• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

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  1. S

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Btw, I remember in older versions there is a key to turn on/off the Sail-To. In this new version, I don't see that short-cut anymore. So we cannot turn off sail-to any more?
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    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    @Grey. I tried your method. Unzip the entire Extra Fix Archive into the game folder. Savegame loaded fine. No crashes going from one part of town to another or sailing. However, there are several weird things: 1. When sailing, I gets teleported to random places on the map, even though my...
  3. S

    Mod Release Build 14 GAMMA [Last Update: 31st December 2021]

    Hi, just a few questions about installing the updates. My current version is build 14 with update September 2020. I don't need reinstall everything, correct? I only need use the "Extra Fix Archive", correct? Please advise. Thanks
  4. S

    Discussion Ship's inertia

    Maybe it's just me. Somehow I feel the modeling of ship's inertia is a bit inadequate. If you go directly against the wind, the deceleration is very rapid. I had a few experiences on board of a sailing ship. It feels that it takes a while for a ship's speed to go down to zero. It will slow...
  5. S

    Fixed Ardent storyline: Cannot complete smuggle for governor quest

    Yep, it is working now with the new quests_common code.
  6. S

    A bit of overdue praise

    In addition to the mod itself, I also find the developer team as well as all the contributors is the greatest bunch of human beings. They are good mannered, responsive, dedicated and, above all, have a great sense of humor. I really enjoy many humorous surprises in the game.
  7. S

    Guide What are some of the artifacts for?

    For Pyrite and Chrysoberyl, I have tons of them but don't see any stats improvement.
  8. S

    Fixed Ardent storyline: Cannot complete smuggle for governor quest

    If I killed the smugglers then I get the reports. So, as of now, I cannot peacefully complete the mission.
  9. S

    Guide What are some of the artifacts for?

    I know some of the Native artifacts can boost your stats. But some of them don't seem to do anything, but descriptions are hinting they may be of some use. Do they have any special uses? The list are as follow: 1. crystal skulls. White, Red etc. Is there any use for them? Maybe trade them...
  10. S

    Need Help Mysterious plants: what does the ghost in hotel need?

    LOL, such a riddle. I didn't know you can climb windows in the hotel.
  11. S

    Fixed Ardent storyline: Cannot complete smuggle for governor quest

    Something is definitely not right. I mean there may be something you have it on your side, but missing on my side. See in the picture, upper left hand corner, there is no message saying I received a new item (i.e. the smuggle report) after the smuggle deal. My inventory has no report (in...
  12. S

    Fixed Ardent storyline: Cannot complete smuggle for governor quest

    @Grey Roger: So the compile file shows that I got the report? But when I talk to the governor, I have NO option for "I've got something you'll want to see" and i have no such report in my inventory. I only have the other 3 options. However, when I meet the smugglers I always get "Thank you...
  13. S

    Need Help Mysterious plants: what does the ghost in hotel need?

    The ghost in the hotel room in Cartegna needs 2 types of item and 2 each. But there is no clue on what exactly it needs. Anybody has a hint here?
  14. S

    Fixed Why my opium den is empty?

    There is nobody in there. For this storyline, you cannot smuggle opium?
  15. S

    Fixed Ardent storyline: Cannot complete smuggle for governor quest

    When you report back to the governor after finishing the smuggle, there is no option to turn in the report. As a result, you cannot complete the quest. The save attached is after you take the mission but before speaking to the smuggler. Play it through, you will see you cannot report back.
  16. S

    Discussion Some of the general feedbacks

    I have one idea for town population if the performance is a issue. We can have in the "game preference" 2 options: performance and max quality. Let the player pick what they want. If you have low performance rig, you can go for performance then the towns would have less people wondering...
  17. S

    Where is the old abandoned fort at the Battle of Isla Mona

    Screen shots attached: 1. Landing beach with the lighthouse behind me. The path on the left is the one leading to Indian Village. And the fake fort is on the right. 2. Next area after you exit the beach. The left path is to indian village, the right path goes a mine. The path in the middle...
  18. S

    Where is the old abandoned fort at the Battle of Isla Mona

    @Roger, the 3 paths for me are: 1. to the Indian Village, 2. To a mine, 3. Back to the landing beach with the lighthouse. Is the path to mine you are talking about? I went there already. I was a long winding path leading to a mine. When I got into the mine, there was nothing there. It was...
  19. S

    Where is the old abandoned fort at the Battle of Isla Mona

    Is the the little grey fort on the beach near the lighthouse? I went there but there are no French soldiers. Also, you can go thru the walls and there is only one tow guy there. I don't see any other fort around?
  20. S

    Fixed Ardent storyline: can't get Yedam to forge me a pass

    I am at the point where I need break into a prison to free Wilfred Roscoe. When Yedam asks what kinda document you want, the only option is "goodbye". Sounds like a bug right there.
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