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Two whaling games in development

Discussion in 'PiratesAhoy! News' started by Homo eructus, Sep 29, 2017.

  • by Homo eructus, Sep 29, 2017 at 11:21 AM
  • Homo eructus

    Homo eructus Freebooter Storm Modder

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    Not really pirate games per se, but there are two promising naval indie games about whale hunting that I'd like to share.

    [​IMG]
    Nnatucket (Picaresque Studio) is a strategy seafaring game set around the 1820s, heavily inspired by Moby Dick (it can be considered kind of a sequel, as you can play as Ismael if you so choose). You have to hire and manage a crew with different specialisations, upgrade your ship and of course sail around the world in pursuit of whales to fill your hold with precious oil, all while fending off pirates and dealing with different events that pop up during your voyage. It has a tabletop-like combat system for both whale hunting and pirate-fighting, with card decks and dice. It's already in its closed beta phase and will be releasing shortly, one would expect.

    This next one, on the other hand is still very early in development, I discovered it today precisely through Picaresque's twitter account.

    [​IMG]
    The Whaler (Trym Studios) has a very different approach. It aims to be a first person simulation of whale hunting in the 17th-18th century with elements of sailing, crafting and trading, with a fully explorable and customizable ship. Some of the planned features:
    As I say, still very early in development, they will go on Kickstarter next year.
     
    Last edited: Oct 24, 2017
    Keel-haul Kelley, Cukio and A.H like this.
  • Categories: Uncategorized

Comments

Discussion in 'PiratesAhoy! News' started by Homo eructus, Sep 29, 2017.

  1. Pieter Boelen
    Cool, mate!

    I do believe I heard of Nantucket before, bit completely forgot about it again.
    And that second one is definitely news to me. :onya
  2. Homo eructus
    Nantucket devs follow PiratesAhoy!'s twitter so they definitely have heard of us!:p
  3. Pieter Boelen
    Hey, that's cool! Didn't even know that.

    In the meantime, I moved your post so it will display on the PA! main page.
    Seems like a better place, no?
    Homo eructus likes this.
  4. Homo eructus
    By the way, you can ask for access to Nantucket's beta shooting them an email. They don't seem to be very picky with the selection, they've accepted me :dance
    Pieter Boelen likes this.
  5. Homo eructus
    'Tis good. I've spent six hours playing just today.
  6. Keel-haul Kelley
    Both look great. Definatly going to follow The Whaler. Going whaling was my favorite part of AC Black Flag.

    Has whaling in NH ever been considered? I think build mod 13 was the last version I ever played, and it was some years ago as I lost my copy of potc, but I think I remember seeing sharks and tortise swimming around.
  7. Pieter Boelen
    Not really, no. I can't think of any way that the current game engine could support it.
    There are animals in the game, but they're purely graphical and there is no interaction with them.

    Ouch, you're very much behind the times then! There are workarounds for lost copies of games, though.

    Sharks, yes. Tortoise, no.

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