• New Horizons on Maelstrom
    Maelstrom New Horizons


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  1. S

    Fix in Progress Target cannot be found for a governor shiphunt mission

    I am playing John Paul Jones (Free Play). I got a mission from the governor to hunt down a British sloop. But instead, I found an Aura frigate outside the harbor, which I sank. Then I went around the whole island couldn't find the target I was supposed to sink. 1. The 1st screenshot show...
  2. S

    Fixed Bayonetted muskets are seriously bugged

    I don't even know where to find "CANNOT_RELOAD_WHILE_FIGHTING" to change. Btw, I did a few more tests. It is FIST that's making difference. If you are normally equipped with sword and firearm then it works as normal. If you are equipped with FIST then you can reload while in combat...
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    Fixed Bayonetted muskets are seriously bugged

    How about try this: 1. equip your fist 2. equip a loaded musket 3. Enter combat 4. Fire a shot but don't exit combat 5. Now you will notice your gun is being loaded in combat mode
  4. S

    Fixed Bayonetted muskets are seriously bugged

    Two screenshots below show reloading in combat mode bug. The 1st pic, I am in combat and musket is 10% loaded (the blue bar). A few seconds later, still in combat, the gun is 90% loaded. This would only occur when at step g above. I remember it used to be that when you equip a bayonet...
  5. S

    Fixed Bayonetted muskets are seriously bugged

    I am only talking about the muskets with permanent bayonets in Revolutionary and Napoleonic war periods, not the muskets with detachable bayonets in earlier periods. The issue I am observing: 1. Player's character can equip it and use it, but after entering and exiting combat mode a few times...
  6. S

    Unconfirmed Bug Officers have abnormal amount of money

    But 50k extra money is a bit steep. I use Bob Fred and he doesn't generate extra cash from commanding a ship.
  7. S

    Discussion Very happy to see many suggestions getting incorporated in the latest version

    Bravo! Very good job incorporating some suggestions from the community: 1. Stats on Katana is so much better now and it makes the sword a worthy reward from such a long winding and difficult quest 2. The Satanist frigate gets correct number of cannons. However it would be better if the ship...
  8. S

    Unconfirmed Bug Officers have abnormal amount of money

    Haha. I always killed the pursuing soldiers outside the prison for their muskets and ammo. Back to weird amount of money on officers issue. I first put Two Dogs Fighting on it, but the changed my mind and switch to Badlad.
  9. S

    Unconfirmed Bug Officers have abnormal amount of money

    The only thing out of ordinary is that I appointed one of my crew to captain the captured payroll ship. But i got a warning saying his level is too low, but I sent him anyway. And by the time I sold that payroll ship, it was only worth 8k! Also there are a few other odd things with this...
  10. S

    Discussion Not sure if this is trick or bug

    But the guards just stand there and let me hack them to death. They don't fight back.
  11. S

    Discussion Not sure if this is trick or bug

    Anyone of you noticed that you can easily get anti-smuggle patrol schedule without damaging relations with the local nation? Steps to reproduce: 1. Go smuggle 2. Before the guards reach you, get into combat mode. This way the guard cannot talk to you 3. Attack the guards, they won't fight...
  12. S

    Some suggestions for Directsail

    Just some suggestions. Not sure if it's doable. Right now, Directsail has hourly day (date would increment for each hour passed). Can we instead have date advance at the end of "Land Ho"? So every hour passed in Directsail would no longer change date. But after you "teleport" to another...
  13. S

    Unconfirmed Bug Officers have abnormal amount of money

    Storyline Ardent. Only a couple of months into the game. Only did 2 smuggles and discovered that two of the officers has a pretty substantial amount of money in his purse. How did they get rich so fast?
  14. S

    Merchants carry huge number of items

    Still no goal. Complete the fetch quest didn't do anything, although I noticed another interesting thing. I overbought the amount of leather and tailor took them all. I was only require to deliver 285, but I delivered over 300+. Also the amount of negative money seems to increase every time...
  15. S

    Merchants carry huge number of items

    Nope. Didn't help. I completed "Saga of the Blacque Family" but the silly numbers still persist. Other merchants are fine.
  16. S

    Merchants carry huge number of items

    I have the side quest "hard labor as an assasin" which my level is too low to do. I am in dilemma right now. If I use world map to travel then I would fail tailor fetch quest because I only have a few weeks left on the timer. I hope failing tailor fetch would not open another can of worms. I...
  17. S

    Devlin Opera for the 65742th time

    Btw, is Devlin Opera a cancelled project or a WIP? I heard someone said it was canceled.
  18. S

    Merchants carry huge number of items

    I am playing another storyline right now. See if I can reproduce it. I also feel that if you wonder around too long without completing any quest (i.e. not making any progress game wise), the bug will start to crop up. Has anyone reported this problem in any of the other towns besides Sao Jorge?
  19. S

    Blaze Devlin's backhand stroke causes no damage

    Note sure if it is a bug. Blaze Devlin's backhand sword swing (shown in the screen shot below) often times causes no damage to your opponent. Ways to test: 1. Get on deck 2. Start hacking away at your crew (you won't kill anyone). Don't get into fencing practice. Just hacking at any crew. 3...
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    Merchants carry huge number of items

    I don't think so. The game is pretty fresh. So this is a run-down of things I have done: 1. Start at Speightown. Complete all tutorial stuff 2. Take an escort quest to Alice town 3. Sail to Alice town, but attacked by a pirate frigate near Governor's harbor. The port fort damaged the pirate...
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