• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. Pieter Boelen

    Blade recovery

    @Grey Roger, @Sebrian says that the attached updates for BNH should be a good improvement for the regular B14 too. Attached contains some more fixes by @Sebrian and improves the scene where you get poisoned. As a bonus, I gave all Cannibals the "Indian Weapons" for added immersion. In my tests...
  2. Pieter Boelen

    Mod Release Build 14 Gamma Version [Last update: 31st January 2025]

    Another suggested update in PROGRAM\Loc_ai\LAi_events.c: if( CheckAttribute(weapon, "poison" ) ) // if weapon poisonous { if(GetAttribute(findCh, "id") == "Blackbeard") LAi_SetImmortal(findCh, false); // PB: Blackbeard can be killed also by a...
  3. Pieter Boelen

    Period-Accuracy of Carronades

    Obviously. But that's not the point. :razz
  4. Pieter Boelen

    Need Help Updating the Russian Translation

    @Jack Rackham, you worked on this quest too. Any chance you could take another look at it?
  5. Pieter Boelen

    Period-Accuracy of Carronades

    @modernknight1 says: My own personal thought is what limiting one of the two cannon types will do for gameplay...
  6. Pieter Boelen

    Sunk by hoG

    Seriously?!? YIKES!! I don't remember that being intentional at all. I'd much prefer this to be addressed.
  7. Pieter Boelen

    Discussion Video Conferences

    You suspect the account of foul play?
  8. Pieter Boelen

    WIP Peter Blood Storyline from City of Abandoned Ships

    If characters don't have the attribute, none of the new code will be triggered. This already works in CoAS and was used there throughout the main quest. What I don't know is if it works for LAi_Citizen also. The code was already there and I haven't changed it. But I haven't tried it either.
  9. Pieter Boelen

    bombs and balls

    I looked through the code a bit more, but honestly... I just got confused. :kev
  10. Pieter Boelen

    Notice The new version of TEHO 1.7.3, is live.

    And to think... The revamped Caribbean Legend version of TEHO is just around the corner too!
  11. Pieter Boelen

    Can't load library issue New Horizons Maelstrom

    error.log does indeed look messy. @Mirsaneli, do you have any ideas?
  12. Pieter Boelen

    Sunk by hoG

    Bug. Just to be clear, is this on Beyond New Horizons, Maelstrom, or both?
  13. Pieter Boelen

    WIP Peter Blood Storyline from City of Abandoned Ships

    Thanks! Makes sense to me. Buuut... We now have a NEW METHOD! Set ch.talker = 10; with LAi_citizen or LAi_stay (new; attached!) and the character will initiate dialog with you when you approach. No need for additional locators.
  14. Pieter Boelen

    Mistakes during piracy

    Maybe? I'd suggest: try it. You shouldn't need to edit the code. Except ENABLE_CHEATMODE at the bottom of PROGRAM\InternalSettings.h if you haven't enabled that already. You can Numpad 1 and 2 to cycle between your officers and companions, then use Numpad 0 to toggle their immortality. If a...
  15. Pieter Boelen

    WIP Peter Blood Storyline from City of Abandoned Ships

    Thanks, mate! That was indeed what I was thinking of too. But... I actually managed to get the CoAS trick to work too! Hope @Myth can take it from here again. :cat
  16. Pieter Boelen

    Mistakes during piracy

    Yep. Exactly that. Correct. I suspect those same ships remember you as an enemy from when you came in. If I recall @Grey Roger's code updates correctly, changing your ship type or name should force them to reconsider... (Not sure if that works with ships? It was forts we talked about at the time.)
  17. Pieter Boelen

    bombs and balls

    It'll add bombs to the cargo of NPC ships, so that they can shoot with them. Dunno if they'll also USE them, but step 1 is making sure they've got them at all. Can't use what isn't there, right?
  18. Pieter Boelen

    WIP Peter Blood Storyline from City of Abandoned Ships

    At the request of @DH27 and the approval of @Joruba (from BlackMark Studios), @Myth is currently working on implementing the Peter Blood Storyline from CoAS into New Horizons. Of course this'll take some doing; and all sorts of questions arise in the process... And so the first question, which...
  19. Pieter Boelen

    Blade recovery

    Now I don't know which is the better one... :facepalm (For the Sebrian-version, revert back to the original dialog files before my harsh edits. :modding )
  20. Pieter Boelen

    Notice Gameplay footage of Beyond New Horizons on Youtube

    It's fantastic that you're working on this translation! :cat But I'm confused on the problem you have. What is going wrong?
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