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    Maelstrom New Horizons


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where are the original islands in build 14 9.5?

gdcaza

Powder Monkey
Another query: Found Redmond (Jamaica) from original story line, but how do I find the others? stuck trying to find Fleur de Fais (unsure of spelling) where I need to find the ammo ship.
 
"Falaise de Fleur" is still there, but now, she's called Guadeloupe :)
 
Sorry to correct you, Seb, but Falaise de Fleur is Martinique.
The dialog and questbook texts SHOULD be using the new names.
If you find any stock game island or town names somewhere, please tell us so we can fix it.
If you're confused on WHERE an island is, look at F2>Inventory>Maps>Archipelago Map.
 
Ooops, It looks like I forgot a word, I meant that luckily you where there to give him the correct name for the island ^^'
 
Thanks, found it, have still got problem of firing gun, says I have no powder, but according to inventory I have, also is there only Nathaniel Hawks scenario on mod 14 ? also any way of getting different start ship to the Lugger as it`s pretty worthless to sell & pretty useless as a pirate vessel? also when escorting Oisseau french ammo ship, how do I raise English flag ? can access deck & raise jolly roger flag, but not f2 to change to English one.
 
There's gunpowder ITEMS used for firing your PISTOLS that you can see in your INVENTORY.
Gunpowder GOODS are used for your CANNONS and can be seen in your CARGO HOLD.

There is LOTS of storylines in Build 14. Try the arrow keys next to the "New Horizons" text in "Select Storyline".

You can not change your flag to English while you're in battle.
Do it before going to worldmap. Or just fly your personal flag. :shrug
 
Are you running Build 13? :?

Build 14 Alpha 9 (nearly 10 coming later this week) adds heaps of new features including multiple storylines :cheeky

Included are:
- Jack Sparrow
- Horatio Hornblower
- Blaze & Beatrice Devlin
- Johan Elting
- Bartolomeu o' Portugues
- Jean de la Croix
- AND Nathanial Hawk
 
He uses some Build 14 version, otherwise he wouldn't be asking about Martinique.
 
Yes thanks, found other scenarios, am using build 14, 9.5, have gunpowder in inventory & cargo, started Blaize scenario (with gunpowder & ammo turned off) when I try to fire gun, get message saying no armour ! also in Turk town hall cannot get out of town hall (door locked) & what I assume to be Pieter is sitting on top of white wigged fat dude in main chair who replies that Kell diag not givren, but cannot interact with person sitting on him !
 
Get Alpha 9.5 Patch 4; the Turks governor issue is fixed there.
Or wait for the imminent Build 14 Alpha 10 release.
How did you turn off the gunpowder and ammo mod? In Options>Advanced Options?
 
Hi, am already using 9.5 Patch 4 (run bat file, but some files not found on instellation, maybe it was the one with the fix), will eagerly await alpha 10 too, unless you know of a solution, yes turned off in advanced options, also mod helper tool worked when 1st had problems due to intel graphics card (bought nvidia card since) but cannot generate report & save & play anymore, so to be such a hassle due to not enough technical brain power !
 
Oh crap; it could be that I fixed that governor thing only AFTER Alpha 9.5 Patch 4.
In any case, Alpha 10 will be released before Friday. :yes
 
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