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Guide Tricks of the Trade (Missions)

K

Keith

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Keith - Originally posted by the mighty Degas ( we miss you) :)


Trade missions are often `under-utilized` by most players. This is probably because we're all Pirates at heart, and shuttling condiments for some bloated clerk doesn't seem like the proper activity for a bunch of anarchists ;) However, there is no faster way to raise your reputation and gain experience for you and your officers. So, I thought I would post these Trade Mission tips. They should be helpful, especially to new players.

Trade Mission Tips

1. Always save your game prior to asking shopkeepers for a trade mission. Trade missions can become irretrievably bugged.

2. Pay strict attention to the dialog with the shopkeeper. There is a bug in the game wherein the quest log entry will sometimes give you the wrong destination for your goods. The shopkeeper will always give you the correct destination.

3. Check your cargo before sailing. Make a note of how much you have. The AI will always try to fill your ships to the max with whatever commodity the shopkeeper gives you for delivery. If your ship's hull or sails are not at 100%, and the shopkeeper gives you sailcloth or planks to deliver, some of those can be used up by your repair skill before you get to your destination. Likewise, if your ship/s are damaged during the journey, you might arrive with less than you were given. If so, just refill your hold with that good before following the completion dialog with the destination shopkeeper (you can do so by buying the required items directly from the destination shopkeeper). This should complete the mission successfully.

4. Once you have taken a mission, make it your only priority to deliver the goods on time. Trade missions are not only a great source of gold, but they are the best way to raise your reputation. Failing to fulfill the mission is also one of the fastest ways to worsen your reputation.

5. Never get involved in combat during a trade mission. Usually, but not always, this will bug the mission so that it can't be completed. Capturing another ship while on a trade mission will ALWAYS bug the mission so that it can't be completed.

6. Recruit additional officers as soon as possible. Assign them to your officer slots and keep them there during trade missions. Experience gain from trade missions is phenomenal (so large as to be unbalanced, IMO). But they have to be assigned as officers, and accompany you ashore (at least during delivery), in order to receive the XP from the mission.

7. The profit, experience, and reputation gain from trade missions are linked to the amount of cargo space you have. So either buy or capture additional ships as soon as possible. Even if you are starting a new game, another class 6 ship will usually double your profit. You will be amazed at how fast your gold and reputation will increase with just two or three little class 6 ships.

Please feel free to post additional Trade Mission pointers :)
 
Nice bit of advice thar Keith! Since this is my third go around with POTC I'm avoiding the main flow of the game and wanderin' about smartly with the current 10.1 build.
Me thinks I'll give a few trade missions a try since I just resently cured me Reputation woes and can actually start a dialogue with the store keepers now without gettin' throw'd out! :D
 
Aye Capt. Jack the storekeepers will tell ye to leave or he'll call the guards! :cheers And that's a bit scary when you are only lookin' to buy a bit o' bread and a little rum to feed yer poor starvin' crew o' cut throats! :cheers:
The shipyard bloke won't speak to ye either! :cheeky They don't start speakin' to you again until you reach "Rascal" Reputation!

I eventually had to go out into the jungle and save a bunch of damsels that were about to be raped. You usually get a rep boost with every two rescues, so I had to save quite a few of them.

Now I'm working on getting high enough rep to continue on with the "Strange" quest! ME WANTS MEFISTO! :b:
 
so the only way to buy rum and stuff is from the pirate towns and the pirate island? because i want to be "terror of the high seas" after i beat the black pearl again, so after i beat the main mission thing, ill become a true pirate and terrorize all the waters! arghhh! but yeah i just want to know if im terror of the high seas can i still buy goods and stuff from pirate and smuggler stores?
 
Aye Mate that thar will be the only such folk that will have anythin' to do wit a vile villian such as yerself! :cheers Being the scourge of the seven seas do have its consequences don't ye know! :cheers

Yo ho mate and happy piratin' :cheers
 
Eey... This be a great help for me and me crew cause me once had a bugged one of those trade missions and it turned me rep to horror of high seas before me knew what was going on. Arrr!!

Keep up the great work!

Gun Cleaner <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/pirate3.gif" style="vertical-align:middle" emoid=":p2" border="0" alt="pirate3.gif" />:

(keepin' 'em shiny)
 
Thanks for the advice, I was just about to shoot te trader, because he didn't want to discuss business with me. But now I know, it could be the wrong island, or maybe because I had just captured another ship.
I'll try to remember that.
 
<!--quoteo(post=38867:date=Mar 15 2004, 05:22 PM:name=Ludicrous)--><div class='quotetop'>QUOTE (Ludicrous @ Mar 15 2004, 05:22 PM) <a href="index.php?act=findpost&pid=38867"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Aye Capt. Jack the storekeepers will tell ye to leave or he'll call the guards! <img src="style_emoticons/<#EMO_DIR#>/icon_eek.gif" style="vertical-align:middle" emoid=":shock:" border="0" alt="icon_eek.gif" /> And that's a bit scary when you are only lookin' to buy a bit o' bread and a little rum to feed yer poor starvin' crew o' cut throats! <img src="style_emoticons/<#EMO_DIR#>/ib012.gif" style="vertical-align:middle" emoid=":cry" border="0" alt="ib012.gif" />:
The shipyard bloke won't speak to ye either! <img src="style_emoticons/<#EMO_DIR#>/ib012.gif" style="vertical-align:middle" emoid=":cry" border="0" alt="ib012.gif" /> They don't start speakin' to you again until you reach "Rascal" Reputation!<!--QuoteEnd--></div><!--QuoteEEnd-->

There are exceptions to that. If you have a LoM and good relations with a nation, the store and shipyard of that nation will trade with you at swindler and possibly even lower. But I know for a fact that if you become Horror of the High Seas, no one but pirates will trade with you. Thank the Mods there's more than one pirate town now.

Of course, there's nothing you can buy at a store that you can't get through other, less legal methods. Like the cargo holds of unsuspecting merchants, for instance.

But now I have a question. If you have amassed a lot of land through promotions by a governor, and you later become hostile with that nation, do your lands still generate income? Or do you lose them?

-Kaz-
 
i think that's a new discovery. i never knew that! you still keep your land after getting hostile. in fact, you can just wait until you get to the highest rank, attack them, and then join them again to get even more land. <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
 
You can have only three active ones, but you can have many more inactive ones.
 
oh, ok, thanx <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
 
another question <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> what happens if i lose my ship, can i somehow get it back? i mean the same one, id like to play with the black pearl but if i lose it will i be able to somehow get it again?
 
it depends. in the newest version, you'll be able to purchase the black pearl again. of course, it's used in the main quest, if you've modified the game to use the movie version of the black pearl. in any other case, a ship lost is unretrievable. trust me, you'll find out soon enough.
 
hah yes i know ill find out soon thats why im worried <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
 
and it will come when you least expect it... <img src="style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="icon_wink.gif" />
 
<!--quoteo(post=237272:date=Feb 9 2008, 02:27 PM:name=Mediteran)--><div class='quotetop'>QUOTE (Mediteran @ Feb 9 2008, 02:27 PM) <a href="index.php?act=findpost&pid=237272"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->another question <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> what happens if i lose my ship, can i somehow get it back? i mean the same one, id like to play with the black pearl but if i lose it will i be able to somehow get it again?<!--QuoteEnd--></div><!--QuoteEEnd-->
If you know you are going into some dangerous action, like attacking a fort, and have an irreplaceable ship you don't want to risk loosing, you can put it into dry dock.

It will be safe there and you can launch it into your fleet again at any time later.
You must be in the port where you dry docked the ship, to launch it again.
 
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