if you're going to get Rys Bloom), there's a certain boatswain in a similar predicament to Bloom's who is rather more competent...

Besides, I'm not convinced that you do need a top-notch gunner that early on. I tend to play a fairly violent game, preferring to capture cargoes (and, for that matter, ships) rather than pay for them, and what I need is someone who can survive more than ten seconds in a melee. Whether for boarding a slightly bigger ship than mine or surviving random jungle encounters, that would be more use than a gunner. In fact, until I hired Edgar Attwood part way through my current play of "Tales of a Sea Hawk", I didn't have anybody with gunnery better than 2, which hasn't stopped me plundering my way around the Caribbean. Gunnery is much less important than melee if your intention is to board an enemy ship rather than sink it. So are sailing and grappling skills. :g2
 
I like Rys Bloom just the way he is. He starts of with low skills but improves quickly and is one of my favorites. I just hire a gunner from a tavern.

If you want a good gunner Lucas de Saldhana gets very good quickly too.

But no one is better than that bosun in Martinique.

Hehe. A long while back I got him and gave him a Bermuda sloop. He be stylin man, until he tried to take on a 5th rate with it and almost got sunk. So I gave him a cargo fluyt hoping he would stay out of trouble. Nope. He goes and rams and sinks a frigate!
 
Rys Bloom is now indeed available in all storylines. However, he is still a generic officer.
Is there any need to make him into a gunner?

It should be noted that Edgar Attwood is a gunner and he is now also available in all storylines.
Plus you can ask the tavern owners for a specific officer type. So I think we can skip on this change.
 
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