• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

Search results

  1. Jack Rackham

    Devlin Opera for the 65742th time

    @Grey Roger that really improved the Blue Cavern. :onya No idea why I never did it years ago.
  2. Jack Rackham

    Devlin Opera for the 65742th time

    @BathtubPirate when you have imported a VCO location I can help you with making a walk patch for POTC. Shores, jungles etc are more likely to work than cities as the stairs almost everytime create stops in the patches.
  3. Jack Rackham

    Devlin Opera for the 65742th time

    @BathtubPirate Forget the chest but use the two doors if you like. The only thing is that you'll need doors in the two adjacent locations as well to make it look good.
  4. Jack Rackham

    Devlin Opera for the 65742th time

    Yes thanks that would be nice!
  5. Jack Rackham

    Reload points

    Ok, tested and it works now. (Except for the y-value of Reload2).
  6. Jack Rackham

    Reload points

    Thanks. I downloaded your locatorfile and saw something. The xz and the zx should never be the same. xz = - zx always. Try change one of them. If it works but the direction of the locator is wrong it was the other one you should have changed.
  7. Jack Rackham

    Reload points

    @Skull233244 What is the id of the pirate house you are working with?
  8. Jack Rackham

    Devlin Opera for the 65742th time

    Sure, but if it isn't blue it would be the original Cavern retextured?
  9. Jack Rackham

    Reload points

    And for me it shows , even if I hadn't added any locators manually.
  10. Jack Rackham

    Adding items to loot.

    TakenItems(CharacterFromID("Wench3"), "gunpowder", 6);
  11. Jack Rackham

    Reload points

    About the . and , Could it be that "Write to File/Read from File" gives the . as I've never used it?
  12. Jack Rackham

    Reload points

    I think I can see that ALL locators shown in your screenshots have . and not , How did that happen? Does it really work? :confused: I have only seen/used ,
  13. Jack Rackham

    Reload points

    Check the system log. If a (locator-)file is missing or has the wrong name you should see it here.
  14. Jack Rackham

    Locators with the TOOL

    In the location init file. like //Sound Locations[n].type = "Rogers_gunroom"; //Models //Always Locations[n].models.always.locators = "cap_l_JRH_mutiny"; Locations[n].models.always.l1 = "cap"; Locations[n].models.always.window = "cap_w"...
  15. Jack Rackham

    Reload points

    Maybe you forgot to "Save Gm" after the "apply changes"?
  16. Jack Rackham

    Reload points

    There is one. Sorry but I can never find anything on this site. :nogood
  17. Jack Rackham

    Reload points

    Here's a tutorial: Locators with the TOOL
  18. Jack Rackham

    Devlin Opera for the 65742th time

    Ok, but keep that extra line anyway so your officer's not a passenger any longer.
  19. Jack Rackham

    Devlin Opera for the 65742th time

    I have used RemoveOfficersIndex(pchar, GetCharacterIndex("Wench3")); RemovePassenger(pchar, characterFromID("Wench3")); to get rid of an officer.
Back
Top