• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Recent content by Apofis

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    Royal Navy Colour Scheme

    Well its dependant on several factors, including gameplay and personal prefrence. There are people who use this mod because they like historical accuracy and realisim, however there are also those who play it as a game, using simmilar paintjobs for Royal Navy and East India Trading Company...
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    Royal Navy Colour Scheme

    I agree with Pieter, a lot of players would probably prefer knowing which ships to shoot at (or not to shoot at) then historical accuracy. Unrelated note: I finally decided on a name for my ship! ^^
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    Build 14 Alpha 6 Update

    I would like to post for you an actual transcript of something that has recently happened to me: -Nathanial Hawk staggers into Govenor Silehards office- Nathanial: Sir! I would like to report that Oxbay has been attacked! Silehard: Hmm, this is serious. This may affect you Captain. -Time...
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    Build 14 Alpha 6 Update

    Honestly wouldn't know. I do apologise. =[
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    Build 14 Alpha 6 Update

    Have found a major bug, may or may not be unique. Whenever an enemy ship is taken and you enter negotiations with the enemy captain, his name is always "Deadly Pirate" and he takes an officer space. When he is assigned to ships or used as an officer he causes a crash in someway or another...
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    Error on startup.

    Thank you Petros. Once again you are an infinite source of knowledge and wisdom, and helpfullness. =] However I got Build 14 to work with update 2! ^^ The reason why I got the error, and the cause of the absent file was very simple, basic, a major over look on my part, and VERY embarassing as...
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    Error on startup.

    Yes, I and my friend decided to upgrade the game to build 14, with the update (2). Build 13 worked "perfectly". But with build 14 + Second update the above occured. So is it possible to get this file? Or do I have to reinstall? Or something else? Thanks in advance. Hope this has halped. =P
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    Error on startup.

    Hi, I'm having the same problem so I'll post what I get, so it can be cross-referenced and see if each case is individual or unique. Contents of Error file: COMPILE ERROR - file: seadogs.c; line: 36 can't load file: NK.c ------------------------------------------------------ Contents of...
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    Build 14 Alpha 6 Update

    <!--quoteo(post=226613:date=Dec 18 2007, 04:39 PM:name=Bava)--><div class='quotetop'>QUOTE(Bava @ Dec 18 2007, 04:39 PM) 226613</div><div class='quotemain'><!--quotec--><!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Just installed everything by moving every...
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    Build 14 Alpha 6 Update

    Hiya Guys. Just installed everything by moving every indivdual item in the folder with BOTH updates. Got everything right and tweaked my build settings to my liking. Start the game from the desktop and this happens: (See attachment) [attachment=1428:Error.bmp] Any help please? xD
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    Paint Jobs for Ships

    <!--quoteo(post=226179:date=Dec 16 2007, 02:57 PM:name=Morgan Terror)--><div class='quotetop'>QUOTE(Morgan Terror @ Dec 16 2007, 02:57 PM) 226179</div><div class='quotemain'><!--quotec-->well, there WAS someone who managed to fire crewmembers instead of cannonballs. <img...
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    Paint Jobs for Ships

    Maybe they could be fun ships? And the crew could walk on the hull. And the sails and masts would come out of the sides. And instead of firing cannon balls the ships could catapult actual cannons at enemy ships. (Now that would cause some major hull damage.) xD Stop me when I start leaving the...
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    Paint Jobs for Ships

    Nothings wrong with a cursed tartane. In fact I am a huge supporter of the cured ships, purely for the reason that they look so friggin' cool. xD But surely if you put a skin of a Cursed class 1 warship onto a 3 cannon dinghy then the skin wouldn't automatically resize to fit it? And you'ed end...
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    dine with the captain

    Well you guys are now rising above and beyond the grounds of my limited crative concepts so I won't be able to participate much more in this. xD But I would like to push one thing forward, even if it is off topic. Would a paint job for the ships be possible? Even something as simple as the...
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    dine with the captain

    I like the personalities idea. It could really add variety to the game, an officers personality could affect so many things, from crew relations to the way the ship or your fleet is run. It could even determine the relationship the officer has with the player, if you hired an honourable...
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