• New Horizons on Maelstrom
    Maelstrom New Horizons


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    Feature Request Leadership gain for "Bad" character

    My point is, we already have terrible, dark evil in this game--pirating. A player character who slaughters thousands of people to gain wealth is as evil as they come, no less than someone who murders a child. What matters is that the evil works in the context of what the game is exploring. This...
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    Loan shark interest rates

    @Talisman just in the rather likely event I disappear back to working nonstop for awhile after today (took something of a break today), if you decide to work on the formulas all are in PROGRAM/dialogs folder in the dialogue file called "usurer" or something like that. :)
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    Feature Request Leadership gain for "Bad" character

    It's interesting, I would say that a pirate player character is about as evil as they come, and causing the deaths of 1000s of people over the course of a play through to enrich yourself is actually far more evil than the jungle bandits who rape a girl (certainly, the magnitude of the evil is...
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    Loan shark interest rates

    @Talisman let me summarize where I think the discussion is at at the key issues, so we can figure out what to do. Issue 1) Rate loan shark offers to the player for investing money A) current amount: up to 11% per month depending on skill B) Hylier Pistof's 2014 observation: should be reduced...
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    Loan shark interest rates

    @Talisman You are much harsher than me. ;) I proposed 12% per year/1% per month because it is easy (not sure if code handless fractional interest rates) and still gives the player a return that feels like something within the timeframe of the game (everything happening so fast in the game, if we...
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    Unconfirmed Bug Brigantine and brig stats

    @Grey Roger why preserve the difference between the generic heavy brig and the RN and US versions? They have exactly the same stats in every respect except speed and maneuverability, and even on those two the arcade speed and maneuverability are the same (giving rise to the possibility the...
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    Unconfirmed Bug Brigantine and brig stats

    @Armada thanks for lending your expertise. :) As a possible implementation of your above suggestion: Currently, the RN and US heavy brigs are sped 11.5 turn 105. The generic heavy brig is speed 13.0 and turn 90. When you say make it less maneuverable, do you mean the RN and US version...
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    Loan shark interest rates

    @Pieter Boelen fair enough--a background in finance probably leads me to explain things in too much detail... A shorthand version of the problem would be, Hylier Pistof's original suggestion to drastically reduce loan shark interest rates offered for player investment was in response to a...
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    Unconfirmed Bug Brigantine and brig stats

    @Grey Roger indeed, that is them. Maybe The stats should be closer to the tier 5 version, but since I don't understand sailing at all I'm not sure. How should a brigantine and brig compare? The brig faster from the extra sails, while the brigantine more maneuverable? Or something else? I can...
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    Loan shark interest rates

    Because of my work background I spend a lot of time thinking about interest rates...;) And this causes me to be sensitive to the fact that the interest rate paid by loan shark is way too high, from all of a gameplay, balancing, and realism perspectives. First off, to make clear I'm not the...
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    Unconfirmed Bug Brigantine and brig stats

    Dreaming of the days when I can play again, this morning I looked at the ship stats on my mobile device from the ship extraction tool here. Noticed a few odd things, most significantly: Tier 6: Brigantine has a speed of 9.9, turn rate of 60 Naval light brig is speed 11.5, turn 105 Snow brig...
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    Fixed [WIP] Officers do not join in boarding

    @Levis Could changing the captain crew assignments in officer types did this? Players used to have abordage crew, but it was changed to sailors. Just really curious where this strange bug could have come from, to stop officers from joining in boarding.
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    Fixed [4.1] Double leveling on hired captured Captains

    @Levis In test reported in other thread, I noticed something--if a captain is captured and then hired from the prisoner hold, he does retain his proper level. So maybe all that needs to be done to fix this bug on double leveling of surrendered captains is probably copying over the code that...
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    Fixed Cannot capture enemy captains after surrender

    @Levis @Pieter Boelen Had a moment to test something, just set bAllowCapture = true here: bool bAllowCapture = HasSubStr(NPChar.id,"Enc_CabinCaptain") || strcut(NPChar.id,0,1) == "Cr"; // PB: Allow Coast Raiders also if(!bAllowCapture) { bAllowCapture =...
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    Behaviour of Surrendered Captains

    @Pieter Boelen @Levis Ok seperate bugtracker created. Problem seems to be in captain generation and doesn't appear to have been in cabinfight dialog changes at all, so at least we can keep the new dualing code. Earlier "fixes" removed since don't work. I only had a minute to stop by, no time...
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    Fixed [4.1] Double leveling on hired captured Captains

    @Levis Not sure if this bug is related to the unable to hire surrendered captain bug or not, but wanted to bring it back to attention, in case it can also be fixed, since at least then players would have something useful to do with surrendered captains.
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    Fixed Cannot capture enemy captains after surrender

    @Levis Here is the bugtracker you requested regarding captain generation and surrender Enemy Captains can, at least most of the time, not be captured any more after they surrender. At first we thought it might be from the cabinfight dialog file changes, but testing proved this was not the...
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    Behaviour of Surrendered Captains

    @Levis I had already checked, there isn't one, but yes I can make an entry for it.
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    Need Help Points, Perks and Leveling UP

    Makes sense, but it may be many weeks or even months before the work project completes and I have the sparetime to do any modding or bugfixing again. I tried to help as much as I could while I was at a low-point in work. So will have to be someone else to fix this one.
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